package game import ( "github.com/iliadenisov/galaxy/internal/controller" "github.com/iliadenisov/galaxy/internal/model/game" ) func CreateScience(configure func(*controller.Param), race, typeName string, drive, weapons, shields, cargo float64) (err error) { control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = createScience(r, g, race, typeName, drive, weapons, shields, cargo) }) }) return } func createScience(r controller.Repo, g game.Game, race, typeName string, d, w, s, c float64) error { if err := g.CreateScience(race, typeName, d, w, s, c); err != nil { return err } return r.SaveState(g) } func DeleteScience(configure func(*controller.Param), race, typeName string) (err error) { control(configure, func(c *controller.Controller) { c.Execute(func(r controller.Repo, g game.Game) { err = deleteScience(r, g, race, typeName) }) }) return } func deleteScience(r controller.Repo, g game.Game, race, typeName string) error { if err := g.DeleteScience(race, typeName); err != nil { return err } return r.SaveState(g) }