// Code generated by the FlatBuffers compiler. DO NOT EDIT. package user import ( flatbuffers "github.com/google/flatbuffers/go" ) type ActorRef struct { _tab flatbuffers.Table } func GetRootAsActorRef(buf []byte, offset flatbuffers.UOffsetT) *ActorRef { n := flatbuffers.GetUOffsetT(buf[offset:]) x := &ActorRef{} x.Init(buf, n+offset) return x } func FinishActorRefBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.Finish(offset) } func GetSizePrefixedRootAsActorRef(buf []byte, offset flatbuffers.UOffsetT) *ActorRef { n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) x := &ActorRef{} x.Init(buf, n+offset+flatbuffers.SizeUint32) return x } func FinishSizePrefixedActorRefBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) { builder.FinishSizePrefixed(offset) } func (rcv *ActorRef) Init(buf []byte, i flatbuffers.UOffsetT) { rcv._tab.Bytes = buf rcv._tab.Pos = i } func (rcv *ActorRef) Table() flatbuffers.Table { return rcv._tab } func (rcv *ActorRef) Type() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func (rcv *ActorRef) Id() []byte { o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) if o != 0 { return rcv._tab.ByteVector(o + rcv._tab.Pos) } return nil } func ActorRefStart(builder *flatbuffers.Builder) { builder.StartObject(2) } func ActorRefAddType(builder *flatbuffers.Builder, type_ flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(type_), 0) } func ActorRefAddId(builder *flatbuffers.Builder, id flatbuffers.UOffsetT) { builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(id), 0) } func ActorRefEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { return builder.EndObject() }