package game import ( "github.com/iliadenisov/galaxy/internal/controller" "github.com/iliadenisov/galaxy/internal/model/game" ) func JoinEqualGroups(configure func(*controller.Param), race string) (err error) { control(configure, func(c *controller.Controller) { c.ExecuteGame(func(r controller.Repo, g *game.Game) { err = joinEqualGroups(c, r, g, race) }) }) return } func joinEqualGroups(c *controller.Controller, r controller.Repo, g *game.Game, race string) error { if err := c.JoinEqualGroups(race); err != nil { return err } return r.SaveState(g) }