package integration_test import ( "context" "encoding/json" "net/http" "testing" "time" "galaxy/integration/testenv" lobbymodel "galaxy/model/lobby" "galaxy/transcoder" ) // TestLobbyMyGamesList drives `lobby.my.games.list` through the // authenticated gateway gRPC surface. `my.games.list` returns games // where the caller has an active membership, so the test creates a // private game with one user, opens enrollment, invites a second // user, the second user redeems the invite (becomes a member), and // the second user's listing must include the game. func TestLobbyMyGamesList(t *testing.T) { plat := testenv.Bootstrap(t, testenv.BootstrapOptions{}) ctx, cancel := context.WithTimeout(context.Background(), 90*time.Second) defer cancel() admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword) if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{ "version": "v1.0.0", "image_ref": "galaxy/game:integration", "enabled": true, }); err != nil || resp.StatusCode/100 != 2 { t.Fatalf("seed engine_version: err=%v resp=%v", err, resp) } owner := testenv.RegisterSession(t, plat, "owner+mygames@example.com") pilot := testenv.RegisterSession(t, plat, "pilot+mygames@example.com") ownerID, err := owner.LookupUserID(ctx, plat) if err != nil { t.Fatalf("resolve owner: %v", err) } pilotID, err := pilot.LookupUserID(ctx, plat) if err != nil { t.Fatalf("resolve pilot: %v", err) } ownerHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, ownerID) pilotHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, pilotID) gameBody := map[string]any{ "game_name": "MyGames Lobby", "visibility": "private", "min_players": 2, "max_players": 4, "start_gap_hours": 1, "start_gap_players": 2, "enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339), "turn_schedule": "0 * * * *", "target_engine_version": "v1.0.0", } raw, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", gameBody) if err != nil || resp.StatusCode != http.StatusCreated { t.Fatalf("create private game: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var created struct { GameID string `json:"game_id"` } if err := json.Unmarshal(raw, &created); err != nil { t.Fatalf("decode: %v", err) } if _, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+created.GameID+"/open-enrollment", nil); err != nil || resp.StatusCode != http.StatusOK { t.Fatalf("open enrollment: err=%v status=%d", err, resp.StatusCode) } raw, resp, err = ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+created.GameID+"/invites", map[string]any{ "invited_user_id": pilotID, "race_name": "PilotMG", }) if err != nil || resp.StatusCode != http.StatusCreated { t.Fatalf("issue invite: err=%v status=%d body=%s", err, resp.StatusCode, string(raw)) } var invite struct{ InviteID string `json:"invite_id"` } _ = json.Unmarshal(raw, &invite) if _, resp, err := pilotHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+created.GameID+"/invites/"+invite.InviteID+"/redeem", nil); err != nil || resp.StatusCode/100 != 2 { t.Fatalf("redeem: err=%v status=%d", err, resp.StatusCode) } gw, err := pilot.DialAuthenticated(ctx, plat) if err != nil { t.Fatalf("dial: %v", err) } defer gw.Close() payload, err := transcoder.MyGamesListRequestToPayload(&lobbymodel.MyGamesListRequest{}) if err != nil { t.Fatalf("encode payload: %v", err) } res, err := gw.Execute(ctx, lobbymodel.MessageTypeMyGamesList, payload, testenv.ExecuteOptions{}) if err != nil { t.Fatalf("execute my.games.list: %v", err) } if res.ResultCode != "ok" { t.Fatalf("result_code = %q, want ok", res.ResultCode) } list, err := transcoder.PayloadToMyGamesListResponse(res.PayloadBytes) if err != nil { t.Fatalf("decode list response: %v", err) } found := false for _, g := range list.Items { if g.GameID == created.GameID { found = true break } } if !found { t.Fatalf("created game %q absent from my-games list: %+v", created.GameID, list.Items) } }