package game import "github.com/google/uuid" type Race struct { ID uuid.UUID `json:"id"` Name string `json:"name"` Extinct bool `json:"extinct"` Vote uuid.UUID `json:"vote"` Relations []RaceRelation `json:"relations"` Drive float64 `json:"drive"` Weapons float64 `json:"weapons"` Shields float64 `json:"shields"` Cargo float64 `json:"cargo"` Sciences []Science `json:"science,omitempty"` ShipTypes []ShipType `json:"shipType,omitempty"` ShipGroups []ShipGroup `json:"shipGroup,omitempty"` Fleets []Fleet `json:"fleet,omitempty"` } type Relation string const ( RelationWar Relation = "War" RelationPeace Relation = "Peace" ) type RaceRelation struct { RaceID uuid.UUID `json:"raceId"` Relation Relation `json:"relation"` } func (r Race) FlightDistance() float64 { return r.Drive * 40 } func (r Race) VisibilityDistance() float64 { return r.Drive * 30 }