feat(lobby): F8-04b hierarchical sidebar + paid-tier gate for create-game #62
@@ -260,7 +260,9 @@ test.describe("F8-04 — profile screen", () => {
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await page.getByTestId("profile-display-name").fill("ignored");
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await page.getByTestId("profile-cancel").click();
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await expect(page.getByTestId("lobby-my-games-empty")).toBeVisible();
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// Cancel returns to the lobby (resolver navigates to the first
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// visible games sub-panel — recruitment for a no-games session).
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await expect(page.getByTestId("lobby-recruitment-empty")).toBeVisible();
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expect(mocks.profileUpdates).toEqual([]);
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expect(mocks.settingsUpdates).toEqual([]);
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@@ -320,16 +322,19 @@ test.describe("F8-04 — profile screen", () => {
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const firstCount = mocks.accountGetCount;
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expect(firstCount).toBeGreaterThanOrEqual(1);
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// Navigate Overview → Profile: identity must NOT flash the
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// Navigate Games → Profile: identity must NOT flash the
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// loading placeholder, and the cache must answer without a
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// second gateway call.
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await page.getByTestId("lobby-nav-profile").click();
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await expect(page.getByTestId("profile-form")).toBeVisible();
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await expect(page.getByTestId("lobby-account-name")).toContainText("Pilot");
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// Navigate back to Overview.
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await page.getByTestId("lobby-nav-overview").click();
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await expect(page.getByTestId("lobby-my-games-empty")).toBeVisible();
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// Navigate back to the games section. F8-04b replaced the bare
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// `Overview` page with a `games` parent + sub-panels; clicking
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// the parent resolves to the first visible sub-panel
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// (`recruitment` for a no-games session).
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await page.getByTestId("lobby-nav-games").click();
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await expect(page.getByTestId("lobby-recruitment-empty")).toBeVisible();
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await expect(page.getByTestId("lobby-account-name")).toContainText("Pilot");
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expect(mocks.accountGetCount).toBe(firstCount);
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