Phase 28: diplomatic mail UI (work in progress) #11

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developer wants to merge 14 commits from feat/ui-stage-28 into development
4 changed files with 50 additions and 85 deletions
Showing only changes of commit 57d2286f5e - Show all commits
+7 -4
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@@ -316,10 +316,13 @@ func (s *Service) allowedKinds(ctx context.Context, gameID, userID uuid.UUID) (m
return map[string]bool{KindAdmin: true}, nil
}
// ListSent returns personal messages authored by senderUserID in
// gameID, newest first. Admin/system rows have no `sender_user_id`
// and are therefore excluded; the user surface does not need them.
func (s *Service) ListSent(ctx context.Context, gameID, senderUserID uuid.UUID) ([]Message, error) {
// ListSent returns the sender-side view of personal messages
// authored by senderUserID in gameID, newest first. Each entry pairs
// the message with one of its recipient rows; single sends contribute
// one entry per message, broadcasts contribute one entry per
// addressee. Admin and system rows have no `sender_user_id` and are
// therefore excluded; the user surface does not need them.
func (s *Service) ListSent(ctx context.Context, gameID, senderUserID uuid.UUID) ([]InboxEntry, error) {
return s.deps.Store.ListSent(ctx, gameID, senderUserID)
}
+25 -12
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@@ -243,25 +243,38 @@ func (s *Store) ListInbox(ctx context.Context, gameID, userID uuid.UUID) ([]Inbo
return out, nil
}
// ListSent returns messages authored by senderUserID in gameID,
// newest first. Personal messages only — admin/system rows have
// `sender_user_id IS NULL` and are filtered out by the WHERE clause.
func (s *Store) ListSent(ctx context.Context, gameID, senderUserID uuid.UUID) ([]Message, error) {
// ListSent returns the sender-side view of personal messages
// authored by senderUserID in gameID, newest first. Each
// `InboxEntry` carries the message together with one of its
// recipient rows — single sends produce one entry per message;
// game broadcasts produce one entry per addressee (the in-game
// mail UI collapses broadcast entries into a single stand-alone
// item by `message_id`). Admin / system rows have
// `sender_user_id IS NULL` and are excluded by the WHERE clause.
func (s *Store) ListSent(ctx context.Context, gameID, senderUserID uuid.UUID) ([]InboxEntry, error) {
m := table.DiplomailMessages
stmt := postgres.SELECT(messageColumns()).
FROM(m).
r := table.DiplomailRecipients
cols := append(messageColumns(), recipientColumns()...)
stmt := postgres.SELECT(cols).
FROM(m.INNER_JOIN(r, r.MessageID.EQ(m.MessageID))).
WHERE(
m.GameID.EQ(postgres.UUID(gameID)).
AND(m.SenderUserID.EQ(postgres.UUID(senderUserID))),
).
ORDER_BY(m.CreatedAt.DESC(), m.MessageID.DESC())
var rows []model.DiplomailMessages
if err := stmt.QueryContext(ctx, s.db, &rows); err != nil {
ORDER_BY(m.CreatedAt.DESC(), m.MessageID.DESC(), r.RecipientID.ASC())
var dest []struct {
model.DiplomailMessages
Recipient model.DiplomailRecipients `alias:"diplomail_recipients"`
}
if err := stmt.QueryContext(ctx, s.db, &dest); err != nil {
return nil, fmt.Errorf("diplomail store: list sent %s/%s: %w", gameID, senderUserID, err)
}
out := make([]Message, 0, len(rows))
for _, row := range rows {
out = append(out, messageFromModel(row))
out := make([]InboxEntry, 0, len(dest))
for _, row := range dest {
out = append(out, InboxEntry{
Message: messageFromModel(row.DiplomailMessages),
Recipient: recipientFromModel(row.Recipient),
})
}
return out, nil
}
+10 -33
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@@ -194,9 +194,9 @@ func (h *UserMailHandlers) Sent() gin.HandlerFunc {
respondDiplomailError(c, h.logger, "user mail sent", ctx, err)
return
}
out := userMailSentListWire{Items: make([]userMailSentSummaryWire, 0, len(items))}
for _, m := range items {
out.Items = append(out.Items, mailMessageSummaryToWire(m))
out := userMailSentListWire{Items: make([]userMailMessageDetailWire, 0, len(items))}
for _, entry := range items {
out.Items = append(out.Items, mailMessageDetailToWire(entry, false))
}
c.JSON(http.StatusOK, out)
}
@@ -555,27 +555,18 @@ type userMailMessageDetailWire struct {
Translator *string `json:"translator,omitempty"`
}
// userMailSentSummaryWire mirrors the response shape for the
// sender-side listing. Recipient state is intentionally omitted (one
// author may have N recipients per broadcast in later stages).
type userMailSentSummaryWire struct {
MessageID string `json:"message_id"`
GameID string `json:"game_id"`
GameName string `json:"game_name,omitempty"`
Kind string `json:"kind"`
Subject string `json:"subject,omitempty"`
Body string `json:"body"`
BodyLang string `json:"body_lang"`
BroadcastScope string `json:"broadcast_scope"`
CreatedAt string `json:"created_at"`
}
type userMailInboxListWire struct {
Items []userMailMessageDetailWire `json:"items"`
}
// userMailSentListWire mirrors the response shape for the
// sender-side listing. Phase 28's in-game UI threads sent messages
// by the recipient's race name, so the wire carries the full
// message detail (including the recipient snapshot) — single sends
// contribute one row per message, broadcasts contribute one row per
// addressee and the UI collapses them by `message_id`.
type userMailSentListWire struct {
Items []userMailSentSummaryWire `json:"items"`
Items []userMailMessageDetailWire `json:"items"`
}
type userMailUnreadCountWire struct {
@@ -643,20 +634,6 @@ func mailMessageDetailToWire(entry diplomail.InboxEntry, justCreated bool) userM
return out
}
func mailMessageSummaryToWire(m diplomail.Message) userMailSentSummaryWire {
return userMailSentSummaryWire{
MessageID: m.MessageID.String(),
GameID: m.GameID.String(),
GameName: m.GameName,
Kind: m.Kind,
Subject: m.Subject,
Body: m.Body,
BodyLang: m.BodyLang,
BroadcastScope: m.BroadcastScope,
CreatedAt: m.CreatedAt.UTC().Format(timestampLayout),
}
}
// mailRecipientStateToWire renders the recipient row after a
// mark-read or soft-delete call. The caller only needs the per-user
// state, not the full message body again.
+8 -36
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@@ -4400,41 +4400,6 @@ components:
translator:
type: string
description: Identifier of the translation engine that produced the cached row.
UserMailSentSummary:
type: object
additionalProperties: false
required:
- message_id
- game_id
- kind
- body
- body_lang
- broadcast_scope
- created_at
properties:
message_id:
type: string
format: uuid
game_id:
type: string
format: uuid
game_name:
type: string
kind:
type: string
enum: [personal, admin]
subject:
type: string
body:
type: string
body_lang:
type: string
broadcast_scope:
type: string
enum: [single, game_broadcast, multi_game_broadcast]
created_at:
type: string
format: date-time
UserMailInboxList:
type: object
additionalProperties: false
@@ -4445,6 +4410,13 @@ components:
items:
$ref: "#/components/schemas/UserMailMessageDetail"
UserMailSentList:
description: |
Sender-side listing of personal messages authored by the
caller. Each item carries the same shape as inbox entries
(including the recipient snapshot); single sends contribute
one row per message, broadcasts contribute one row per
addressee so the in-game UI can collapse them by
`message_id` into a single stand-alone item.
type: object
additionalProperties: false
required: [items]
@@ -4452,7 +4424,7 @@ components:
items:
type: array
items:
$ref: "#/components/schemas/UserMailSentSummary"
$ref: "#/components/schemas/UserMailMessageDetail"
UserMailUnreadCount:
type: object
additionalProperties: false