ui: plan 01-27 done #1

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developer merged 120 commits from ai/ui-client into main 2026-05-13 18:55:14 +00:00
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@@ -1024,9 +1024,9 @@ Targeted tests:
no-wrap clamp after a drag past the edge, and live hit-test no-wrap clamp after a drag past the edge, and live hit-test
plumbing (`tests/e2e/playground-map.spec.ts`). plumbing (`tests/e2e/playground-map.spec.ts`).
## Phase 10. In-Game Shell with View-Replacement Skeleton ## ~~Phase 10. In-Game Shell with View-Replacement Skeleton~~
Status: pending. Status: done.
Goal: assemble the in-game layout shell (header, sidebar, main area) Goal: assemble the in-game layout shell (header, sidebar, main area)
with empty placeholder content for every view, so navigation works with empty placeholder content for every view, so navigation works
@@ -1156,6 +1156,8 @@ Targeted tests (delivered):
validates layout transitions at 768 px and 1024 px (sidebar validates layout transitions at 768 px and 1024 px (sidebar
visibility, sidebar-toggle / bottom-tabs visibility). visibility, sidebar-toggle / bottom-tabs visibility).
Verified on local-ci run 3 (`success`, fc371c7).
## Phase 11. Map Wired to Live Game State ## Phase 11. Map Wired to Live Game State
Status: pending. Status: pending.