Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.
- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
manifest, service-worker scope, WASM loader, and all navigation
base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
local-dev READMEs, CLAUDE.md, ui/PLAN).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- Extend pkg/model/lobby and pkg/schema/fbs/lobby.fbs with public-games
list, my-applications/invites lists, game-create, application-submit,
invite-redeem/decline. Mirror the matching transcoder pairs and Go
fixture round-trip tests.
- Wire the seven new lobby message types through
gateway/internal/backendclient/{routes,lobby_commands}.go with
per-command REST helpers, JSON-tolerant decoding of backend wire
shapes, and httptest-based unit coverage for success / 4xx / 5xx /
503 across each command.
- Introduce TS-side FlatBuffers via the `flatbuffers` runtime dep, a
`make fbs-ts` target driving flatc, and the generated bindings under
ui/frontend/src/proto/galaxy/fbs. Phase 7's `user.account.get` decode
now uses these bindings as well, closing the JSON.parse vs
FlatBuffers gap that would have failed against a real local stack.
- Replace the placeholder lobby with five sections (my games, pending
invitations, my applications, public games, create new game) and the
/lobby/create form. Submit-application uses an inline race-name
form on the public-game card; create-game keeps name / description /
turn_schedule / enrollment_ends_at always visible and the rest under
an Advanced toggle with TS-side defaults.
- Update lobby/+page.svelte to throw LobbyError on non-ok result codes;
GalaxyClient.executeCommand now returns { resultCode, payloadBytes }.
- Vitest binding round-trips, lobby.ts wrapper unit tests, lobby-page
+ lobby-create component tests, Playwright lobby-flow.spec covering
create / submit / accept across all four projects. Phase 7 e2e was
migrated to the FlatBuffers fixtures and to click+fill against the
Safari-autofill readonly inputs.
- Mark Phase 8 done in ui/PLAN.md, mirror the wire-format note into
Phase 7, append the new lobby commands to gateway/README.md and
docs/ARCHITECTURE.md, add ui/docs/lobby.md.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds a minimal Svelte 5 i18n primitive (`src/lib/i18n/`) backing the
login form, the layout blocker page, and the lobby placeholder.
SUPPORTED_LOCALES drives both the picker and the runtime lookup;
adding a language is a two-step change inside `src/lib/i18n/`.
Login form gains a globe-icon language dropdown (English / Русский
in their native names), defaulting to navigator.languages with `en`
as the fallback. Switching the locale re-renders the form in place;
on submit, the locale rides in the JSON body of `send-email-code`
because Safari/WebKit silently drops JS-set Accept-Language. Gateway
gains a body `locale` field that takes priority over the request
header for preferred-language resolution.
Email and code inputs disable browser autofill / suggestions
(`autocomplete=off` + `autocorrect=off` + `autocapitalize=off` +
`spellcheck=false`) so Keychain / address-book pickers and
remembered-value dropdowns no longer fire on focus.
Cross-cuts:
- backend & gateway openapi: clarify that body `locale` is honored.
- docs/FUNCTIONAL{,_ru}.md §1.2: document body-vs-header priority.
- gateway tests: body `locale` overrides Accept-Language; blank
body `locale` falls back to header.
- new ui/docs/i18n.md; cross-links from auth-flow.md and ui/README.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Implements ui/PLAN.md Phase 7 end-to-end:
- /login two-step form (email -> code) over the gateway public REST
surface; /lobby placeholder issues the first authenticated
user.account.get and renders the decoded display name.
- SessionStore (Svelte 5 runes) with loading / unsupported / anonymous /
authenticated states; layout-level route guard, browser-not-supported
blocker, and a minimal SubscribeEvents revocation watcher that closes
the active client within 1s on a clean stream end or
Unauthenticated.
- VITE_GATEWAY_BASE_URL + VITE_GATEWAY_RESPONSE_PUBLIC_KEY config plus
AuthError taxonomy in api/auth.ts.
- Vitest (auth-api, session-store, login-page) and Playwright e2e
(auth-flow.spec.ts) on the four configured projects, with a fixture
Ed25519 keypair forging Connect-Web JSON responses.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>