Commit Graph

4 Commits

Author SHA1 Message Date
Ilia Denisov c0382117b8 ui: read dev-server config from .env files and add VITE_DEV_HOST opt-in
`vite.config.ts` read `VITE_DEV_PROXY_TARGET` /
`VITE_DEV_GRPC_PROXY_TARGET` straight from `process.env`, so the
gateway-override knob only worked when the variable was exported in
the shell that ran `pnpm dev`. Per-developer `.env.development.local`
files (the documented way to override) were silently ignored by the
config: Vite auto-populates `import.meta.env` for client code from
those files, but the config itself runs in Node and has to call
`loadEnv` explicitly.

Switch the config to the function-form + `loadEnv` so every
`VITE_*` entry in any `.env*` file reaches both client code and the
config. Now adding `VITE_DEV_PROXY_TARGET=http://localhost:18080` to
`.env.development.local` actually retargets the proxy, no shell
gymnastics required.

While there, introduce `VITE_DEV_HOST` as an opt-in for wider
listener binding: unset (default) keeps Vite's loopback-only
behaviour; `true`/`1`/`yes` flips to "all interfaces" (`0.0.0.0` +
IPv6); any other string is passed through verbatim to pin a
specific LAN address. Useful when reaching the dev server through
SSH port forwarding, a VM, or a container needs a non-loopback
bind, and intentionally opt-in so an unattended `pnpm dev` on a
laptop never exposes the unauthenticated dev surface to the LAN by
accident.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-11 10:46:08 +02:00
Ilia Denisov 0f8f8698bd local-dev: rebuild dead sandbox + harden lobby card UX
Three fixes around the dev sandbox end-to-end path. Each one was
flushed out by an actual login walkthrough after the previous
commit.

Backend bootstrap now treats `cancelled`, `finished`, and
`start_failed` as terminal: the per-boot find-or-create skips such
games and provisions a fresh one. Without this, a single bad
shutdown cascade leaves the developer staring at a dead lobby tile
forever (cancelled games don't transition back). Covered by
TestTerminalSandboxStatus.

Tools/local-dev: stop killing engine containers in `make down`. The
runtime treats the disappearance of an engine as a real failure
(cascading the lobby game to `cancelled`); leaving the container
running across `down/up` lets the runtime reconciler re-attach on
the next boot. The teardown happens only in `make clean`, where the
DB is wiped anyway. Compose now also exposes :9090 (authenticated
EdgeGateway listener) on the host so the Vite dev proxy can reach
the Connect-Web surface, and bumps the gateway anti-abuse limits
for `public_misc` so the same surface is not blanket-rejected with
413.

Ui/frontend: the lobby's `My Games` cards are now clickable only
for the playable statuses (`running`, `paused`, `finished`). All
other statuses render as disabled buttons so a click on a draft or
cancelled game no longer drops the user on a 404 — the in-game
view at /games/:id/* doesn't exist before Phase 10 and never makes
sense for a cancelled game. Vite proxy splits the dev targets so
`/api/*` continues to talk to the REST listener and
`/galaxy.gateway.v1.EdgeGateway/*` is routed to the Connect-Web
listener via VITE_DEV_GRPC_PROXY_TARGET (defaults to :9090).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 19:32:44 +02:00
Ilia Denisov 6f6a854337 local-dev: Vite proxy for same-origin requests + upstream gateway Dockerfile fix
vite.config.ts now proxies `/api` and `/galaxy.gateway.v1.EdgeGateway`
to the gateway, so the browser sees only `localhost:5173` and never
trips a cross-origin preflight. `.env.development` accordingly points
`VITE_GATEWAY_BASE_URL` at the Vite origin. The proxy target is
overridable via `VITE_DEV_PROXY_TARGET=...` for non-default gateways
without touching the compose file.

`gateway/Dockerfile` previously failed to build because gateway
imports `galaxy/core` (replaced to `../ui/core` in `gateway/go.mod`)
but the Dockerfile did not copy `ui/core/` into the build context
nor declare the replace in the synthesised `go.work`. Adding both
makes `docker build -f gateway/Dockerfile .` succeed; this is the
same fix already shipped in `tools/local-dev/gateway.Dockerfile`,
back-ported to upstream.

Verified:
- docker build -f gateway/Dockerfile . — builds cleanly
- pnpm test 14/14, pnpm exec playwright test 44/44 (with CI=1 to
  force a fresh dev server; reuse keeps the previous startup env)
- curl POST through localhost:5173/api/* and /galaxy.gateway.v1.* —
  reach the gateway, no CORS preflight on the browser side

tools/local-dev/README.md updated with the new network map and the
`VITE_DEV_PROXY_TARGET` override.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-08 11:04:00 +02:00
Ilia Denisov 7cc18159e9 phase 1 2026-05-07 07:18:55 +02:00