Commit Graph

3 Commits

Author SHA1 Message Date
Ilia Denisov 140ee8e0ee docs(site): edit rules for clarity + cross-links; migrate off rules.txt
Build · Site / build (push) Successful in 8s
Tests · Go / test (push) Successful in 2m27s
Tests · UI / test (push) Waiting to run
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Build · Site / build (pull_request) Successful in 9s
Tests · Go / test (pull_request) Successful in 3m14s
Tests · UI / test (pull_request) Successful in 3m14s
Editorial pass over site/ru/rules.md (on top of the verbatim port):
- moved the lore intro to the RU home page, rewritten in a modern voice;
- fixed typos, replaced the TODO/WTF cargo-tech note and the abandoned
  (---ссылка---) marker with the verified mechanic and a real cross-link,
  dropped the report TODO row;
- wove organic intra-page cross-links (#combat, #movement, #victory, ...);
- documented engine nuances verified against the code: ore auto-farming
  and the capital / "запасы промышленности" store (industry capped at
  population); cargo lost with ships destroyed in battle; and that a
  losing race's colonists at a neutral planet are NOT lost — they stay
  aboard (this corrects the audit note, verified in route.go).

Migration: delete game/rules.txt (its content now lives, authoritative,
in site/ru/rules.md) and repoint every reference to it (ui/frontend code
comments + tests, ui/docs, tools, ui/PLAN.md links). Record the
RU-authoritative rule in site/README.md and CLAUDE.md. The English
site/rules.md mirror follows in a separate stage.
2026-05-31 15:56:00 +02:00
Ilia Denisov ec98639d49 fix(site): link to the game with target=_self to avoid VitePress SPA 404
Build · Site / build (push) Successful in 8s
Tests · Integration / integration (pull_request) Successful in 1m38s
Build · Site / build (pull_request) Successful in 10s
Tests · Go / test (pull_request) Failing after 3m0s
Tests · UI / test (pull_request) Successful in 2m35s
VitePress is a Vue SPA; a same-origin link to /game/ (a separate app, not
a VitePress page) was intercepted by its client router and rendered
VitePress's own 404 until a manual reload. Mark the game links (both
home pages and the nav item) target="_self" so the click is a real
browser navigation that the edge Caddy serves from the game bundle.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 19:13:15 +02:00
Ilia Denisov 8565942392 feat(deploy): single-origin path-based deployment + project site
Build · Site / build (push) Successful in 8s
Tests · Go / test (push) Successful in 2m22s
Tests · UI / test (push) Failing after 2m42s
Serve the whole stack behind one host: site at /, game UI at /game/,
gateway REST at /api + /healthz, Connect at /rpc (prefix stripped by the
edge Caddy). The built artifact is domain-agnostic — the UI talks to the
gateway same-origin via relative URLs, so the same bundle runs under any
host with no rebuild and with CORS disabled.

- Rename the Connect proto service galaxy.gateway.v1.EdgeGateway ->
  edge.v1.Gateway; regenerate Go + TS; public path /rpc/edge.v1.Gateway.
- Move the game UI under base path /game (env BASE_PATH); make the
  manifest, service-worker scope, WASM loader, and all navigation
  base-aware via a withBase helper.
- Relative API + /rpc Connect prefix; Vite dev proxy mirrors the strip.
- Rewrite the edge Caddy (dev + prod) for path-based routing; empty CORS
  allow-lists (same-origin); single host.
- New VitePress project site (site/): i18n en/ru with switcher, LaTeX
  math, minimal monospace theme; built and served at /.
- dev-deploy compose/Makefile + CI (dev-deploy, prod-build, new
  site-build) build and seed the site; probes hit /, /game/, /healthz.
- Sync docs (ARCHITECTURE, gateway README/openapi, dev-deploy &
  local-dev READMEs, CLAUDE.md, ui/PLAN).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 18:19:07 +02:00