Commit Graph

4 Commits

Author SHA1 Message Date
Ilia Denisov 9f7c9099bc diplomail (Stage E): LibreTranslate client + async translation worker
Tests · Go / test (push) Successful in 1m59s
Tests · Go / test (pull_request) Successful in 2m1s
Tests · Integration / integration (pull_request) Successful in 1m37s
Synchronous translation on read (Stage D) blocks the HTTP handler on
translator I/O. Stage E switches to "send moments-fast, deliver
when translated": recipients whose preferred_language differs from
the detected body_lang are inserted with available_at=NULL, and an
async worker turns them on once a LibreTranslate call materialises
the cache row (or fails terminally after 5 retries).

Schema delta on diplomail_recipients: available_at,
translation_attempts, next_translation_attempt_at, plus a snapshot
recipient_preferred_language so the worker queries do not need a
join. Read paths (ListInbox, GetMessage, UnreadCount) filter on
available_at IS NOT NULL. Push fan-out is moved from Service to the
worker so the recipient only sees the toast when the inbox row is
actually visible.

Translator backend is now a configurable choice: empty
BACKEND_DIPLOMAIL_TRANSLATOR_URL → noop (deliver original);
populated → LibreTranslate HTTP client. Per-attempt timeout, max
attempts, and worker interval all live in DiplomailConfig. The HTTP
client itself is unit-tested via httptest (happy path, BCP47
normalisation, unsupported pair, 5xx, identical src/dst, missing
URL); worker delivery + fallback paths are covered by the
testcontainers-backed e2e tests in diplomail_e2e_test.go.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 20:15:28 +02:00
Ilia Denisov e22f4b7800 diplomail (Stage D): language detection + lazy translation cache
Tests · Go / test (push) Successful in 1m59s
Tests · Go / test (pull_request) Successful in 2m0s
Tests · Integration / integration (pull_request) Successful in 1m35s
Replaces the LangUndetermined placeholder with whatlanggo-backed
body detection on every send path, then adds a translation cache
keyed on (message_id, target_lang) populated lazily on the
per-message read endpoint. The noop translator that ships with
Stage D returns engine="noop", which the service treats as
"translation unavailable" — wiring a real backend (LibreTranslate
HTTP client is the documented next step) is a one-file swap.

GetMessage and ListInbox now accept a targetLang argument; the HTTP
layer resolves the caller's accounts.preferred_language and
forwards it. Inbox uses the cache only (never calls the
translator) so bulk reads stay fast under future SaaS backends.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 19:16:12 +02:00
Ilia Denisov 362f92e520 diplomail (Stage C): paid-tier broadcast + multi-game + cleanup
Tests · Go / test (pull_request) Successful in 1m59s
Tests · Go / test (push) Successful in 1m59s
Tests · Integration / integration (pull_request) Successful in 1m36s
Closes out the producer-side of the diplomail surface. Paid-tier
players can fan out one personal message to the rest of the active
roster (gated on entitlement_snapshots.is_paid). Site admins gain a
multi-game broadcast (POST /admin/mail/broadcast with `selected` /
`all_running` scopes) and the bulk-purge endpoint that wipes
diplomail rows tied to games finished more than N years ago. An
admin listing (GET /admin/mail/messages) rounds out the
observability surface.

EntitlementReader and GameLookup are new narrow deps wired from
`*user.Service` and `*lobby.Service` in cmd/backend/main; the lobby
service grows a one-off `ListFinishedGamesBefore` helper for the
cleanup path (the cache evicts terminal-state games so the cache
walk is not enough). Stage D will swap LangUndetermined for an
actual body-language detector and add the translation cache.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 19:02:46 +02:00
Ilia Denisov 535e27008f diplomail (Stage A): add in-game personal mail subsystem
Tests · Go / test (push) Successful in 1m44s
Tests · Integration / integration (pull_request) Successful in 1m44s
Tests · Go / test (pull_request) Successful in 2m45s
Phase 28 of ui/PLAN.md needs a persistent player-to-player mail
channel; the existing `mail` package is a transactional email
outbox and the `notification` catalog is one-way platform events.
Stage A lands the schema (diplomail_messages / _recipients /
_translations), a single-recipient personal send/read/delete
service path, a `diplomail.message.received` push kind plumbed
through the notification pipeline, and an unread-counts endpoint
that drives the lobby badge. Admin / system mail, lifecycle hooks,
paid-tier broadcast, multi-game broadcast, bulk purge and language
detection / translation cache come in stages B–D.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 18:28:55 +02:00