wip: refactor controller

This commit is contained in:
Ilia Denisov
2026-01-14 22:17:24 +02:00
parent 1bfc9242af
commit fe8a8d4150
43 changed files with 4710 additions and 2188 deletions
+5 -3
View File
@@ -3,15 +3,17 @@ package game
import "iter"
func (g *Game) CreateShips(ri int, shipTypeName string, planetNumber uint, quantity int) error {
return g.createShips(ri, shipTypeName, int(planetNumber), quantity)
return nil // g.createShips(ri, shipTypeName, int(planetNumber), quantity)
}
func (g Game) ListShipGroups(ri int) iter.Seq[ShipGroup] {
return g.listShipGroups(ri)
return func(yield func(ShipGroup) bool) {}
// return g.listShipGroups(ri)
}
func (g Game) ListFleets(ri int) iter.Seq[Fleet] {
return g.listFleets(ri)
return func(yield func(Fleet) bool) {}
// return g.listFleets(ri)
}
func (g Game) MustPlanetByNumber(num uint) Planet {