wip: refactor controller
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@@ -3,15 +3,17 @@ package game
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import "iter"
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func (g *Game) CreateShips(ri int, shipTypeName string, planetNumber uint, quantity int) error {
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return g.createShips(ri, shipTypeName, int(planetNumber), quantity)
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return nil // g.createShips(ri, shipTypeName, int(planetNumber), quantity)
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}
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func (g Game) ListShipGroups(ri int) iter.Seq[ShipGroup] {
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return g.listShipGroups(ri)
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return func(yield func(ShipGroup) bool) {}
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// return g.listShipGroups(ri)
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}
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func (g Game) ListFleets(ri int) iter.Seq[Fleet] {
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return g.listFleets(ri)
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return func(yield func(Fleet) bool) {}
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// return g.listFleets(ri)
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}
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func (g Game) MustPlanetByNumber(num uint) Planet {
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