feat: use postgres
This commit is contained in:
@@ -0,0 +1,194 @@
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package applicationstore_test
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import (
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"context"
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"testing"
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"time"
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"galaxy/lobby/internal/adapters/postgres/applicationstore"
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"galaxy/lobby/internal/adapters/postgres/gamestore"
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"galaxy/lobby/internal/adapters/postgres/internal/pgtest"
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"galaxy/lobby/internal/domain/application"
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"galaxy/lobby/internal/domain/common"
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"galaxy/lobby/internal/domain/game"
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"galaxy/lobby/internal/ports"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/require"
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)
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func TestMain(m *testing.M) { pgtest.RunMain(m) }
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func newStores(t *testing.T) (*gamestore.Store, *applicationstore.Store) {
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t.Helper()
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pgtest.TruncateAll(t)
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gs, err := gamestore.New(gamestore.Config{
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DB: pgtest.Ensure(t).Pool(), OperationTimeout: pgtest.OperationTimeout,
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})
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require.NoError(t, err)
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as, err := applicationstore.New(applicationstore.Config{
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DB: pgtest.Ensure(t).Pool(), OperationTimeout: pgtest.OperationTimeout,
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})
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require.NoError(t, err)
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return gs, as
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}
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func seedGame(t *testing.T, gs *gamestore.Store, id string) game.Game {
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t.Helper()
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now := time.Date(2026, 4, 23, 12, 0, 0, 0, time.UTC)
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g, err := game.New(game.NewGameInput{
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GameID: common.GameID(id),
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GameName: "Game " + id,
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GameType: game.GameTypePublic,
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MinPlayers: 2,
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MaxPlayers: 8,
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StartGapHours: 12,
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StartGapPlayers: 2,
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EnrollmentEndsAt: now.Add(7 * 24 * time.Hour),
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TurnSchedule: "0 18 * * *",
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TargetEngineVersion: "v1.0.0",
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Now: now,
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})
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require.NoError(t, err)
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require.NoError(t, gs.Save(context.Background(), g))
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return g
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}
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func newApplication(t *testing.T, id, gameID, userID string) application.Application {
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t.Helper()
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a, err := application.New(application.NewApplicationInput{
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ApplicationID: common.ApplicationID(id),
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GameID: common.GameID(gameID),
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ApplicantUserID: userID,
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RaceName: "Pilot " + id,
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Now: time.Date(2026, 4, 23, 12, 0, 0, 0, time.UTC),
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})
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require.NoError(t, err)
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return a
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}
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func TestSaveAndGet(t *testing.T) {
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ctx := context.Background()
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gs, as := newStores(t)
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seedGame(t, gs, "game-001")
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rec := newApplication(t, "application-001", "game-001", "user-a")
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require.NoError(t, as.Save(ctx, rec))
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got, err := as.Get(ctx, rec.ApplicationID)
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require.NoError(t, err)
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assert.Equal(t, rec.ApplicationID, got.ApplicationID)
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assert.Equal(t, application.StatusSubmitted, got.Status)
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assert.Equal(t, "user-a", got.ApplicantUserID)
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assert.Nil(t, got.DecidedAt)
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}
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func TestSaveRejectsNonSubmittedRecord(t *testing.T) {
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ctx := context.Background()
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gs, as := newStores(t)
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seedGame(t, gs, "game-001")
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rec := newApplication(t, "application-001", "game-001", "user-a")
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rec.Status = application.StatusApproved
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require.Error(t, as.Save(ctx, rec))
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}
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func TestSavePartialUniqueRejectsSecondActiveForSameUserGame(t *testing.T) {
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ctx := context.Background()
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gs, as := newStores(t)
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seedGame(t, gs, "game-001")
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a1 := newApplication(t, "application-001", "game-001", "user-a")
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require.NoError(t, as.Save(ctx, a1))
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// second submission by the same user against the same game must fail.
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a2 := newApplication(t, "application-002", "game-001", "user-a")
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err := as.Save(ctx, a2)
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require.ErrorIs(t, err, application.ErrConflict)
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}
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func TestSavePartialUniqueAllowsResubmitAfterRejection(t *testing.T) {
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ctx := context.Background()
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gs, as := newStores(t)
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seedGame(t, gs, "game-001")
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a1 := newApplication(t, "application-001", "game-001", "user-a")
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require.NoError(t, as.Save(ctx, a1))
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require.NoError(t, as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{
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ApplicationID: a1.ApplicationID,
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ExpectedFrom: application.StatusSubmitted,
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To: application.StatusRejected,
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At: a1.CreatedAt.Add(time.Minute),
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}))
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// after rejection a new submission for the same (user, game) is allowed.
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a2 := newApplication(t, "application-002", "game-001", "user-a")
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require.NoError(t, as.Save(ctx, a2))
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}
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func TestUpdateStatusReturnsConflictOnExpectedFromMismatch(t *testing.T) {
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ctx := context.Background()
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gs, as := newStores(t)
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seedGame(t, gs, "game-001")
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rec := newApplication(t, "application-001", "game-001", "user-a")
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require.NoError(t, as.Save(ctx, rec))
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// First, transition the row to approved.
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require.NoError(t, as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{
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ApplicationID: rec.ApplicationID,
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ExpectedFrom: application.StatusSubmitted,
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To: application.StatusApproved,
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At: rec.CreatedAt.Add(time.Minute),
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}))
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// Second attempt claims status is still submitted: (submitted, rejected)
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// is a valid domain transition, but the row is already approved, so the
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// adapter must surface ErrConflict on the row-level mismatch.
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err := as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{
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ApplicationID: rec.ApplicationID,
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ExpectedFrom: application.StatusSubmitted,
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To: application.StatusRejected,
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At: rec.CreatedAt.Add(2 * time.Minute),
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})
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require.ErrorIs(t, err, application.ErrConflict)
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}
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func TestUpdateStatusReturnsNotFoundForMissing(t *testing.T) {
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ctx := context.Background()
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_, as := newStores(t)
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err := as.UpdateStatus(ctx, ports.UpdateApplicationStatusInput{
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ApplicationID: common.ApplicationID("application-missing"),
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ExpectedFrom: application.StatusSubmitted,
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To: application.StatusApproved,
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At: time.Now().UTC(),
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})
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require.ErrorIs(t, err, application.ErrNotFound)
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}
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func TestGetByGameAndGetByUser(t *testing.T) {
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ctx := context.Background()
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gs, as := newStores(t)
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seedGame(t, gs, "game-001")
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seedGame(t, gs, "game-002")
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require.NoError(t, as.Save(ctx, newApplication(t, "application-001", "game-001", "user-a")))
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require.NoError(t, as.Save(ctx, newApplication(t, "application-002", "game-001", "user-b")))
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require.NoError(t, as.Save(ctx, newApplication(t, "application-003", "game-002", "user-a")))
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g1, err := as.GetByGame(ctx, common.GameID("game-001"))
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require.NoError(t, err)
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assert.Len(t, g1, 2)
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userA, err := as.GetByUser(ctx, "user-a")
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require.NoError(t, err)
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assert.Len(t, userA, 2)
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}
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func TestGetMissingReturnsNotFound(t *testing.T) {
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ctx := context.Background()
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_, as := newStores(t)
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_, err := as.Get(ctx, common.ApplicationID("application-missing"))
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require.ErrorIs(t, err, application.ErrNotFound)
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}
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