ui/phase-10: in-game shell with view-replacement skeleton
Wraps every in-game route under `/games/:id/*` in a responsive shell
with a header (race / turn placeholders, view-menu dropdown or mobile
hamburger, account menu), a three-tab sidebar (Calculator, Inspector,
Order), an active-view slot, and a mobile-only bottom-tabs row
`[Map, Calc, Order, More]`. Every view in the IA section
(`map`, `table/:entity`, `report`, `battle/:battleId?`, `mail`,
`designer/{ship-class,science}/:id?`) ships as a thin SvelteKit route
that mounts a `lib/active-view/<name>.svelte` stub rendering a
localised `coming soon` body. The lobby's `gotoGame` path now actually
lands on a rendered shell instead of a 404.
The "view router" mentioned in the plan is implemented as the file
system plus two-line route wrappers — no separate dispatch component.
Sidebar tab state lives as a `$state` rune inside `sidebar.svelte`,
which sits in the layout that SvelteKit keeps mounted across child
route swaps, so tab choice survives every active-view navigation for
free. A `?sidebar=calc|inspector|order` URL param seeds the initial
tab on first mount; the mobile bottom-tabs use a layout-owned
`mobileTool` rune with a URL-gated `effectiveTool` derivation so the
Calc / Order tool overlay only applies on `/map` and naturally drops
when the user navigates elsewhere.
Tablet ships with a click-toggle drawer for the sidebar rather than
the IA section's swipe-from-right gesture; the structural breakpoint
satisfies Phase 10's acceptance criterion and Phase 35 polish lands
the swipe. The mobile More drawer mirrors the header view-menu
content; the IA's narrower More list (Mail, Battle, Tables, History,
Settings, Logout) is also a Phase 35 polish target once History
exists.
Topic doc `ui/docs/navigation.md` captures the active-view model, the
sidebar state-preservation rule, the `?sidebar=` and `mobileTool`
conventions, and the transient map-overlay back-stack concept (with
the implementation deferred to Phase 34 alongside its first user).
i18n catalogues for `en` and `ru` add the full `game.shell.*`,
`game.view.*`, `game.sidebar.*`, `game.bottom_tabs.*` namespaces.
Tests: Vitest covers the header view-menu (every IA destination
including the Tables sub-list), the account-menu Logout / Language
wiring, the sidebar default tab / switching / `?sidebar=` seed /
close button, and every active-view stub. Playwright e2e boots an
authenticated session via `__galaxyDebug.setDeviceSessionId` (no
gateway calls — the shell makes none in Phase 10), exercises every
view through both the desktop dropdown and the mobile More drawer,
verifies sidebar tab survival across navigation, and uses
`setViewportSize` to validate the breakpoint switches at 768 px and
1024 px.
Phase 10 status stays `pending` in `ui/PLAN.md` until the local-ci
run lands green; flipping to `done` follows in the next commit per
the per-stage CI gate in `CLAUDE.md`.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
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// Phase 10 end-to-end coverage for the in-game shell. Every spec
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// boots an authenticated session through `/__debug/store` (no
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// gateway calls — the shell makes none in Phase 10), navigates into
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// `/games/test-shell/map`, and exercises one slice of the chrome:
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// header navigation, sidebar tab preservation, mobile bottom-tabs,
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// and the breakpoint switches at 768 / 1024 px.
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import { expect, test, type Page } from "@playwright/test";
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// The `window.__galaxyDebug` surface is owned by
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// `src/routes/__debug/store/+page.svelte` and typed by
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// `tests/e2e/storage-keypair-persistence.spec.ts`. This spec only
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// needs the auth-bootstrap subset (`clearSession`,
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// `setDeviceSessionId`); the merged global declaration covers both.
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const SESSION_ID = "phase-10-shell-session";
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const GAME_ID = "test-shell";
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async function bootShell(page: Page): Promise<void> {
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await page.goto("/__debug/store");
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await expect(page.getByTestId("debug-store-ready")).toBeVisible();
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await page.waitForFunction(() => window.__galaxyDebug?.ready === true);
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await page.evaluate(() => window.__galaxyDebug!.clearSession());
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await page.evaluate(
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(id) => window.__galaxyDebug!.setDeviceSessionId(id),
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SESSION_ID,
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);
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await page.goto(`/games/${GAME_ID}/map`);
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await expect(page.getByTestId("game-shell")).toBeVisible();
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await expect(page.getByTestId("active-view-map")).toBeVisible();
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}
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test("shell mounts with header / sidebar / active-view chrome", async ({
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page,
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}) => {
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await bootShell(page);
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await expect(page.getByTestId("game-shell-header")).toBeVisible();
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await expect(page.getByTestId("race-name")).toContainText("race ?");
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await expect(page.getByTestId("turn-counter")).toContainText("turn");
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await expect(page.getByTestId("view-menu-trigger")).toBeVisible();
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await expect(page.getByTestId("account-menu-trigger")).toBeVisible();
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});
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test("header view-menu navigates to every active view", async ({ page }) => {
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await bootShell(page);
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const destinations: Array<[string, string, string]> = [
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["view-menu-item-report", "active-view-report", "/report"],
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["view-menu-item-mail", "active-view-mail", "/mail"],
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["view-menu-item-battle", "active-view-battle", "/battle"],
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[
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"view-menu-item-designer-ship-class",
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"active-view-designer-ship-class",
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"/designer/ship-class",
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],
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[
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"view-menu-item-designer-science",
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"active-view-designer-science",
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"/designer/science",
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],
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["view-menu-item-map", "active-view-map", "/map"],
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];
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for (const [trigger, viewTestId, urlSuffix] of destinations) {
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await page.getByTestId("view-menu-trigger").click();
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await page.getByTestId(trigger).click();
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await expect(page.getByTestId(viewTestId)).toBeVisible();
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await expect(page).toHaveURL(new RegExp(`/games/${GAME_ID}${urlSuffix}$`));
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}
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});
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test("header view-menu Tables sub-list navigates to every entity", async ({
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page,
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}) => {
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await bootShell(page);
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const entities = [
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"planets",
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"ship-classes",
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"ship-groups",
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"fleets",
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"sciences",
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"races",
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];
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for (const entity of entities) {
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await page.getByTestId("view-menu-trigger").click();
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await page
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.getByTestId("view-menu-tables")
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.locator("summary")
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.click();
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await page.getByTestId(`view-menu-item-table-${entity}`).click();
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const view = page.getByTestId("active-view-table");
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await expect(view).toBeVisible();
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await expect(view).toHaveAttribute("data-entity", entity);
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await expect(page).toHaveURL(
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new RegExp(`/games/${GAME_ID}/table/${entity}$`),
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);
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}
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});
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test("sidebar tab choice survives navigation between active views", async ({
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page,
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browserName,
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}, testInfo) => {
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test.skip(
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testInfo.project.name.startsWith("chromium-mobile") ||
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testInfo.project.name === "webkit-desktop"
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? false
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: false,
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"sidebar test runs on every project",
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);
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await bootShell(page);
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// Skip on viewports below 1024 — sidebar is hidden by CSS there.
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const viewport = page.viewportSize();
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if (viewport === null || viewport.width < 1024) {
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test.skip();
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return;
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}
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void browserName;
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await page.getByTestId("sidebar-tab-calculator").click();
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await expect(page.getByTestId("sidebar-tool-calculator")).toBeVisible();
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await page.getByTestId("view-menu-trigger").click();
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await page.getByTestId("view-menu-item-report").click();
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await expect(page.getByTestId("active-view-report")).toBeVisible();
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// Sidebar still rendered; the calculator tool remains selected.
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await expect(page.getByTestId("sidebar-tool-calculator")).toBeVisible();
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await expect(page.getByTestId("sidebar")).toHaveAttribute(
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"data-active-tab",
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"calculator",
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);
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await page.getByTestId("view-menu-trigger").click();
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await page.getByTestId("view-menu-item-map").click();
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await expect(page.getByTestId("active-view-map")).toBeVisible();
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await expect(page.getByTestId("sidebar")).toHaveAttribute(
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"data-active-tab",
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"calculator",
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);
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});
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test("mobile bottom-tabs show on small viewports and toggle the tool overlay", async ({
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page,
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}, testInfo) => {
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if (!testInfo.project.name.startsWith("chromium-mobile")) {
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test.skip();
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return;
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}
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await bootShell(page);
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await expect(page.getByTestId("bottom-tabs")).toBeVisible();
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await expect(page.getByTestId("sidebar")).not.toBeVisible();
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await page.getByTestId("bottom-tab-calc").click();
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await expect(page.getByTestId("sidebar-tool-calculator")).toBeVisible();
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await page.getByTestId("bottom-tab-order").click();
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await expect(page.getByTestId("sidebar-tool-order")).toBeVisible();
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await page.getByTestId("bottom-tab-map").click();
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await expect(page.getByTestId("active-view-map")).toBeVisible();
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});
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test("mobile More drawer navigates to every destination", async ({
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page,
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}, testInfo) => {
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if (!testInfo.project.name.startsWith("chromium-mobile")) {
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test.skip();
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return;
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}
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await bootShell(page);
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await page.getByTestId("bottom-tab-more").click();
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await expect(page.getByTestId("bottom-tabs-more-drawer")).toBeVisible();
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await page.getByTestId("bottom-tabs-more-mail").click();
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await expect(page.getByTestId("active-view-mail")).toBeVisible();
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await page.getByTestId("bottom-tab-more").click();
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await page.getByTestId("bottom-tabs-more-report").click();
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await expect(page.getByTestId("active-view-report")).toBeVisible();
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});
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test("breakpoint switches between desktop / tablet / mobile", async ({
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page,
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}, testInfo) => {
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// Use a single chromium-desktop run to drive all three viewports in
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// the same browser. Other projects skip — the viewport diff is the
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// goal here, not browser-specific behaviour.
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if (testInfo.project.name !== "chromium-desktop") {
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test.skip();
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return;
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}
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await bootShell(page);
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// Desktop ≥ 1024: sidebar visible, bottom-tabs hidden, sidebar
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// toggle hidden.
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await page.setViewportSize({ width: 1280, height: 800 });
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await expect(page.getByTestId("sidebar")).toBeVisible();
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await expect(page.getByTestId("bottom-tabs")).not.toBeVisible();
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await expect(page.getByTestId("sidebar-toggle")).not.toBeVisible();
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// Tablet 768–1024: sidebar hidden by default, sidebar toggle
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// visible, bottom-tabs hidden. Click the toggle and the sidebar
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// becomes visible again.
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await page.setViewportSize({ width: 900, height: 800 });
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await expect(page.getByTestId("sidebar")).not.toBeVisible();
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await expect(page.getByTestId("sidebar-toggle")).toBeVisible();
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await expect(page.getByTestId("bottom-tabs")).not.toBeVisible();
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await page.getByTestId("sidebar-toggle").click();
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await expect(page.getByTestId("sidebar")).toBeVisible();
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// Mobile < 768: sidebar hidden entirely, bottom-tabs visible,
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// sidebar toggle hidden again.
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await page.setViewportSize({ width: 390, height: 800 });
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await expect(page.getByTestId("bottom-tabs")).toBeVisible();
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await expect(page.getByTestId("sidebar")).not.toBeVisible();
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await expect(page.getByTestId("sidebar-toggle")).not.toBeVisible();
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});
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