prepare loader ui
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+3
-4
@@ -1,7 +1,6 @@
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package client
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import (
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"context"
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"image"
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"sync"
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@@ -70,7 +69,7 @@ type client struct {
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hits []world.Hit
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}
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func NewClient(ctx context.Context, s storage.UIStorage, conn connector.UIConnector, app fyne.App) (mc.Client, error) {
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func NewClient(s storage.UIStorage, conn connector.UIConnector, app fyne.App) (mc.Client, error) {
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e := &client{
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s: s,
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conn: conn,
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@@ -85,7 +84,7 @@ func NewClient(ctx context.Context, s storage.UIStorage, conn connector.UIConnec
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hits: make([]world.Hit, 5),
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}
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e.loadReportFunc = func(t uint) { e.loadReport(ctx, t) }
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e.loadReportFunc = e.loadReport
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e.drawer = &world.GGDrawer{DC: nil}
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@@ -106,7 +105,7 @@ func NewClient(ctx context.Context, s storage.UIStorage, conn connector.UIConnec
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return e, nil
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}
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func (e *client) loadReport(ctx context.Context, t uint) {
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func (e *client) loadReport(t uint) {
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e.conn.FetchReport("GAME_ID", t, func(r report.Report, err error) {
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if err != nil {
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e.handlerError(err)
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