ui/phase-14: rename planet end-to-end + order read-back
Wires the first end-to-end command through the full pipeline:
inspector rename action → local order draft → user.games.order
submit → optimistic overlay on map / inspector → server hydration
on cache miss via the new user.games.order.get message type.
Backend: GET /api/v1/user/games/{id}/orders forwards to engine
GET /api/v1/order. Gateway parses the engine PUT response into the
extended UserGamesOrderResponse FBS envelope and adds
executeUserGamesOrderGet for the read-back path. Frontend ports
ValidateTypeName to TS, lands the inline rename editor + Submit
button, and exposes a renderedReport context so consumers see the
overlay-applied snapshot.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,107 @@
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// automatically generated by the FlatBuffers compiler, do not modify
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/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
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import * as flatbuffers from 'flatbuffers';
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import { ShipGroupUpgradeTech } from './ship-group-upgrade-tech.js';
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export class CommandShipGroupUpgrade implements flatbuffers.IUnpackableObject<CommandShipGroupUpgradeT> {
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bb: flatbuffers.ByteBuffer|null = null;
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bb_pos = 0;
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__init(i:number, bb:flatbuffers.ByteBuffer):CommandShipGroupUpgrade {
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this.bb_pos = i;
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this.bb = bb;
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return this;
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}
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static getRootAsCommandShipGroupUpgrade(bb:flatbuffers.ByteBuffer, obj?:CommandShipGroupUpgrade):CommandShipGroupUpgrade {
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return (obj || new CommandShipGroupUpgrade()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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static getSizePrefixedRootAsCommandShipGroupUpgrade(bb:flatbuffers.ByteBuffer, obj?:CommandShipGroupUpgrade):CommandShipGroupUpgrade {
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bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
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return (obj || new CommandShipGroupUpgrade()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
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}
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id():string|null
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id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
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id(optionalEncoding?:any):string|Uint8Array|null {
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const offset = this.bb!.__offset(this.bb_pos, 4);
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return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
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}
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tech():ShipGroupUpgradeTech {
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const offset = this.bb!.__offset(this.bb_pos, 6);
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return offset ? this.bb!.readInt8(this.bb_pos + offset) : ShipGroupUpgradeTech.UNKNOWN;
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}
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level():number {
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const offset = this.bb!.__offset(this.bb_pos, 8);
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return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0;
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}
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static startCommandShipGroupUpgrade(builder:flatbuffers.Builder) {
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builder.startObject(3);
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}
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static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
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builder.addFieldOffset(0, idOffset, 0);
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}
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static addTech(builder:flatbuffers.Builder, tech:ShipGroupUpgradeTech) {
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builder.addFieldInt8(1, tech, ShipGroupUpgradeTech.UNKNOWN);
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}
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static addLevel(builder:flatbuffers.Builder, level:number) {
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builder.addFieldFloat64(2, level, 0.0);
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}
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static endCommandShipGroupUpgrade(builder:flatbuffers.Builder):flatbuffers.Offset {
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const offset = builder.endObject();
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return offset;
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}
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static createCommandShipGroupUpgrade(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, tech:ShipGroupUpgradeTech, level:number):flatbuffers.Offset {
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CommandShipGroupUpgrade.startCommandShipGroupUpgrade(builder);
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CommandShipGroupUpgrade.addId(builder, idOffset);
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CommandShipGroupUpgrade.addTech(builder, tech);
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CommandShipGroupUpgrade.addLevel(builder, level);
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return CommandShipGroupUpgrade.endCommandShipGroupUpgrade(builder);
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}
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unpack(): CommandShipGroupUpgradeT {
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return new CommandShipGroupUpgradeT(
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this.id(),
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this.tech(),
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this.level()
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);
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}
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unpackTo(_o: CommandShipGroupUpgradeT): void {
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_o.id = this.id();
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_o.tech = this.tech();
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_o.level = this.level();
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}
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}
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export class CommandShipGroupUpgradeT implements flatbuffers.IGeneratedObject {
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constructor(
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public id: string|Uint8Array|null = null,
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public tech: ShipGroupUpgradeTech = ShipGroupUpgradeTech.UNKNOWN,
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public level: number = 0.0
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){}
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pack(builder:flatbuffers.Builder): flatbuffers.Offset {
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const id = (this.id !== null ? builder.createString(this.id!) : 0);
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return CommandShipGroupUpgrade.createCommandShipGroupUpgrade(builder,
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id,
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this.tech,
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this.level
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);
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}
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}
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