ui/phase-14: rename planet end-to-end + order read-back

Wires the first end-to-end command through the full pipeline:
inspector rename action → local order draft → user.games.order
submit → optimistic overlay on map / inspector → server hydration
on cache miss via the new user.games.order.get message type.

Backend: GET /api/v1/user/games/{id}/orders forwards to engine
GET /api/v1/order. Gateway parses the engine PUT response into the
extended UserGamesOrderResponse FBS envelope and adds
executeUserGamesOrderGet for the read-back path. Frontend ports
ValidateTypeName to TS, lands the inline rename editor + Submit
button, and exposes a renderedReport context so consumers see the
overlay-applied snapshot.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-09 11:50:09 +02:00
parent 381e41b325
commit f80c623a74
86 changed files with 7505 additions and 138 deletions
@@ -0,0 +1,107 @@
// automatically generated by the FlatBuffers compiler, do not modify
/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, @typescript-eslint/no-non-null-assertion */
import * as flatbuffers from 'flatbuffers';
import { ShipGroupUpgradeTech } from './ship-group-upgrade-tech.js';
export class CommandShipGroupUpgrade implements flatbuffers.IUnpackableObject<CommandShipGroupUpgradeT> {
bb: flatbuffers.ByteBuffer|null = null;
bb_pos = 0;
__init(i:number, bb:flatbuffers.ByteBuffer):CommandShipGroupUpgrade {
this.bb_pos = i;
this.bb = bb;
return this;
}
static getRootAsCommandShipGroupUpgrade(bb:flatbuffers.ByteBuffer, obj?:CommandShipGroupUpgrade):CommandShipGroupUpgrade {
return (obj || new CommandShipGroupUpgrade()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
static getSizePrefixedRootAsCommandShipGroupUpgrade(bb:flatbuffers.ByteBuffer, obj?:CommandShipGroupUpgrade):CommandShipGroupUpgrade {
bb.setPosition(bb.position() + flatbuffers.SIZE_PREFIX_LENGTH);
return (obj || new CommandShipGroupUpgrade()).__init(bb.readInt32(bb.position()) + bb.position(), bb);
}
id():string|null
id(optionalEncoding:flatbuffers.Encoding):string|Uint8Array|null
id(optionalEncoding?:any):string|Uint8Array|null {
const offset = this.bb!.__offset(this.bb_pos, 4);
return offset ? this.bb!.__string(this.bb_pos + offset, optionalEncoding) : null;
}
tech():ShipGroupUpgradeTech {
const offset = this.bb!.__offset(this.bb_pos, 6);
return offset ? this.bb!.readInt8(this.bb_pos + offset) : ShipGroupUpgradeTech.UNKNOWN;
}
level():number {
const offset = this.bb!.__offset(this.bb_pos, 8);
return offset ? this.bb!.readFloat64(this.bb_pos + offset) : 0.0;
}
static startCommandShipGroupUpgrade(builder:flatbuffers.Builder) {
builder.startObject(3);
}
static addId(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset) {
builder.addFieldOffset(0, idOffset, 0);
}
static addTech(builder:flatbuffers.Builder, tech:ShipGroupUpgradeTech) {
builder.addFieldInt8(1, tech, ShipGroupUpgradeTech.UNKNOWN);
}
static addLevel(builder:flatbuffers.Builder, level:number) {
builder.addFieldFloat64(2, level, 0.0);
}
static endCommandShipGroupUpgrade(builder:flatbuffers.Builder):flatbuffers.Offset {
const offset = builder.endObject();
return offset;
}
static createCommandShipGroupUpgrade(builder:flatbuffers.Builder, idOffset:flatbuffers.Offset, tech:ShipGroupUpgradeTech, level:number):flatbuffers.Offset {
CommandShipGroupUpgrade.startCommandShipGroupUpgrade(builder);
CommandShipGroupUpgrade.addId(builder, idOffset);
CommandShipGroupUpgrade.addTech(builder, tech);
CommandShipGroupUpgrade.addLevel(builder, level);
return CommandShipGroupUpgrade.endCommandShipGroupUpgrade(builder);
}
unpack(): CommandShipGroupUpgradeT {
return new CommandShipGroupUpgradeT(
this.id(),
this.tech(),
this.level()
);
}
unpackTo(_o: CommandShipGroupUpgradeT): void {
_o.id = this.id();
_o.tech = this.tech();
_o.level = this.level();
}
}
export class CommandShipGroupUpgradeT implements flatbuffers.IGeneratedObject {
constructor(
public id: string|Uint8Array|null = null,
public tech: ShipGroupUpgradeTech = ShipGroupUpgradeTech.UNKNOWN,
public level: number = 0.0
){}
pack(builder:flatbuffers.Builder): flatbuffers.Offset {
const id = (this.id !== null ? builder.createString(this.id!) : 0);
return CommandShipGroupUpgrade.createCommandShipGroupUpgrade(builder,
id,
this.tech,
this.level
);
}
}