ui/phase-14: rename planet end-to-end + order read-back
Wires the first end-to-end command through the full pipeline:
inspector rename action → local order draft → user.games.order
submit → optimistic overlay on map / inspector → server hydration
on cache miss via the new user.games.order.get message type.
Backend: GET /api/v1/user/games/{id}/orders forwards to engine
GET /api/v1/order. Gateway parses the engine PUT response into the
extended UserGamesOrderResponse FBS envelope and adds
executeUserGamesOrderGet for the read-back path. Frontend ports
ValidateTypeName to TS, lands the inline rename editor + Submit
button, and exposes a renderedReport context so consumers see the
overlay-applied snapshot.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,80 @@
|
||||
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
|
||||
|
||||
package order
|
||||
|
||||
import (
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
)
|
||||
|
||||
type UserGamesOrderGetResponse struct {
|
||||
_tab flatbuffers.Table
|
||||
}
|
||||
|
||||
func GetRootAsUserGamesOrderGetResponse(buf []byte, offset flatbuffers.UOffsetT) *UserGamesOrderGetResponse {
|
||||
n := flatbuffers.GetUOffsetT(buf[offset:])
|
||||
x := &UserGamesOrderGetResponse{}
|
||||
x.Init(buf, n+offset)
|
||||
return x
|
||||
}
|
||||
|
||||
func FinishUserGamesOrderGetResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
|
||||
builder.Finish(offset)
|
||||
}
|
||||
|
||||
func GetSizePrefixedRootAsUserGamesOrderGetResponse(buf []byte, offset flatbuffers.UOffsetT) *UserGamesOrderGetResponse {
|
||||
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
|
||||
x := &UserGamesOrderGetResponse{}
|
||||
x.Init(buf, n+offset+flatbuffers.SizeUint32)
|
||||
return x
|
||||
}
|
||||
|
||||
func FinishSizePrefixedUserGamesOrderGetResponseBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
|
||||
builder.FinishSizePrefixed(offset)
|
||||
}
|
||||
|
||||
func (rcv *UserGamesOrderGetResponse) Init(buf []byte, i flatbuffers.UOffsetT) {
|
||||
rcv._tab.Bytes = buf
|
||||
rcv._tab.Pos = i
|
||||
}
|
||||
|
||||
func (rcv *UserGamesOrderGetResponse) Table() flatbuffers.Table {
|
||||
return rcv._tab
|
||||
}
|
||||
|
||||
func (rcv *UserGamesOrderGetResponse) Found() bool {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
|
||||
if o != 0 {
|
||||
return rcv._tab.GetBool(o + rcv._tab.Pos)
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (rcv *UserGamesOrderGetResponse) MutateFound(n bool) bool {
|
||||
return rcv._tab.MutateBoolSlot(4, n)
|
||||
}
|
||||
|
||||
func (rcv *UserGamesOrderGetResponse) Order(obj *UserGamesOrder) *UserGamesOrder {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
|
||||
if o != 0 {
|
||||
x := rcv._tab.Indirect(o + rcv._tab.Pos)
|
||||
if obj == nil {
|
||||
obj = new(UserGamesOrder)
|
||||
}
|
||||
obj.Init(rcv._tab.Bytes, x)
|
||||
return obj
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func UserGamesOrderGetResponseStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(2)
|
||||
}
|
||||
func UserGamesOrderGetResponseAddFound(builder *flatbuffers.Builder, found bool) {
|
||||
builder.PrependBoolSlot(0, found, false)
|
||||
}
|
||||
func UserGamesOrderGetResponseAddOrder(builder *flatbuffers.Builder, order flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(1, flatbuffers.UOffsetT(order), 0)
|
||||
}
|
||||
func UserGamesOrderGetResponseEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
Reference in New Issue
Block a user