flatbuffers & transcoders

This commit is contained in:
Ilia Denisov
2026-03-31 19:16:34 +02:00
committed by GitHub
parent 6e01d73a5e
commit f616e3f5ca
75 changed files with 10540 additions and 0 deletions
@@ -0,0 +1,94 @@
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
package report
import (
flatbuffers "github.com/google/flatbuffers/go"
)
type UnidentifiedPlanet struct {
_tab flatbuffers.Table
}
func GetRootAsUnidentifiedPlanet(buf []byte, offset flatbuffers.UOffsetT) *UnidentifiedPlanet {
n := flatbuffers.GetUOffsetT(buf[offset:])
x := &UnidentifiedPlanet{}
x.Init(buf, n+offset)
return x
}
func FinishUnidentifiedPlanetBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.Finish(offset)
}
func GetSizePrefixedRootAsUnidentifiedPlanet(buf []byte, offset flatbuffers.UOffsetT) *UnidentifiedPlanet {
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
x := &UnidentifiedPlanet{}
x.Init(buf, n+offset+flatbuffers.SizeUint32)
return x
}
func FinishSizePrefixedUnidentifiedPlanetBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
builder.FinishSizePrefixed(offset)
}
func (rcv *UnidentifiedPlanet) Init(buf []byte, i flatbuffers.UOffsetT) {
rcv._tab.Bytes = buf
rcv._tab.Pos = i
}
func (rcv *UnidentifiedPlanet) Table() flatbuffers.Table {
return rcv._tab
}
func (rcv *UnidentifiedPlanet) X() float32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
if o != 0 {
return rcv._tab.GetFloat32(o + rcv._tab.Pos)
}
return 0.0
}
func (rcv *UnidentifiedPlanet) MutateX(n float32) bool {
return rcv._tab.MutateFloat32Slot(4, n)
}
func (rcv *UnidentifiedPlanet) Y() float32 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
if o != 0 {
return rcv._tab.GetFloat32(o + rcv._tab.Pos)
}
return 0.0
}
func (rcv *UnidentifiedPlanet) MutateY(n float32) bool {
return rcv._tab.MutateFloat32Slot(6, n)
}
func (rcv *UnidentifiedPlanet) Number() uint64 {
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
if o != 0 {
return rcv._tab.GetUint64(o + rcv._tab.Pos)
}
return 0
}
func (rcv *UnidentifiedPlanet) MutateNumber(n uint64) bool {
return rcv._tab.MutateUint64Slot(8, n)
}
func UnidentifiedPlanetStart(builder *flatbuffers.Builder) {
builder.StartObject(3)
}
func UnidentifiedPlanetAddX(builder *flatbuffers.Builder, x float32) {
builder.PrependFloat32Slot(0, x, 0.0)
}
func UnidentifiedPlanetAddY(builder *flatbuffers.Builder, y float32) {
builder.PrependFloat32Slot(1, y, 0.0)
}
func UnidentifiedPlanetAddNumber(builder *flatbuffers.Builder, number uint64) {
builder.PrependUint64Slot(2, number, 0)
}
func UnidentifiedPlanetEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
return builder.EndObject()
}