flatbuffers & transcoders
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@@ -0,0 +1,124 @@
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// Code generated by the FlatBuffers compiler. DO NOT EDIT.
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package report
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import (
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flatbuffers "github.com/google/flatbuffers/go"
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)
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type IncomingGroup struct {
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_tab flatbuffers.Table
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}
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func GetRootAsIncomingGroup(buf []byte, offset flatbuffers.UOffsetT) *IncomingGroup {
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n := flatbuffers.GetUOffsetT(buf[offset:])
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x := &IncomingGroup{}
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x.Init(buf, n+offset)
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return x
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}
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func FinishIncomingGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
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builder.Finish(offset)
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}
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func GetSizePrefixedRootAsIncomingGroup(buf []byte, offset flatbuffers.UOffsetT) *IncomingGroup {
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n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
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x := &IncomingGroup{}
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x.Init(buf, n+offset+flatbuffers.SizeUint32)
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return x
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}
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func FinishSizePrefixedIncomingGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
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builder.FinishSizePrefixed(offset)
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}
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func (rcv *IncomingGroup) Init(buf []byte, i flatbuffers.UOffsetT) {
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rcv._tab.Bytes = buf
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rcv._tab.Pos = i
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}
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func (rcv *IncomingGroup) Table() flatbuffers.Table {
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return rcv._tab
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}
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func (rcv *IncomingGroup) Origin() uint64 {
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o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
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if o != 0 {
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return rcv._tab.GetUint64(o + rcv._tab.Pos)
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}
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return 0
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}
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func (rcv *IncomingGroup) MutateOrigin(n uint64) bool {
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return rcv._tab.MutateUint64Slot(4, n)
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}
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func (rcv *IncomingGroup) Destination() uint64 {
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o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
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if o != 0 {
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return rcv._tab.GetUint64(o + rcv._tab.Pos)
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}
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return 0
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}
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func (rcv *IncomingGroup) MutateDestination(n uint64) bool {
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return rcv._tab.MutateUint64Slot(6, n)
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}
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func (rcv *IncomingGroup) Distance() float32 {
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o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
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if o != 0 {
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return rcv._tab.GetFloat32(o + rcv._tab.Pos)
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}
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return 0.0
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}
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func (rcv *IncomingGroup) MutateDistance(n float32) bool {
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return rcv._tab.MutateFloat32Slot(8, n)
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}
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func (rcv *IncomingGroup) Speed() float32 {
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o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
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if o != 0 {
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return rcv._tab.GetFloat32(o + rcv._tab.Pos)
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}
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return 0.0
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}
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func (rcv *IncomingGroup) MutateSpeed(n float32) bool {
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return rcv._tab.MutateFloat32Slot(10, n)
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}
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func (rcv *IncomingGroup) Mass() float32 {
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o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
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if o != 0 {
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return rcv._tab.GetFloat32(o + rcv._tab.Pos)
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}
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return 0.0
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}
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func (rcv *IncomingGroup) MutateMass(n float32) bool {
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return rcv._tab.MutateFloat32Slot(12, n)
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}
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func IncomingGroupStart(builder *flatbuffers.Builder) {
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builder.StartObject(5)
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}
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func IncomingGroupAddOrigin(builder *flatbuffers.Builder, origin uint64) {
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builder.PrependUint64Slot(0, origin, 0)
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}
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func IncomingGroupAddDestination(builder *flatbuffers.Builder, destination uint64) {
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builder.PrependUint64Slot(1, destination, 0)
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}
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func IncomingGroupAddDistance(builder *flatbuffers.Builder, distance float32) {
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builder.PrependFloat32Slot(2, distance, 0.0)
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}
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func IncomingGroupAddSpeed(builder *flatbuffers.Builder, speed float32) {
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builder.PrependFloat32Slot(3, speed, 0.0)
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}
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func IncomingGroupAddMass(builder *flatbuffers.Builder, mass float32) {
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builder.PrependFloat32Slot(4, mass, 0.0)
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}
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func IncomingGroupEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
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return builder.EndObject()
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}
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