flatbuffers & transcoders
This commit is contained in:
@@ -0,0 +1,168 @@
|
||||
// Code generated by the FlatBuffers compiler. DO NOT EDIT.
|
||||
|
||||
package battle
|
||||
|
||||
import (
|
||||
flatbuffers "github.com/google/flatbuffers/go"
|
||||
)
|
||||
|
||||
type BattleReportGroup struct {
|
||||
_tab flatbuffers.Table
|
||||
}
|
||||
|
||||
func GetRootAsBattleReportGroup(buf []byte, offset flatbuffers.UOffsetT) *BattleReportGroup {
|
||||
n := flatbuffers.GetUOffsetT(buf[offset:])
|
||||
x := &BattleReportGroup{}
|
||||
x.Init(buf, n+offset)
|
||||
return x
|
||||
}
|
||||
|
||||
func FinishBattleReportGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
|
||||
builder.Finish(offset)
|
||||
}
|
||||
|
||||
func GetSizePrefixedRootAsBattleReportGroup(buf []byte, offset flatbuffers.UOffsetT) *BattleReportGroup {
|
||||
n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:])
|
||||
x := &BattleReportGroup{}
|
||||
x.Init(buf, n+offset+flatbuffers.SizeUint32)
|
||||
return x
|
||||
}
|
||||
|
||||
func FinishSizePrefixedBattleReportGroupBuffer(builder *flatbuffers.Builder, offset flatbuffers.UOffsetT) {
|
||||
builder.FinishSizePrefixed(offset)
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) Init(buf []byte, i flatbuffers.UOffsetT) {
|
||||
rcv._tab.Bytes = buf
|
||||
rcv._tab.Pos = i
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) Table() flatbuffers.Table {
|
||||
return rcv._tab
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) InBattle() bool {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(4))
|
||||
if o != 0 {
|
||||
return rcv._tab.GetBool(o + rcv._tab.Pos)
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) MutateInBattle(n bool) bool {
|
||||
return rcv._tab.MutateBoolSlot(4, n)
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) Number() uint64 {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(6))
|
||||
if o != 0 {
|
||||
return rcv._tab.GetUint64(o + rcv._tab.Pos)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) MutateNumber(n uint64) bool {
|
||||
return rcv._tab.MutateUint64Slot(6, n)
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) NumberLeft() uint64 {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(8))
|
||||
if o != 0 {
|
||||
return rcv._tab.GetUint64(o + rcv._tab.Pos)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) MutateNumberLeft(n uint64) bool {
|
||||
return rcv._tab.MutateUint64Slot(8, n)
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) LoadQuantity() float32 {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(10))
|
||||
if o != 0 {
|
||||
return rcv._tab.GetFloat32(o + rcv._tab.Pos)
|
||||
}
|
||||
return 0.0
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) MutateLoadQuantity(n float32) bool {
|
||||
return rcv._tab.MutateFloat32Slot(10, n)
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) Tech(obj *TechEntry, j int) bool {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
|
||||
if o != 0 {
|
||||
x := rcv._tab.Vector(o)
|
||||
x += flatbuffers.UOffsetT(j) * 4
|
||||
x = rcv._tab.Indirect(x)
|
||||
obj.Init(rcv._tab.Bytes, x)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) TechLength() int {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(12))
|
||||
if o != 0 {
|
||||
return rcv._tab.VectorLen(o)
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) Race() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(14))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) ClassName() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(16))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rcv *BattleReportGroup) LoadType() []byte {
|
||||
o := flatbuffers.UOffsetT(rcv._tab.Offset(18))
|
||||
if o != 0 {
|
||||
return rcv._tab.ByteVector(o + rcv._tab.Pos)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func BattleReportGroupStart(builder *flatbuffers.Builder) {
|
||||
builder.StartObject(8)
|
||||
}
|
||||
func BattleReportGroupAddInBattle(builder *flatbuffers.Builder, inBattle bool) {
|
||||
builder.PrependBoolSlot(0, inBattle, false)
|
||||
}
|
||||
func BattleReportGroupAddNumber(builder *flatbuffers.Builder, number uint64) {
|
||||
builder.PrependUint64Slot(1, number, 0)
|
||||
}
|
||||
func BattleReportGroupAddNumberLeft(builder *flatbuffers.Builder, numberLeft uint64) {
|
||||
builder.PrependUint64Slot(2, numberLeft, 0)
|
||||
}
|
||||
func BattleReportGroupAddLoadQuantity(builder *flatbuffers.Builder, loadQuantity float32) {
|
||||
builder.PrependFloat32Slot(3, loadQuantity, 0.0)
|
||||
}
|
||||
func BattleReportGroupAddTech(builder *flatbuffers.Builder, tech flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(4, flatbuffers.UOffsetT(tech), 0)
|
||||
}
|
||||
func BattleReportGroupStartTechVector(builder *flatbuffers.Builder, numElems int) flatbuffers.UOffsetT {
|
||||
return builder.StartVector(4, numElems, 4)
|
||||
}
|
||||
func BattleReportGroupAddRace(builder *flatbuffers.Builder, race flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(5, flatbuffers.UOffsetT(race), 0)
|
||||
}
|
||||
func BattleReportGroupAddClassName(builder *flatbuffers.Builder, className flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(6, flatbuffers.UOffsetT(className), 0)
|
||||
}
|
||||
func BattleReportGroupAddLoadType(builder *flatbuffers.Builder, loadType flatbuffers.UOffsetT) {
|
||||
builder.PrependUOffsetTSlot(7, flatbuffers.UOffsetT(loadType), 0)
|
||||
}
|
||||
func BattleReportGroupEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT {
|
||||
return builder.EndObject()
|
||||
}
|
||||
Reference in New Issue
Block a user