feat: backend service
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@@ -0,0 +1,125 @@
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package integration_test
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import (
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"context"
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"encoding/json"
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"net/http"
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"testing"
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"time"
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"galaxy/integration/testenv"
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)
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// TestRuntimeLifecycle drives the runtime control plane against a
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// real `galaxy/game:integration` container with the engine's
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// production race-count requirement (`len(races) >= 10`) honoured.
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// The owner creates an enrollment-open game, ten pilots redeem
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// per-game invites, admin force-starts, and the test waits for the
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// runtime record to reach `running`. It then triggers force-stop and
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// asserts the runtime exits the active set.
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func TestRuntimeLifecycle(t *testing.T) {
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plat := testenv.Bootstrap(t, testenv.BootstrapOptions{})
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testenv.EnsureGameImage(t)
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ctx, cancel := context.WithTimeout(context.Background(), 10*time.Minute)
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defer cancel()
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admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword)
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if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{
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"version": "v1.0.0", "image_ref": testenv.GameImage, "enabled": true,
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}); err != nil || resp.StatusCode/100 != 2 {
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t.Fatalf("seed engine_version: err=%v resp=%v", err, resp)
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}
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owner := testenv.RegisterSession(t, plat, "owner+runtime@example.com")
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ownerID, err := owner.LookupUserID(ctx, plat)
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if err != nil {
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t.Fatalf("resolve owner: %v", err)
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}
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ownerHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, ownerID)
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gameBody := map[string]any{
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"game_name": "Runtime Lifecycle",
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"visibility": "private",
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"min_players": 10,
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"max_players": 10,
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"start_gap_hours": 1,
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"start_gap_players": 10,
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"enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339),
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"turn_schedule": "0 * * * *",
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"target_engine_version": "v1.0.0",
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}
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raw, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", gameBody)
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if err != nil || resp.StatusCode != http.StatusCreated {
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t.Fatalf("create game: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var game struct {
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GameID string `json:"game_id"`
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}
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if err := json.Unmarshal(raw, &game); err != nil {
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t.Fatalf("decode game: %v", err)
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}
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if _, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+game.GameID+"/open-enrollment", nil); err != nil || resp.StatusCode != http.StatusOK {
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t.Fatalf("open enrollment: err=%v status=%d", err, resp.StatusCode)
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}
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// Engine init requires len(races) >= 10; enroll exactly that.
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testenv.EnrollPilots(t, plat, ownerHTTP, game.GameID, 10, "runtime")
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if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/games/"+game.GameID+"/force-start", nil); err != nil || resp.StatusCode/100 != 2 {
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t.Fatalf("force-start: err=%v status=%d", err, resp.StatusCode)
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}
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// Wait for runtime to reach `running` against the live engine.
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deadline := time.Now().Add(3 * time.Minute)
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var runtimeStatus string
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for time.Now().Before(deadline) {
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raw, resp, err = admin.Do(ctx, http.MethodGet, "/api/v1/admin/runtimes/"+game.GameID, nil)
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if err != nil {
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t.Fatalf("admin runtime get: %v", err)
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}
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if resp.StatusCode == http.StatusOK {
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var rec struct {
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Status string `json:"status"`
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CurrentContainerID string `json:"current_container_id"`
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}
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if err := json.Unmarshal(raw, &rec); err == nil {
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runtimeStatus = rec.Status
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if rec.Status == "running" {
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if rec.CurrentContainerID == "" {
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t.Fatalf("runtime running but current_container_id is empty")
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}
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break
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}
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}
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}
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time.Sleep(500 * time.Millisecond)
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}
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if runtimeStatus != "running" {
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t.Fatalf("runtime did not reach running within 3 m (last=%q body=%s)", runtimeStatus, string(raw))
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}
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// Force-stop and assert the runtime row exits the active set.
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if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/games/"+game.GameID+"/force-stop", nil); err != nil || resp.StatusCode/100 != 2 {
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t.Fatalf("force-stop: err=%v status=%d", err, resp.StatusCode)
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}
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deadline = time.Now().Add(60 * time.Second)
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for time.Now().Before(deadline) {
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raw, resp, err = admin.Do(ctx, http.MethodGet, "/api/v1/admin/runtimes/"+game.GameID, nil)
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if err != nil {
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t.Fatalf("admin runtime get post-stop: %v", err)
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}
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if resp.StatusCode == http.StatusNotFound {
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return
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}
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var rec struct {
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Status string `json:"status"`
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}
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if err := json.Unmarshal(raw, &rec); err == nil {
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if rec.Status == "removed" || rec.Status == "stopped" || rec.Status == "cancelled" {
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return
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}
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}
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time.Sleep(500 * time.Millisecond)
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}
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t.Fatalf("runtime did not exit running within 60 s (last body=%s)", string(raw))
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}
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