feat: backend service
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@@ -0,0 +1,115 @@
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package integration_test
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import (
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"context"
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"encoding/json"
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"net/http"
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"testing"
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"time"
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"galaxy/integration/testenv"
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lobbymodel "galaxy/model/lobby"
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"galaxy/transcoder"
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)
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// TestLobbyMyGamesList drives `lobby.my.games.list` through the
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// authenticated gateway gRPC surface. `my.games.list` returns games
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// where the caller has an active membership, so the test creates a
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// private game with one user, opens enrollment, invites a second
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// user, the second user redeems the invite (becomes a member), and
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// the second user's listing must include the game.
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func TestLobbyMyGamesList(t *testing.T) {
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plat := testenv.Bootstrap(t, testenv.BootstrapOptions{})
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ctx, cancel := context.WithTimeout(context.Background(), 90*time.Second)
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defer cancel()
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admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword)
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if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{
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"version": "v1.0.0", "image_ref": "galaxy/game:integration", "enabled": true,
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}); err != nil || resp.StatusCode/100 != 2 {
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t.Fatalf("seed engine_version: err=%v resp=%v", err, resp)
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}
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owner := testenv.RegisterSession(t, plat, "owner+mygames@example.com")
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pilot := testenv.RegisterSession(t, plat, "pilot+mygames@example.com")
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ownerID, err := owner.LookupUserID(ctx, plat)
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if err != nil {
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t.Fatalf("resolve owner: %v", err)
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}
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pilotID, err := pilot.LookupUserID(ctx, plat)
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if err != nil {
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t.Fatalf("resolve pilot: %v", err)
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}
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ownerHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, ownerID)
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pilotHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, pilotID)
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gameBody := map[string]any{
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"game_name": "MyGames Lobby",
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"visibility": "private",
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"min_players": 2,
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"max_players": 4,
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"start_gap_hours": 1,
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"start_gap_players": 2,
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"enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339),
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"turn_schedule": "0 * * * *",
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"target_engine_version": "v1.0.0",
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}
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raw, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", gameBody)
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if err != nil || resp.StatusCode != http.StatusCreated {
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t.Fatalf("create private game: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var created struct {
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GameID string `json:"game_id"`
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}
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if err := json.Unmarshal(raw, &created); err != nil {
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t.Fatalf("decode: %v", err)
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}
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if _, resp, err := ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+created.GameID+"/open-enrollment", nil); err != nil || resp.StatusCode != http.StatusOK {
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t.Fatalf("open enrollment: err=%v status=%d", err, resp.StatusCode)
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}
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raw, resp, err = ownerHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+created.GameID+"/invites", map[string]any{
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"invited_user_id": pilotID,
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"race_name": "PilotMG",
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})
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if err != nil || resp.StatusCode != http.StatusCreated {
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t.Fatalf("issue invite: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var invite struct{ InviteID string `json:"invite_id"` }
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_ = json.Unmarshal(raw, &invite)
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if _, resp, err := pilotHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games/"+created.GameID+"/invites/"+invite.InviteID+"/redeem", nil); err != nil || resp.StatusCode/100 != 2 {
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t.Fatalf("redeem: err=%v status=%d", err, resp.StatusCode)
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}
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gw, err := pilot.DialAuthenticated(ctx, plat)
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if err != nil {
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t.Fatalf("dial: %v", err)
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}
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defer gw.Close()
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payload, err := transcoder.MyGamesListRequestToPayload(&lobbymodel.MyGamesListRequest{})
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if err != nil {
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t.Fatalf("encode payload: %v", err)
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}
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res, err := gw.Execute(ctx, lobbymodel.MessageTypeMyGamesList, payload, testenv.ExecuteOptions{})
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if err != nil {
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t.Fatalf("execute my.games.list: %v", err)
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}
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if res.ResultCode != "ok" {
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t.Fatalf("result_code = %q, want ok", res.ResultCode)
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}
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list, err := transcoder.PayloadToMyGamesListResponse(res.PayloadBytes)
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if err != nil {
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t.Fatalf("decode list response: %v", err)
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}
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found := false
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for _, g := range list.Items {
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if g.GameID == created.GameID {
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found = true
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break
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}
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}
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if !found {
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t.Fatalf("created game %q absent from my-games list: %+v", created.GameID, list.Items)
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}
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}
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