feat: backend service

This commit is contained in:
Ilia Denisov
2026-05-06 10:14:55 +03:00
committed by GitHub
parent 3e2622757e
commit f446c6a2ac
1486 changed files with 49720 additions and 266401 deletions
+129
View File
@@ -0,0 +1,129 @@
package integration_test
import (
"context"
"encoding/json"
"net/http"
"testing"
"time"
"galaxy/integration/testenv"
)
// TestAdminGlobalGamesView verifies the visibility split: admin sees
// every game (public + private, regardless of owner); a regular user
// querying their own listing sees only the games they own or
// participate in.
func TestAdminGlobalGamesView(t *testing.T) {
plat := testenv.Bootstrap(t, testenv.BootstrapOptions{})
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
defer cancel()
admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword)
if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{
"version": "v1.0.0", "image_ref": "galaxy/game:integration", "enabled": true,
}); err != nil || resp.StatusCode/100 != 2 {
t.Fatalf("seed engine_version: err=%v resp=%v", err, resp)
}
// Admin creates a public game.
publicBody := map[string]any{
"game_name": "Public Cup",
"min_players": 2,
"max_players": 4,
"start_gap_hours": 1,
"start_gap_players": 2,
"enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339),
"turn_schedule": "0 * * * *",
"target_engine_version": "v1.0.0",
}
raw, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/games", publicBody)
if err != nil || resp.StatusCode != http.StatusCreated {
t.Fatalf("admin create public: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
}
var publicGame struct{ GameID string `json:"game_id"` }
if err := json.Unmarshal(raw, &publicGame); err != nil {
t.Fatalf("decode public: %v", err)
}
// Two users; user A creates a private game.
a := testenv.RegisterSession(t, plat, "ownerA@example.com")
b := testenv.RegisterSession(t, plat, "ownerB@example.com")
aID, err := a.LookupUserID(ctx, plat)
if err != nil {
t.Fatalf("resolve A: %v", err)
}
bID, err := b.LookupUserID(ctx, plat)
if err != nil {
t.Fatalf("resolve B: %v", err)
}
aHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, aID)
bHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, bID)
privateBody := map[string]any{
"game_name": "Private Run",
"visibility": "private",
"min_players": 2,
"max_players": 4,
"start_gap_hours": 1,
"start_gap_players": 2,
"enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339),
"turn_schedule": "0 * * * *",
"target_engine_version": "v1.0.0",
}
raw, resp, err = aHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", privateBody)
if err != nil || resp.StatusCode != http.StatusCreated {
t.Fatalf("user create private: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
}
var privateGame struct{ GameID string `json:"game_id"` }
if err := json.Unmarshal(raw, &privateGame); err != nil {
t.Fatalf("decode private: %v", err)
}
// User B can see the public game but NOT user A's private one.
raw, resp, err = bHTTP.Do(ctx, http.MethodGet, "/api/v1/user/lobby/games?page=1&page_size=20", nil)
if err != nil || resp.StatusCode != http.StatusOK {
t.Fatalf("user B list: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
}
var bList struct{ Items []struct{ GameID string `json:"game_id"` } `json:"items"` }
if err := json.Unmarshal(raw, &bList); err != nil {
t.Fatalf("decode user B list: %v", err)
}
bSeesPublic, bSeesPrivate := false, false
for _, g := range bList.Items {
if g.GameID == publicGame.GameID {
bSeesPublic = true
}
if g.GameID == privateGame.GameID {
bSeesPrivate = true
}
}
if !bSeesPublic {
t.Fatalf("user B did not see the public game")
}
if bSeesPrivate {
t.Fatalf("user B saw user A's private game in the public listing")
}
// Admin sees every game.
raw, resp, err = admin.Do(ctx, http.MethodGet, "/api/v1/admin/games?page=1&page_size=20", nil)
if err != nil || resp.StatusCode != http.StatusOK {
t.Fatalf("admin list games: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
}
var adminList struct{ Items []struct{ GameID string `json:"game_id"` } `json:"items"` }
if err := json.Unmarshal(raw, &adminList); err != nil {
t.Fatalf("decode admin list: %v", err)
}
sawPublic, sawPrivate := false, false
for _, g := range adminList.Items {
if g.GameID == publicGame.GameID {
sawPublic = true
}
if g.GameID == privateGame.GameID {
sawPrivate = true
}
}
if !sawPublic || !sawPrivate {
t.Fatalf("admin list missing entries: public=%v private=%v items=%+v", sawPublic, sawPrivate, adminList.Items)
}
}