feat: backend service
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@@ -0,0 +1,129 @@
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package integration_test
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import (
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"context"
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"encoding/json"
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"net/http"
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"testing"
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"time"
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"galaxy/integration/testenv"
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)
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// TestAdminGlobalGamesView verifies the visibility split: admin sees
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// every game (public + private, regardless of owner); a regular user
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// querying their own listing sees only the games they own or
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// participate in.
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func TestAdminGlobalGamesView(t *testing.T) {
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plat := testenv.Bootstrap(t, testenv.BootstrapOptions{})
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ctx, cancel := context.WithTimeout(context.Background(), 2*time.Minute)
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defer cancel()
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admin := testenv.NewBackendAdminClient(plat.Backend.HTTPURL, plat.Backend.AdminUser, plat.Backend.AdminPassword)
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if _, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/engine-versions", map[string]any{
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"version": "v1.0.0", "image_ref": "galaxy/game:integration", "enabled": true,
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}); err != nil || resp.StatusCode/100 != 2 {
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t.Fatalf("seed engine_version: err=%v resp=%v", err, resp)
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}
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// Admin creates a public game.
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publicBody := map[string]any{
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"game_name": "Public Cup",
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"min_players": 2,
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"max_players": 4,
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"start_gap_hours": 1,
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"start_gap_players": 2,
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"enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339),
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"turn_schedule": "0 * * * *",
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"target_engine_version": "v1.0.0",
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}
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raw, resp, err := admin.Do(ctx, http.MethodPost, "/api/v1/admin/games", publicBody)
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if err != nil || resp.StatusCode != http.StatusCreated {
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t.Fatalf("admin create public: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var publicGame struct{ GameID string `json:"game_id"` }
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if err := json.Unmarshal(raw, &publicGame); err != nil {
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t.Fatalf("decode public: %v", err)
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}
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// Two users; user A creates a private game.
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a := testenv.RegisterSession(t, plat, "ownerA@example.com")
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b := testenv.RegisterSession(t, plat, "ownerB@example.com")
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aID, err := a.LookupUserID(ctx, plat)
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if err != nil {
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t.Fatalf("resolve A: %v", err)
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}
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bID, err := b.LookupUserID(ctx, plat)
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if err != nil {
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t.Fatalf("resolve B: %v", err)
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}
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aHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, aID)
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bHTTP := testenv.NewBackendUserClient(plat.Backend.HTTPURL, bID)
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privateBody := map[string]any{
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"game_name": "Private Run",
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"visibility": "private",
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"min_players": 2,
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"max_players": 4,
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"start_gap_hours": 1,
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"start_gap_players": 2,
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"enrollment_ends_at": time.Now().Add(24 * time.Hour).UTC().Format(time.RFC3339),
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"turn_schedule": "0 * * * *",
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"target_engine_version": "v1.0.0",
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}
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raw, resp, err = aHTTP.Do(ctx, http.MethodPost, "/api/v1/user/lobby/games", privateBody)
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if err != nil || resp.StatusCode != http.StatusCreated {
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t.Fatalf("user create private: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var privateGame struct{ GameID string `json:"game_id"` }
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if err := json.Unmarshal(raw, &privateGame); err != nil {
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t.Fatalf("decode private: %v", err)
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}
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// User B can see the public game but NOT user A's private one.
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raw, resp, err = bHTTP.Do(ctx, http.MethodGet, "/api/v1/user/lobby/games?page=1&page_size=20", nil)
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if err != nil || resp.StatusCode != http.StatusOK {
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t.Fatalf("user B list: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var bList struct{ Items []struct{ GameID string `json:"game_id"` } `json:"items"` }
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if err := json.Unmarshal(raw, &bList); err != nil {
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t.Fatalf("decode user B list: %v", err)
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}
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bSeesPublic, bSeesPrivate := false, false
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for _, g := range bList.Items {
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if g.GameID == publicGame.GameID {
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bSeesPublic = true
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}
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if g.GameID == privateGame.GameID {
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bSeesPrivate = true
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}
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}
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if !bSeesPublic {
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t.Fatalf("user B did not see the public game")
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}
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if bSeesPrivate {
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t.Fatalf("user B saw user A's private game in the public listing")
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}
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// Admin sees every game.
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raw, resp, err = admin.Do(ctx, http.MethodGet, "/api/v1/admin/games?page=1&page_size=20", nil)
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if err != nil || resp.StatusCode != http.StatusOK {
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t.Fatalf("admin list games: err=%v status=%d body=%s", err, resp.StatusCode, string(raw))
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}
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var adminList struct{ Items []struct{ GameID string `json:"game_id"` } `json:"items"` }
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if err := json.Unmarshal(raw, &adminList); err != nil {
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t.Fatalf("decode admin list: %v", err)
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}
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sawPublic, sawPrivate := false, false
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for _, g := range adminList.Items {
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if g.GameID == publicGame.GameID {
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sawPublic = true
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}
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if g.GameID == privateGame.GameID {
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sawPrivate = true
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}
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}
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if !sawPublic || !sawPrivate {
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t.Fatalf("admin list missing entries: public=%v private=%v items=%+v", sawPublic, sawPrivate, adminList.Items)
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}
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}
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