feat: backend service

This commit is contained in:
Ilia Denisov
2026-05-06 10:14:55 +03:00
committed by GitHub
parent 3e2622757e
commit f446c6a2ac
1486 changed files with 49720 additions and 266401 deletions
@@ -0,0 +1,128 @@
package server
import (
"net/http"
"galaxy/backend/internal/lobby"
"galaxy/backend/internal/server/handlers"
"galaxy/backend/internal/server/httperr"
"galaxy/backend/internal/server/middleware/userid"
"github.com/gin-gonic/gin"
"go.uber.org/zap"
)
// UserLobbyApplicationsHandlers groups the application-lifecycle handlers
// under `/api/v1/user/lobby/games/{game_id}/applications/*`. The implementation // ships real implementations backed by `*lobby.Service`.
type UserLobbyApplicationsHandlers struct {
svc *lobby.Service
logger *zap.Logger
}
// NewUserLobbyApplicationsHandlers constructs the handler set. svc may
// be nil — in that case every handler returns 501 not_implemented.
func NewUserLobbyApplicationsHandlers(svc *lobby.Service, logger *zap.Logger) *UserLobbyApplicationsHandlers {
if logger == nil {
logger = zap.NewNop()
}
return &UserLobbyApplicationsHandlers{svc: svc, logger: logger.Named("http.user.lobby.applications")}
}
// Submit handles POST /api/v1/user/lobby/games/{game_id}/applications.
func (h *UserLobbyApplicationsHandlers) Submit() gin.HandlerFunc {
if h.svc == nil {
return handlers.NotImplemented("userLobbyApplicationsSubmit")
}
return func(c *gin.Context) {
userID, ok := userid.FromContext(c.Request.Context())
if !ok {
httperr.Abort(c, http.StatusBadRequest, httperr.CodeInvalidRequest, "X-User-ID header is required")
return
}
gameID, ok := parseGameIDParam(c)
if !ok {
return
}
var req lobbyApplicationSubmitRequestWire
if err := c.ShouldBindJSON(&req); err != nil {
httperr.Abort(c, http.StatusBadRequest, httperr.CodeInvalidRequest, "request body must be valid JSON")
return
}
ctx := c.Request.Context()
app, err := h.svc.SubmitApplication(ctx, lobby.SubmitApplicationInput{
GameID: gameID,
ApplicantUserID: userID,
RaceName: req.RaceName,
})
if err != nil {
respondLobbyError(c, h.logger, "user lobby applications submit", ctx, err)
return
}
c.JSON(http.StatusCreated, lobbyApplicationDetailToWire(app))
}
}
// Approve handles POST /api/v1/user/lobby/games/{game_id}/applications/{application_id}/approve.
func (h *UserLobbyApplicationsHandlers) Approve() gin.HandlerFunc {
if h.svc == nil {
return handlers.NotImplemented("userLobbyApplicationsApprove")
}
return func(c *gin.Context) {
userID, ok := userid.FromContext(c.Request.Context())
if !ok {
httperr.Abort(c, http.StatusBadRequest, httperr.CodeInvalidRequest, "X-User-ID header is required")
return
}
gameID, ok := parseGameIDParam(c)
if !ok {
return
}
applicationID, ok := parseApplicationIDParam(c)
if !ok {
return
}
ctx := c.Request.Context()
caller := userID
updated, err := h.svc.ApproveApplication(ctx, &caller, false, gameID, applicationID)
if err != nil {
respondLobbyError(c, h.logger, "user lobby applications approve", ctx, err)
return
}
c.JSON(http.StatusOK, lobbyApplicationDetailToWire(updated))
}
}
// Reject handles POST /api/v1/user/lobby/games/{game_id}/applications/{application_id}/reject.
func (h *UserLobbyApplicationsHandlers) Reject() gin.HandlerFunc {
if h.svc == nil {
return handlers.NotImplemented("userLobbyApplicationsReject")
}
return func(c *gin.Context) {
userID, ok := userid.FromContext(c.Request.Context())
if !ok {
httperr.Abort(c, http.StatusBadRequest, httperr.CodeInvalidRequest, "X-User-ID header is required")
return
}
gameID, ok := parseGameIDParam(c)
if !ok {
return
}
applicationID, ok := parseApplicationIDParam(c)
if !ok {
return
}
ctx := c.Request.Context()
caller := userID
updated, err := h.svc.RejectApplication(ctx, &caller, false, gameID, applicationID)
if err != nil {
respondLobbyError(c, h.logger, "user lobby applications reject", ctx, err)
return
}
c.JSON(http.StatusOK, lobbyApplicationDetailToWire(updated))
}
}
// lobbyApplicationSubmitRequestWire mirrors `LobbyApplicationSubmitRequest`.
type lobbyApplicationSubmitRequestWire struct {
RaceName string `json:"race_name"`
}