Add the games, runtime, and engine-version pages over the existing lobby,
runtime, and engine-version services (no new business logic).
- GET/POST /_gm/games list + create public game
- GET /_gm/games/{id} detail incl. runtime snapshot
- POST /_gm/games/{id}/force-start|stop game state actions
- POST /_gm/games/{id}/ban-member ban a member (uuid + reason)
- POST /_gm/games/{id}/runtime/restart|patch|force-next-turn
- GET/POST /_gm/engine-versions registry + register
- POST /_gm/engine-versions/{ver}/disable disable a version
Console depends on GameAdmin / RuntimeAdmin / EngineVersionAdmin interfaces
(satisfied by the concrete services) so the pages render in tests without a
database. Collection-mutating POSTs are mounted on the collection path to avoid
a static-vs-param route conflict in gin. Writes flow through the CSRF guard and
redirect back; the create form parses datetime-local as UTC.
Tests: list/detail (with and without a runtime), create (visibility/owner/time
assertions), force-start (+ bad-CSRF), ban-member (+ bad uuid), runtime patch
(+ missing version), engine-version list/register/disable, and unavailable.
Docs: backend/docs/admin-console.md page inventory extended.
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@@ -98,3 +98,5 @@ button {
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button:hover { filter: brightness(1.1); }
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button.danger { background: var(--danger); color: #1a0606; }
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code { background: var(--bg); padding: 0.05rem 0.3rem; border-radius: 4px; }
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.actions { display: flex; flex-wrap: wrap; gap: 0.6rem; margin: 0.8rem 0; }
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.actions form { margin: 0; }
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