ui/phase-18: ship-class calc bridge with live designer preview
Wires pkg/calc/ship.go into the WASM Core boundary as seven thin
wrappers (DriveEffective, EmptyMass, WeaponsBlockMass, FullMass,
Speed, CargoCapacity, CarryingMass). The ship-class designer reads
Core through a new CORE_CONTEXT_KEY populated by the in-game layout
and renders a five-row preview pane (mass, full-load mass, max
speed, range at full load, cargo capacity) that updates reactively
on every form edit and on the player's localPlayer{Drive,Weapons,
Shields,Cargo} tech levels — three of which are now decoded from
the report's Player block alongside the existing localPlayerDrive.
CarryingMass is the seventh wrapper added to the original six-function
list so that "full-load mass" composes through pkg/calc/ functions
without putting math in TypeScript.
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@@ -2,7 +2,10 @@ module galaxy/core
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go 1.26.0
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require github.com/stretchr/testify v1.11.1
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require (
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galaxy/calc v0.0.0
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github.com/stretchr/testify v1.11.1
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)
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require (
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github.com/davecgh/go-spew v1.1.1 // indirect
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