feat: primitive styling

This commit is contained in:
IliaDenisov
2026-03-07 17:01:22 +02:00
parent 477e656008
commit e4b956232f
18 changed files with 1264 additions and 175 deletions
+3
View File
@@ -113,6 +113,9 @@ func (e *editor) renderRasterImage(viewportW, viewportH int, p world.RenderParam
canvasH := p.CanvasHeightPx()
e.ensureDrawerCanvas(canvasW, canvasH)
// Savety clamp
e.world.ClampRenderParamsNoWrap(&p)
// 4) Render into expanded canvas backing (full or incremental is decided inside world.Render).
_ = e.world.Render(e.drawer, p) // handle error in your real code