feat: load player's report
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@@ -9,7 +9,7 @@ import (
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"github.com/iliadenisov/galaxy/internal/model/rest"
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)
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func StatusHandler(c *gin.Context, config controller.Config) {
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func StatusHandler(c *gin.Context, config controller.Configurer) {
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g, err := game.LoadState(config)
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if transformError(c, err) {
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