feat: load player's report
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@@ -16,6 +16,10 @@ func NewGameNotInitializedError() error {
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return e.NewGameNotInitializedError()
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}
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func NewReportNotFoundError() error {
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return e.NewReportNotFoundError()
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}
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func NewStateError(msg string) error {
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return e.NewGameStateError(msg)
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}
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