docs: more todos
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@@ -113,12 +113,15 @@ func (c *Cache) SendRoutedGroups() {
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case game.RouteMaterial:
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res = &p.Material
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ct = game.CargoMaterial
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default:
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case game.RouteEmpty:
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// empty routes launched immediately so the're not required to be loaded
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for _, sgi := range groups {
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c.LaunchShips(sgi, dest)
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}
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groups = reorderGroups(groups)
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continue
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default:
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continue
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}
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for res != nil && *res > 0 && len(groups) > 0 {
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sgi := groups[0]
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