refactor: executors and routers
* refactor: executors and routers
This commit is contained in:
@@ -1,22 +1,25 @@
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package router_test
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import (
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"encoding/json"
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"net/http"
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"net/http/httptest"
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"testing"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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"github.com/iliadenisov/galaxy/internal/router"
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"github.com/stretchr/testify/assert"
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)
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func TestCommand(t *testing.T) {
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r := router.SetupRouter()
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r := setupRouter()
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payload := rest.Command{
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Race: "SomeRace",
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Vote: &rest.CommandVote{
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Recipient: "AnotherRace",
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Actor: "SomeRace",
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Commands: []json.RawMessage{
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encodeCommand(&rest.CommandVote{
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CommandMeta: rest.CommandMeta{Type: rest.CommandTypeVote},
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Recipient: "AnotherRace",
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}),
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},
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}
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@@ -24,17 +27,17 @@ func TestCommand(t *testing.T) {
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req, _ := http.NewRequest("PUT", "/api/v1/command", asBody(payload))
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r.ServeHTTP(w, req)
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assert.Equal(t, http.StatusOK, w.Code, w.Body)
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assert.Equal(t, http.StatusNoContent, w.Code, w.Body)
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// error: notblank validator
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payload.Race = ""
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payload.Actor = ""
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w = httptest.NewRecorder()
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req, _ = http.NewRequest("PUT", "/api/v1/command", asBody(payload))
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r.ServeHTTP(w, req)
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assert.Equal(t, http.StatusBadRequest, w.Code, w.Body)
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payload.Race = " "
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payload.Actor = " "
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w = httptest.NewRecorder()
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req, _ = http.NewRequest("PUT", "/api/v1/command", asBody(payload))
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r.ServeHTTP(w, req)
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@@ -43,24 +46,7 @@ func TestCommand(t *testing.T) {
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// error: no commands
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payload = rest.Command{
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Race: "SomeRace",
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}
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w = httptest.NewRecorder()
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req, _ = http.NewRequest("PUT", "/api/v1/command", asBody(payload))
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r.ServeHTTP(w, req)
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assert.Equal(t, http.StatusBadRequest, w.Code, w.Body)
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// error: more than one command
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payload = rest.Command{
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Race: "SomeRace",
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Vote: &rest.CommandVote{
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Recipient: "AnotherRace",
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},
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DeclarePeace: &rest.CommandDeclarePeace{
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Opponent: "OpponentRace",
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},
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Actor: "SomeRace",
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}
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w = httptest.NewRecorder()
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@@ -69,3 +55,11 @@ func TestCommand(t *testing.T) {
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assert.Equal(t, http.StatusBadRequest, w.Code, w.Body)
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}
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func encodeCommand(cmd any) json.RawMessage {
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v, err := json.Marshal(cmd)
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if err != nil {
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panic(err)
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}
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return v
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}
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@@ -1,47 +1,69 @@
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package handler
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import (
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"errors"
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"encoding/json"
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"fmt"
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"net/http"
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"github.com/iliadenisov/galaxy/internal/controller"
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"github.com/iliadenisov/galaxy/internal/game"
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"github.com/gin-gonic/gin"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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)
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type CommandExecutor func(controller.Configurer, rest.Command) error
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var (
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ErrCommandNotProcessed = errors.New("command was not processed by executor")
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)
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func CommandHandler(c *gin.Context, configurer controller.Configurer, executor CommandExecutor) {
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func CommandHandler(c *gin.Context, executor CommandExecutor) {
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var cmd rest.Command
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if err := c.ShouldBindJSON(&cmd); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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if errorResponded(c, c.ShouldBindJSON(&cmd)) {
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return
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}
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err := executor(configurer, cmd)
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switch {
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case err == nil:
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c.Status(http.StatusOK)
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case errors.Is(err, ErrCommandNotProcessed):
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c.Status(http.StatusInternalServerError) // TODO: add error text?
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commands := make([]Command, 0)
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for i := range cmd.Commands {
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command, err := parseCommand(cmd.Actor, cmd.Commands[i])
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if errorResponded(c, err) {
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return
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}
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commands = append(commands, command)
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}
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if len(commands) == 0 {
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c.JSON(http.StatusBadRequest, gin.H{"error": "no commands given"})
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return
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}
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if errorResponded(c, executor.Execute(commands...)) {
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return
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}
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c.Status(http.StatusNoContent)
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}
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func parseCommand(actor string, c json.RawMessage) (Command, error) {
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meta := new(rest.CommandMeta)
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if err := json.Unmarshal(c, meta); err != nil {
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return nil, err
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}
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switch t := meta.Type; t {
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case rest.CommandTypeVote:
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return giveVotes(actor, c)
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case rest.CommandTypeRelation:
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return updateRelation(actor, c)
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default:
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// TODO: separate invalid input and game state errors
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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return nil, fmt.Errorf("unknown comman type: %s", t)
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}
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}
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func ExecuteCommand(config controller.Configurer, cmd rest.Command) error {
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switch {
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case cmd.DeclareWar != nil:
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return game.DeclareWar(config, cmd.Race, cmd.DeclareWar.Opponent)
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case cmd.DeclarePeace != nil:
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return game.DeclarePeace(config, cmd.Race, cmd.DeclareWar.Opponent)
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default:
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return ErrCommandNotProcessed
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func giveVotes(actor string, c json.RawMessage) (Command, error) {
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var v rest.CommandVote
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if err := json.Unmarshal(c, &v); err != nil {
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return nil, err
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}
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return func(c controller.Ctrl) error { return c.GiveVotes(actor, v.Recipient) }, nil
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}
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func updateRelation(actor string, c json.RawMessage) (Command, error) {
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var v rest.CommandUpdateRelation
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if err := json.Unmarshal(c, &v); err != nil {
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return nil, err
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}
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return func(c controller.Ctrl) error { return c.UpdateRelation(actor, v.Opponent, v.Relation) }, nil
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}
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@@ -3,18 +3,88 @@ package handler
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import (
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"errors"
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"net/http"
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"os"
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"github.com/gin-gonic/gin"
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"github.com/go-playground/validator/v10"
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"github.com/google/uuid"
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"github.com/iliadenisov/galaxy/internal/controller"
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e "github.com/iliadenisov/galaxy/internal/error"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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)
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func transformError(c *gin.Context, err error) bool {
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type CommandExecutor interface {
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GenerateGame([]string) (uuid.UUID, error)
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Execute(cmd ...Command) error
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GameState() (rest.StateResponse, error)
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}
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type Command func(controller.Ctrl) error
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type executor struct {
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cfg controller.Configurer
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}
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func initConfig() controller.Configurer {
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return func(p *controller.Param) {
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p.StoragePath = os.Getenv("STORAGE_PATH")
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}
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}
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func NewDefaultExecutor() CommandExecutor {
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return NewDefaultConfigExecutor(initConfig())
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}
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func NewDefaultConfigExecutor(configurer controller.Configurer) CommandExecutor {
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return &executor{cfg: configurer}
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}
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func (e *executor) Execute(cmd ...Command) error {
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return controller.ExecuteCommand(e.cfg, func(c controller.Ctrl) error {
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for i := range cmd {
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if err := cmd[i](c); err != nil {
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return err
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}
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}
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return nil
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})
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}
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func (e *executor) GenerateGame(races []string) (uuid.UUID, error) {
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return controller.GenerateGame(e.cfg, races)
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}
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func (e *executor) GameState() (rest.StateResponse, error) {
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s, err := controller.GameState(e.cfg)
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if err != nil {
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return rest.StateResponse{}, err
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}
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result := &rest.StateResponse{
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ID: s.ID,
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Turn: s.Turn,
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Stage: s.Stage,
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Players: make([]rest.PlayerState, len(s.Players)),
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}
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for i := range s.Players {
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result.Players[i].ID = s.Players[i].ID
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result.Players[i].Name = s.Players[i].Name
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result.Players[i].Extinct = s.Players[i].Extinct
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}
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return *result, nil
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}
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func errorResponded(c *gin.Context, err error) bool {
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if err == nil {
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return false
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}
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var ge = new(e.GenericError)
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if v, ok := err.(validator.ValidationErrors); ok {
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c.JSON(http.StatusBadRequest, gin.H{"error": v.Error()})
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return true
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}
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if errors.As(err, ge) {
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switch ge.Code {
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case e.ErrGameNotInitialized:
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@@ -24,7 +94,6 @@ func transformError(c *gin.Context, err error) bool {
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}
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} else {
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c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
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}
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return true
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@@ -4,15 +4,12 @@ import (
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"net/http"
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"github.com/gin-gonic/gin"
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"github.com/iliadenisov/galaxy/internal/controller"
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"github.com/iliadenisov/galaxy/internal/game"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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)
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func InitHandler(c *gin.Context, config controller.Configurer) {
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func InitHandler(c *gin.Context, executor CommandExecutor) {
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var init rest.Init
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if err := c.ShouldBindJSON(&init); err != nil {
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c.JSON(http.StatusBadRequest, gin.H{"error": err.Error()})
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if errorResponded(c, c.ShouldBindJSON(&init)) {
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return
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}
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@@ -21,10 +18,9 @@ func InitHandler(c *gin.Context, config controller.Configurer) {
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races[i] = init.Races[i].Name
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}
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uuid, err := game.GenerateGame(config, races)
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if transformError(c, err) {
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uuid, err := executor.GenerateGame(races)
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if errorResponded(c, err) {
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return
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}
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c.JSON(http.StatusCreated, rest.InitResponse{
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@@ -4,20 +4,14 @@ import (
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"net/http"
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"github.com/gin-gonic/gin"
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"github.com/iliadenisov/galaxy/internal/controller"
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"github.com/iliadenisov/galaxy/internal/game"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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)
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func StatusHandler(c *gin.Context, config controller.Configurer) {
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g, err := game.LoadState(config)
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func StatusHandler(c *gin.Context, executor CommandExecutor) {
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state, err := executor.GameState()
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if transformError(c, err) {
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if errorResponded(c, err) {
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return
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}
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c.JSON(http.StatusOK, rest.Status{
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Turn: g.Turn,
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Players: len(g.Race),
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})
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c.JSON(http.StatusOK, state)
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}
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@@ -2,7 +2,6 @@ package router_test
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"net/http/httptest"
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"testing"
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@@ -11,6 +10,7 @@ import (
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"github.com/iliadenisov/galaxy/internal/controller"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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"github.com/iliadenisov/galaxy/internal/router"
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"github.com/iliadenisov/galaxy/internal/router/handler"
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"github.com/iliadenisov/galaxy/internal/util"
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"github.com/stretchr/testify/assert"
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)
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@@ -19,7 +19,7 @@ func TestInit(t *testing.T) {
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root, cleanup := util.CreateWorkDir(t)
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defer cleanup()
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r := router.SetupRouterConfig(func(p *controller.Param) { p.StoragePath = root })
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r := router.SetupRouter(handler.NewDefaultConfigExecutor(func(p *controller.Param) { p.StoragePath = root }))
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payload := generateInitRequest(10)
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@@ -34,7 +34,7 @@ func TestInit(t *testing.T) {
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}
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func TestInitValidators(t *testing.T) {
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r := router.SetupRouter()
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r := setupRouter()
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payload := generateInitRequest(9)
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w := httptest.NewRecorder()
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@@ -43,13 +43,3 @@ func TestInitValidators(t *testing.T) {
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assert.Equal(t, http.StatusBadRequest, w.Code, w.Body)
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}
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func generateInitRequest(races int) rest.Init {
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request := rest.Init{
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Races: make([]rest.Race, races),
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}
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for i := range request.Races {
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request.Races[i] = rest.Race{Name: fmt.Sprintf("Race_%02d", i)}
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}
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return request
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}
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@@ -8,7 +8,6 @@ import (
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"github.com/gin-gonic/gin"
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"github.com/gin-gonic/gin/binding"
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"github.com/go-playground/validator/v10"
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"github.com/iliadenisov/galaxy/internal/controller"
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"github.com/iliadenisov/galaxy/internal/router/handler"
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)
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@@ -16,12 +15,6 @@ const (
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ISO8601 = "2006-01-02 15:04:05.0 -07:00"
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)
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func initConfig() func(*controller.Param) {
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return func(p *controller.Param) {
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p.StoragePath = os.Getenv("STORAGE_PATH")
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}
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}
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type Router struct {
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r *gin.Engine
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executor handler.CommandExecutor
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@@ -32,14 +25,14 @@ func (r Router) Run() error {
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}
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func NewRouter() Router {
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return NewRouterExecutor(handler.ExecuteCommand)
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return NewRouterExecutor(handler.NewDefaultExecutor())
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}
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func NewRouterExecutor(executor handler.CommandExecutor) Router {
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return Router{r: setupRouter(initConfig(), executor)}
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return Router{r: setupRouter(executor)}
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}
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func setupRouter(config controller.Configurer, executor handler.CommandExecutor) *gin.Engine {
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func setupRouter(executor handler.CommandExecutor) *gin.Engine {
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gin.SetMode(gin.ReleaseMode)
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r := gin.New()
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@@ -55,9 +48,9 @@ func setupRouter(config controller.Configurer, executor handler.CommandExecutor)
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groupV1 := r.Group("/api/v1")
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groupV1.GET("/status", func(ctx *gin.Context) { handler.StatusHandler(ctx, config) })
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groupV1.POST("/init", func(ctx *gin.Context) { handler.InitHandler(ctx, config) })
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groupV1.PUT("/command", LimitMiddleware(1), func(ctx *gin.Context) { handler.CommandHandler(ctx, config, executor) })
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groupV1.GET("/status", func(ctx *gin.Context) { handler.StatusHandler(ctx, executor) })
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groupV1.POST("/init", func(ctx *gin.Context) { handler.InitHandler(ctx, executor) })
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groupV1.PUT("/command", LimitMiddleware(1), func(ctx *gin.Context) { handler.CommandHandler(ctx, executor) })
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return r
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}
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@@ -2,14 +2,9 @@ package router
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import (
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"github.com/gin-gonic/gin"
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"github.com/iliadenisov/galaxy/internal/controller"
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"github.com/iliadenisov/galaxy/internal/model/rest"
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"github.com/iliadenisov/galaxy/internal/router/handler"
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)
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func SetupRouter() *gin.Engine {
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return SetupRouterConfig(nil)
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}
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func SetupRouterConfig(config controller.Configurer) *gin.Engine {
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return setupRouter(config, func(controller.Configurer, rest.Command) error { return nil })
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func SetupRouter(e handler.CommandExecutor) *gin.Engine {
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return setupRouter(e)
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}
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@@ -0,0 +1,28 @@
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package router_test
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import (
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"github.com/gin-gonic/gin"
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"github.com/google/uuid"
|
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"github.com/iliadenisov/galaxy/internal/model/rest"
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"github.com/iliadenisov/galaxy/internal/router"
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"github.com/iliadenisov/galaxy/internal/router/handler"
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)
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type dummyExecutor struct {
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}
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func (e *dummyExecutor) Execute(cmd ...handler.Command) error {
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return nil
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}
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func (e *dummyExecutor) GenerateGame(races []string) (uuid.UUID, error) {
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return uuid.New(), nil
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}
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||||
|
||||
func (e *dummyExecutor) GameState() (rest.StateResponse, error) {
|
||||
return rest.StateResponse{}, nil
|
||||
}
|
||||
|
||||
func setupRouter() *gin.Engine {
|
||||
return router.SetupRouter(&dummyExecutor{})
|
||||
}
|
||||
@@ -2,6 +2,7 @@ package router_test
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"strings"
|
||||
@@ -10,6 +11,7 @@ import (
|
||||
"testing"
|
||||
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/iliadenisov/galaxy/internal/model/rest"
|
||||
"github.com/iliadenisov/galaxy/internal/router"
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
@@ -63,3 +65,17 @@ func limitTestingRouter() *gin.Engine {
|
||||
})
|
||||
return r
|
||||
}
|
||||
|
||||
func generateInitRequest(races int) rest.Init {
|
||||
request := rest.Init{
|
||||
Races: make([]rest.Race, races),
|
||||
}
|
||||
for i := range request.Races {
|
||||
request.Races[i] = rest.Race{Name: raceName(i)}
|
||||
}
|
||||
return request
|
||||
}
|
||||
|
||||
func raceName(i int) string {
|
||||
return fmt.Sprintf("Race_%02d", i)
|
||||
}
|
||||
|
||||
@@ -1,20 +1,51 @@
|
||||
package router_test
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"net/http"
|
||||
"net/http/httptest"
|
||||
"testing"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/iliadenisov/galaxy/internal/controller"
|
||||
"github.com/iliadenisov/galaxy/internal/model/rest"
|
||||
"github.com/iliadenisov/galaxy/internal/router"
|
||||
"github.com/iliadenisov/galaxy/internal/router/handler"
|
||||
"github.com/iliadenisov/galaxy/internal/util"
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func TestGetStatus(t *testing.T) {
|
||||
r := router.SetupRouter()
|
||||
root, cleanup := util.CreateWorkDir(t)
|
||||
defer cleanup()
|
||||
|
||||
r := router.SetupRouter(handler.NewDefaultConfigExecutor(func(p *controller.Param) { p.StoragePath = root }))
|
||||
|
||||
payload := generateInitRequest(10)
|
||||
|
||||
w := httptest.NewRecorder()
|
||||
req, _ := http.NewRequest("GET", "/api/v1/status", nil)
|
||||
req, _ := http.NewRequest("POST", "/api/v1/init", asBody(payload))
|
||||
r.ServeHTTP(w, req)
|
||||
|
||||
assert.Equal(t, http.StatusNotImplemented, w.Code, w.Body)
|
||||
assert.Equal(t, http.StatusCreated, w.Code, w.Body)
|
||||
var initResponse rest.InitResponse
|
||||
assert.NoError(t, json.Unmarshal(w.Body.Bytes(), &initResponse))
|
||||
assert.NoError(t, uuid.Validate(initResponse.UUID.String()))
|
||||
|
||||
w = httptest.NewRecorder()
|
||||
req, _ = http.NewRequest("GET", "/api/v1/status", nil)
|
||||
r.ServeHTTP(w, req)
|
||||
|
||||
assert.Equal(t, http.StatusOK, w.Code, w.Body)
|
||||
var stateResponse rest.StateResponse
|
||||
assert.NoError(t, json.Unmarshal(w.Body.Bytes(), &stateResponse))
|
||||
assert.NoError(t, uuid.Validate(stateResponse.ID.String()))
|
||||
assert.Equal(t, uint(0), stateResponse.Turn)
|
||||
assert.Equal(t, uint(0), stateResponse.Stage)
|
||||
assert.Len(t, stateResponse.Players, 10)
|
||||
for i := range stateResponse.Players {
|
||||
assert.NoError(t, uuid.Validate(stateResponse.Players[i].ID.String()))
|
||||
assert.Equal(t, raceName(i), stateResponse.Players[i].Name)
|
||||
assert.False(t, stateResponse.Players[i].Extinct)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user