refactor: executors and routers
* refactor: executors and routers
This commit is contained in:
@@ -33,6 +33,7 @@ const (
|
||||
|
||||
const (
|
||||
ErrInputUnknownRace int = 3000 + iota
|
||||
ErrInputUnknownRelation
|
||||
ErrInputSameRace
|
||||
ErrInputEntityTypeNameInvalid
|
||||
ErrInputEntityTypeNameDuplicate
|
||||
@@ -78,6 +79,8 @@ func GenericErrorText(code int) string {
|
||||
return "Invalid game state"
|
||||
case ErrInputUnknownRace:
|
||||
return "Race name is unknown to this game"
|
||||
case ErrInputUnknownRelation:
|
||||
return "Unknown relation"
|
||||
case ErrInputSameRace:
|
||||
return "Race name must be different from your own"
|
||||
case ErrInputEntityTypeNameInvalid:
|
||||
|
||||
Reference in New Issue
Block a user