cmd: unload cargo
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@@ -76,7 +76,7 @@ func (g Game) planetProductionInternal(ri int, number int, prod PlanetProduction
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return e.NewEntityNotExistsError("planet #%d", number)
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}
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if g.Map.Planet[i].Owner != g.Race[ri].ID {
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return e.NewEntityNotOwnedError("planet %#d", number)
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return e.NewEntityNotOwnedError("planet #%d", number)
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}
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g.Map.Planet[i].Production.Progress = nil
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var subjectID *uuid.UUID
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