refactor: race index by name

This commit is contained in:
Ilia Denisov
2025-10-02 22:41:04 +03:00
parent 0890bf3009
commit cafdd10bab
10 changed files with 129 additions and 210 deletions
+1 -1
View File
@@ -44,7 +44,7 @@ func TestRenamePlanet(t *testing.T) {
otherRace := cg.Race[ri].Name
err = game.RenamePlanet(p, unknownRaceName, number, newName) // TODO: test actual rip race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownRace))
err = game.RenamePlanet(p, race, number, "")
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityTypeNameInvalid))
err = game.RenamePlanet(p, race, -1, newName)