recator, test: race relation

This commit is contained in:
Ilia Denisov
2026-02-08 10:11:58 +02:00
parent fc73cbf83a
commit c36857e702
6 changed files with 49 additions and 69 deletions
+4 -15
View File
@@ -140,21 +140,10 @@ func TestProduceBattles(t *testing.T) {
assert.NoError(t, g.UpdateRelation(race_C_name, race_D_name, game.RelationWar)) assert.NoError(t, g.UpdateRelation(race_C_name, race_D_name, game.RelationWar))
assert.NoError(t, g.UpdateRelation(race_D_name, race_C_name, game.RelationWar)) assert.NoError(t, g.UpdateRelation(race_D_name, race_C_name, game.RelationWar))
rel, err := g.Relation(Race_0.Name, race_C_name) assert.Equal(t, game.RelationPeace, c.Relation(Race_0_idx, race_C_idx))
assert.NoError(t, err) assert.Equal(t, game.RelationPeace, c.Relation(Race_1_idx, race_C_idx))
assert.Equal(t, game.RelationPeace, rel) assert.Equal(t, game.RelationPeace, c.Relation(Race_0_idx, race_D_idx))
assert.Equal(t, game.RelationPeace, c.Relation(Race_1_idx, race_D_idx))
rel, err = g.Relation(Race_1.Name, race_C_name)
assert.NoError(t, err)
assert.Equal(t, game.RelationPeace, rel)
rel, err = g.Relation(Race_0.Name, race_D_name)
assert.NoError(t, err)
assert.Equal(t, game.RelationPeace, rel)
rel, err = g.Relation(Race_1.Name, race_D_name)
assert.NoError(t, err)
assert.Equal(t, game.RelationPeace, rel)
// Race_0 // Race_0
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 10)) assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 10))
-13
View File
@@ -29,19 +29,6 @@ func (c Controller) GiveVotes(actor, acceptor string) error {
return nil return nil
} }
// FIXME: remove, not a command
func (c Controller) Relation(actor, acceptor string) (game.Relation, error) {
r1, err := c.Cache.validActor(actor)
if err != nil {
return game.Relation(""), err
}
r2, err := c.Cache.validRace(acceptor)
if err != nil {
return game.Relation(""), err
}
return c.Cache.Relation(r1, r2), nil
}
func (c Controller) UpdateRelation(actor, acceptor string, rel game.Relation) error { func (c Controller) UpdateRelation(actor, acceptor string, rel game.Relation) error {
ri, err := c.Cache.validActor(actor) ri, err := c.Cache.validActor(actor)
if err != nil { if err != nil {
@@ -129,3 +129,7 @@ func VotingWinners(calc []*VoteGroup, gameVotes float64) []int {
func (c *Cache) CreateShipsUnsafe_T(ri int, classID uuid.UUID, planet uint, quantity uint) { func (c *Cache) CreateShipsUnsafe_T(ri int, classID uuid.UUID, planet uint, quantity uint) {
c.createShipsUnsafe(ri, classID, planet, quantity) c.createShipsUnsafe(ri, classID, planet, quantity)
} }
func (c *Cache) WipeRace(ri int) {
c.wipeRace(ri)
}
+21
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@@ -4,6 +4,7 @@ import (
"testing" "testing"
e "github.com/iliadenisov/galaxy/internal/error" e "github.com/iliadenisov/galaxy/internal/error"
"github.com/iliadenisov/galaxy/internal/model/game"
"github.com/stretchr/testify/assert" "github.com/stretchr/testify/assert"
) )
@@ -20,3 +21,23 @@ func TestGiveVotes(t *testing.T) {
assert.ErrorContains(t, g.GiveVotes("UnknownRace", Race_1.Name), e.GenericErrorText(e.ErrInputUnknownRace)) assert.ErrorContains(t, g.GiveVotes("UnknownRace", Race_1.Name), e.GenericErrorText(e.ErrInputUnknownRace))
assert.ErrorContains(t, g.GiveVotes(Race_0.Name, "UnknownRace"), e.GenericErrorText(e.ErrInputUnknownRace)) assert.ErrorContains(t, g.GiveVotes(Race_0.Name, "UnknownRace"), e.GenericErrorText(e.ErrInputUnknownRace))
} }
func TestRelation(t *testing.T) {
c, g := newCache()
assert.NoError(t, g.UpdateRelation(Race_0.Name, Race_1.Name, game.RelationWar))
assert.NoError(t, g.UpdateRelation(Race_1.Name, Race_0.Name, game.RelationPeace))
assert.Equal(t, game.RelationWar, c.Relation(Race_0_idx, Race_1_idx))
assert.Equal(t, game.RelationPeace, c.Relation(Race_1_idx, Race_0_idx))
c.WipeRace(Race_1_idx)
assert.ErrorContains(t,
g.UpdateRelation(Race_0.Name, Race_1.Name, game.RelationWar),
e.GenericErrorText(e.ErrRaceExinct))
assert.ErrorContains(t,
g.UpdateRelation(Race_1.Name, Race_0.Name, game.RelationWar),
e.GenericErrorText(e.ErrRaceExinct))
}
+16 -37
View File
@@ -4,7 +4,6 @@ import (
"testing" "testing"
"github.com/iliadenisov/galaxy/internal/controller" "github.com/iliadenisov/galaxy/internal/controller"
e "github.com/iliadenisov/galaxy/internal/error"
"github.com/iliadenisov/galaxy/internal/game" "github.com/iliadenisov/galaxy/internal/game"
mg "github.com/iliadenisov/galaxy/internal/model/game" mg "github.com/iliadenisov/galaxy/internal/model/game"
@@ -13,66 +12,46 @@ import (
func TestDeclarePeaceAndWarSingle(t *testing.T) { func TestDeclarePeaceAndWarSingle(t *testing.T) {
c(t, func(f func(*controller.Param), ctrl func() *controller.Controller) { c(t, func(f func(*controller.Param), ctrl func() *controller.Controller) {
hostRace := "race_05" hostRace := 5
opponentRace := "race_01" opponentRace := 1
r, err := ctrl().Relation(hostRace, opponentRace) assert.Equal(t, mg.RelationWar, ctrl().Cache.Relation(5, 1))
assert.NoError(t, err)
assert.Equal(t, mg.RelationWar, r)
r, err = ctrl().Relation(unknownRaceName, opponentRace) // TODO: test on dead race assert.NoError(t, game.DeclarePeace(f, raceNum(hostRace), raceNum(opponentRace)))
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownRace)) assert.Equal(t, mg.RelationPeace, ctrl().Cache.Relation(hostRace, opponentRace))
r, err = ctrl().Relation(hostRace, unknownRaceName) // TODO: test on dead race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownRace))
assert.NoError(t, game.DeclarePeace(f, hostRace, opponentRace)) assert.NoError(t, game.DeclareWar(f, raceNum(hostRace), raceNum(opponentRace)))
r, err = ctrl().Relation(hostRace, opponentRace) assert.Equal(t, mg.RelationWar, ctrl().Cache.Relation(hostRace, opponentRace))
assert.NoError(t, err)
assert.Equal(t, mg.RelationPeace, r)
assert.NoError(t, game.DeclareWar(f, hostRace, opponentRace))
r, err = ctrl().Relation(hostRace, opponentRace)
assert.NoError(t, err)
assert.Equal(t, mg.RelationWar, r)
}) })
} }
func TestDeclarePeaceAndWarAll(t *testing.T) { func TestDeclarePeaceAndWarAll(t *testing.T) {
c(t, func(f func(*controller.Param), ctrl func() *controller.Controller) { c(t, func(f func(*controller.Param), ctrl func() *controller.Controller) {
hostRace := "race_07" hostRace := 7
for i := range testRaceCount { for i := range testRaceCount {
opponentRace := raceNum(i) if i == hostRace {
if opponentRace == hostRace {
continue continue
} }
r, err := ctrl().Relation(hostRace, opponentRace) assert.Equal(t, mg.RelationWar, ctrl().Cache.Relation(hostRace, i))
assert.NoError(t, err)
assert.Equal(t, mg.RelationWar, r)
} }
assert.NoError(t, game.DeclarePeace(f, hostRace, hostRace)) assert.NoError(t, game.DeclarePeace(f, raceNum(hostRace), raceNum(hostRace)))
for i := range testRaceCount { for i := range testRaceCount {
opponentRace := raceNum(i) if i == hostRace {
if opponentRace == hostRace {
continue continue
} }
r, err := ctrl().Relation(hostRace, opponentRace) assert.Equal(t, mg.RelationPeace, ctrl().Cache.Relation(hostRace, i))
assert.NoError(t, err)
assert.Equal(t, mg.RelationPeace, r)
} }
assert.NoError(t, game.DeclareWar(f, hostRace, hostRace)) assert.NoError(t, game.DeclareWar(f, raceNum(hostRace), raceNum(hostRace)))
for i := range testRaceCount { for i := range testRaceCount {
opponentRace := raceNum(i) if i == hostRace {
if opponentRace == hostRace {
continue continue
} }
r, err := ctrl().Relation(hostRace, opponentRace) assert.Equal(t, mg.RelationWar, ctrl().Cache.Relation(hostRace, i))
assert.NoError(t, err)
assert.Equal(t, mg.RelationWar, r)
} }
}) })
} }
+4 -4
View File
@@ -29,7 +29,7 @@ func TestComposeGame(t *testing.T) {
}) })
} }
func g(t *testing.T, f func(p func(*controller.Param), g func() *mg.Game)) { func g(t *testing.T, f func(func(*controller.Param), func() *mg.Game)) {
root, cleanup := util.CreateWorkDir(t) root, cleanup := util.CreateWorkDir(t)
defer cleanup() defer cleanup()
races := make([]string, testRaceCount) races := make([]string, testRaceCount)
@@ -53,7 +53,7 @@ func g(t *testing.T, f func(p func(*controller.Param), g func() *mg.Game)) {
f(p, g) f(p, g)
} }
func c(t *testing.T, f func(p func(*controller.Param), g func() *controller.Controller)) { func c(t *testing.T, f func(func(*controller.Param), func() *controller.Controller)) {
root, cleanup := util.CreateWorkDir(t) root, cleanup := util.CreateWorkDir(t)
defer cleanup() defer cleanup()
races := make([]string, testRaceCount) races := make([]string, testRaceCount)
@@ -66,7 +66,7 @@ func c(t *testing.T, f func(p func(*controller.Param), g func() *controller.Cont
assert.FailNow(t, "c: GenerateGame", err) assert.FailNow(t, "c: GenerateGame", err)
return return
} }
ctl := func() *controller.Controller { ctrl := func() *controller.Controller {
c, err := controller.NewController(p) c, err := controller.NewController(p)
if err != nil { if err != nil {
assert.FailNow(t, "c: NewController", err) assert.FailNow(t, "c: NewController", err)
@@ -80,5 +80,5 @@ func c(t *testing.T, f func(p func(*controller.Param), g func() *controller.Cont
c.Cache = controller.NewCache(g) c.Cache = controller.NewCache(g)
return c return c
} }
f(p, ctl) f(p, ctrl)
} }