feat(ui): app-shell core — single-route dispatcher, route collapse, nav→state
Collapse the game UI to one route (`/`): a screen dispatcher renders login/lobby/lobby-create/game from `appScreen`/`activeView` state instead of URL routes. Move screen components to lib/screens & lib/game; the game shell reads the game id from `appScreen.gameId` and re-inits per-game stores via an $effect; in-game views render from `activeView`. Flip ~23 goto/href nav sites to store mutations; drop the `?sidebar=` URL coupling. Auth gate is now state-based. WIP: browser-history (Back→lobby), restore-validation, the return-to-lobby button, push deep-links, and the test migration are follow-ups on this branch. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -22,7 +22,6 @@ TOC and the body iterate the same data.
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-->
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<script lang="ts">
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import { onMount } from "svelte";
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import { page } from "$app/state";
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import ReportToc, {
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type TocEntry,
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@@ -71,8 +70,6 @@ TOC and the body iterate the same data.
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{ slug: "unidentified-groups", titleKey: "game.report.section.unidentified_groups.title" },
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];
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const gameId = $derived(page.params.id ?? "");
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let activeSlug = $state<string>(ENTRIES[0]?.slug ?? "");
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let bodyEl: HTMLDivElement | null = $state(null);
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@@ -116,7 +113,7 @@ TOC and the body iterate the same data.
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</script>
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<div class="report-view" data-testid="active-view-report">
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<ReportToc entries={ENTRIES} {activeSlug} {gameId} />
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<ReportToc entries={ENTRIES} {activeSlug} />
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<div class="report-body" bind:this={bodyEl}>
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<SectionGalaxySummary />
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