feat(ui): app-shell core — single-route dispatcher, route collapse, nav→state
Collapse the game UI to one route (`/`): a screen dispatcher renders login/lobby/lobby-create/game from `appScreen`/`activeView` state instead of URL routes. Move screen components to lib/screens & lib/game; the game shell reads the game id from `appScreen.gameId` and re-inits per-game stores via an $effect; in-game views render from `activeView`. Flip ~23 goto/href nav sites to store mutations; drop the `?sidebar=` URL coupling. Auth gate is now state-based. WIP: browser-history (Back→lobby), restore-validation, the return-to-lobby button, push deep-links, and the test migration are follow-ups on this branch. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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@@ -6,7 +6,7 @@ pane, system-item pane, compose form) live under
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`./mail/*.svelte`.
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-->
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<script lang="ts">
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import { page } from "$app/state";
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import { appScreen } from "$lib/app-nav.svelte";
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import { i18n } from "$lib/i18n/index.svelte";
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import { mailStore, type MailListEntry } from "$lib/mail-store.svelte";
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@@ -19,7 +19,7 @@ pane, system-item pane, compose form) live under
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let selectedKey = $state<string | null>(null);
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let composeOpen = $state(false);
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const gameId = $derived(page.params.id ?? "");
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const gameId = $derived(appScreen.gameId ?? "");
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const entries = $derived(mailStore.entries);
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