diplomail (Stage B): admin/owner sends + lifecycle hooks
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Item 7 of the spec wants game-state and membership-state changes to
land as durable inbox entries the affected players can re-read after
the fact — push alone times out of the 5-minute ring buffer. Stage B
adds the admin-kind send matrix (owner-driven via /user, site-admin
driven via /admin) plus the lobby lifecycle hooks: paused / cancelled
emit a broadcast system mail to active members, kick / ban emit a
single-recipient system mail to the affected user (which they keep
read access to even after the membership row is revoked, per item 8).

Migration relaxes diplomail_messages_kind_sender_chk so an owner
sending kind=admin keeps sender_kind=player; the new
LifecyclePublisher dep on lobby.Service is wired through a thin
adapter in cmd/backend/main, mirroring how lobby's notification
publisher is plumbed today.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-15 18:47:54 +02:00
parent 535e27008f
commit b3f24cc440
17 changed files with 1398 additions and 23 deletions
@@ -126,8 +126,11 @@ func (p *recordingPublisher) snapshot() []diplomail.DiplomailNotification {
// staticMembershipLookup serves an in-memory fixture. The test seeds
// memberships up-front and the lookup is keyed on (gameID, userID).
// Inactive rows (status != "active") are encoded by populating
// `inactive` instead of `rows`.
type staticMembershipLookup struct {
rows map[[2]uuid.UUID]diplomail.ActiveMembership
rows map[[2]uuid.UUID]diplomail.ActiveMembership
inactive map[[2]uuid.UUID]diplomail.MemberSnapshot
}
func (l *staticMembershipLookup) GetActiveMembership(_ context.Context, gameID, userID uuid.UUID) (diplomail.ActiveMembership, error) {
@@ -141,6 +144,58 @@ func (l *staticMembershipLookup) GetActiveMembership(_ context.Context, gameID,
return row, nil
}
func (l *staticMembershipLookup) GetMembershipAnyStatus(_ context.Context, gameID, userID uuid.UUID) (diplomail.MemberSnapshot, error) {
if l == nil {
return diplomail.MemberSnapshot{}, diplomail.ErrNotFound
}
if row, ok := l.rows[[2]uuid.UUID{gameID, userID}]; ok {
return diplomail.MemberSnapshot{
UserID: row.UserID,
GameID: row.GameID,
GameName: row.GameName,
UserName: row.UserName,
RaceName: row.RaceName,
Status: "active",
}, nil
}
if row, ok := l.inactive[[2]uuid.UUID{gameID, userID}]; ok {
return row, nil
}
return diplomail.MemberSnapshot{}, diplomail.ErrNotFound
}
func (l *staticMembershipLookup) ListMembers(_ context.Context, gameID uuid.UUID, scope string) ([]diplomail.MemberSnapshot, error) {
if l == nil {
return nil, nil
}
var out []diplomail.MemberSnapshot
for key, row := range l.rows {
if key[0] != gameID {
continue
}
out = append(out, diplomail.MemberSnapshot{
UserID: row.UserID,
GameID: row.GameID,
GameName: row.GameName,
UserName: row.UserName,
RaceName: row.RaceName,
Status: "active",
})
}
if scope == diplomail.RecipientScopeActiveAndRemoved || scope == diplomail.RecipientScopeAllMembers {
for key, row := range l.inactive {
if key[0] != gameID {
continue
}
if scope == diplomail.RecipientScopeActiveAndRemoved && row.Status != "removed" {
continue
}
out = append(out, row)
}
}
return out, nil
}
// seedAccount inserts a minimal accounts row so memberships and mail
// recipient FKs are satisfiable.
func seedAccount(t *testing.T, db *sql.DB, userID uuid.UUID) {
@@ -355,6 +410,160 @@ func TestDiplomailRejectsNonActiveSender(t *testing.T) {
}
}
func TestDiplomailAdminBroadcast(t *testing.T) {
db := startPostgres(t)
ctx := context.Background()
gameID := uuid.New()
owner := uuid.New()
alice := uuid.New()
bob := uuid.New()
kickedCharlie := uuid.New()
seedAccount(t, db, owner)
seedAccount(t, db, alice)
seedAccount(t, db, bob)
seedAccount(t, db, kickedCharlie)
seedGame(t, db, gameID, "Broadcast Test Game")
lookup := &staticMembershipLookup{
rows: map[[2]uuid.UUID]diplomail.ActiveMembership{
{gameID, alice}: {
UserID: alice, GameID: gameID, GameName: "Broadcast Test Game",
UserName: "alice", RaceName: "AliceRace",
},
{gameID, bob}: {
UserID: bob, GameID: gameID, GameName: "Broadcast Test Game",
UserName: "bob", RaceName: "BobRace",
},
},
inactive: map[[2]uuid.UUID]diplomail.MemberSnapshot{
{gameID, kickedCharlie}: {
UserID: kickedCharlie, GameID: gameID, GameName: "Broadcast Test Game",
UserName: "charlie", RaceName: "CharlieRace", Status: "removed",
},
},
}
publisher := &recordingPublisher{}
svc := diplomail.NewService(diplomail.Deps{
Store: diplomail.NewStore(db),
Memberships: lookup,
Notification: publisher,
Config: config.DiplomailConfig{
MaxBodyBytes: 4096,
MaxSubjectBytes: 256,
},
})
ownerID := owner
msg, recipients, err := svc.SendAdminBroadcast(ctx, diplomail.SendAdminBroadcastInput{
GameID: gameID,
CallerKind: diplomail.CallerKindOwner,
CallerUserID: &ownerID,
CallerUsername: "owner",
RecipientScope: diplomail.RecipientScopeActive,
Subject: "All hands",
Body: "Welcome to round two.",
SenderIP: "203.0.113.7",
})
if err != nil {
t.Fatalf("admin broadcast: %v", err)
}
if msg.Kind != diplomail.KindAdmin || msg.SenderKind != diplomail.SenderKindPlayer {
t.Fatalf("kind=%q sender_kind=%q, want admin/player", msg.Kind, msg.SenderKind)
}
if len(recipients) != 2 {
t.Fatalf("broadcast hit %d recipients, want 2 (alice+bob, kicked charlie excluded by active scope)", len(recipients))
}
if got := publisher.snapshot(); len(got) != 2 {
t.Fatalf("publisher captured %d events, want 2", len(got))
}
// active_and_removed should include the kicked recipient too.
msg2, recipients2, err := svc.SendAdminBroadcast(ctx, diplomail.SendAdminBroadcastInput{
GameID: gameID,
CallerKind: diplomail.CallerKindAdmin,
CallerUsername: "site-admin",
RecipientScope: diplomail.RecipientScopeActiveAndRemoved,
Body: "Post-game retrospective.",
})
if err != nil {
t.Fatalf("admin broadcast active_and_removed: %v", err)
}
if msg2.SenderKind != diplomail.SenderKindAdmin {
t.Fatalf("sender_kind=%q, want admin", msg2.SenderKind)
}
if len(recipients2) != 3 {
t.Fatalf("active_and_removed broadcast hit %d, want 3", len(recipients2))
}
// Kicked charlie sees the admin message but not the personal mail
// that alice might have sent before the kick (none here — the
// store path itself is exercised; the soft-access filter belongs
// to a separate test below).
charlieInbox, err := svc.ListInbox(ctx, gameID, kickedCharlie)
if err != nil {
t.Fatalf("kicked inbox: %v", err)
}
if len(charlieInbox) != 1 {
t.Fatalf("kicked inbox = %d entries, want 1 (only the active_and_removed broadcast)", len(charlieInbox))
}
}
func TestDiplomailLifecycleMembershipKick(t *testing.T) {
db := startPostgres(t)
ctx := context.Background()
gameID := uuid.New()
kicked := uuid.New()
seedAccount(t, db, kicked)
seedGame(t, db, gameID, "Lifecycle Test Game")
lookup := &staticMembershipLookup{
inactive: map[[2]uuid.UUID]diplomail.MemberSnapshot{
{gameID, kicked}: {
UserID: kicked, GameID: gameID, GameName: "Lifecycle Test Game",
UserName: "kicked", RaceName: "KickedRace", Status: "blocked",
},
},
}
publisher := &recordingPublisher{}
svc := diplomail.NewService(diplomail.Deps{
Store: diplomail.NewStore(db),
Memberships: lookup,
Notification: publisher,
Config: config.DiplomailConfig{
MaxBodyBytes: 4096,
MaxSubjectBytes: 256,
},
})
target := kicked
if err := svc.PublishLifecycle(ctx, diplomail.LifecycleEvent{
GameID: gameID,
Kind: diplomail.LifecycleKindMembershipBlocked,
Actor: "an administrator",
Reason: "rule violation",
TargetUser: &target,
}); err != nil {
t.Fatalf("publish lifecycle: %v", err)
}
if got := publisher.snapshot(); len(got) != 1 || got[0].Recipient != kicked {
t.Fatalf("publisher captured %+v, want one event addressed to kicked", got)
}
inbox, err := svc.ListInbox(ctx, gameID, kicked)
if err != nil {
t.Fatalf("kicked inbox: %v", err)
}
if len(inbox) != 1 {
t.Fatalf("kicked inbox = %d, want 1 system message", len(inbox))
}
if inbox[0].Kind != diplomail.KindAdmin || inbox[0].SenderKind != diplomail.SenderKindSystem {
t.Fatalf("kind=%q sender_kind=%q, want admin/system", inbox[0].Kind, inbox[0].SenderKind)
}
}
func TestDiplomailRejectsOverlongBody(t *testing.T) {
db := startPostgres(t)
ctx := context.Background()