feat: game engine fetch battle api
ui-test / test (push) Failing after 47s

This commit is contained in:
Ilia Denisov
2026-05-13 10:50:45 +02:00
parent ce8e869731
commit a9adbad7ef
7 changed files with 174 additions and 35 deletions
+1
View File
@@ -76,6 +76,7 @@ func setupRouter(executor handler.CommandExecutor) *gin.Engine {
groupV1.GET("/report", func(ctx *gin.Context) { handler.ReportHandler(ctx, executor) })
groupV1.PUT("/order", func(ctx *gin.Context) { handler.PutOrderHandler(ctx, executor) })
groupV1.GET("/order", func(ctx *gin.Context) { handler.GetOrderHandler(ctx, executor) })
groupV1.GET("/battle/:turn/:uuid", func(ctx *gin.Context) { handler.BattleHandler(ctx, executor) })
// /command is reserved for future use; any API request for orders should use /order
groupV1.PUT("/command", LimitMiddleware(1), func(ctx *gin.Context) { handler.CommandHandler(ctx, executor) })