ui calculator

This commit is contained in:
Ilia Denisov
2026-03-30 19:38:24 +02:00
committed by GitHub
parent 17f366cd6b
commit a7793f5416
37 changed files with 2046 additions and 270 deletions
+2 -30
View File
@@ -5,6 +5,7 @@ import (
"iter"
"slices"
"galaxy/calc"
"galaxy/util"
e "galaxy/error"
@@ -16,7 +17,7 @@ import (
func (c *Cache) ShipClassCreate(ri int, typeName string, drive float64, ammo int, weapons, shileds, cargo float64) error {
c.validateRaceIndex(ri)
if err := validateShipTypeValues(drive, ammo, weapons, shileds, cargo); err != nil {
if err := calc.ValidateShipTypeValues(drive, ammo, weapons, shileds, cargo); err != nil {
return err
}
n, ok := util.ValidateTypeName(typeName)
@@ -159,32 +160,3 @@ func (c *Cache) MustShipType(ri int, ID uuid.UUID) *game.ShipType {
}
panic(fmt.Sprintf("ship class not found: race_idx=%d id=%v", ri, ID))
}
func validateShipTypeValues(d float64, a int, w, s, c float64) error {
if !checkShipTypeValueDWSC(d) {
return e.NewDriveValueError(d)
}
if !checkShipTypeValueDWSC(w) {
return e.NewWeaponsValueError(w)
}
if !checkShipTypeValueDWSC(s) {
return e.NewShieldsValueError(s)
}
if !checkShipTypeValueDWSC(c) {
return e.NewCargoValueError(s)
}
if a < 0 {
return e.NewShipTypeArmamentValueError(a)
}
if (w == 0 && a > 0) || (a == 0 && w > 0) {
return e.NewShipTypeArmamentAndWeaponsValueError("A=%d W=%.0f", a, w)
}
if d == 0 && w == 0 && s == 0 && c == 0 && a == 0 {
return e.NewShipTypeShipTypeZeroValuesError()
}
return nil
}
func checkShipTypeValueDWSC(v float64) bool {
return v == 0 || v >= 1
}