refactor: float64 types for storage and report
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@@ -23,11 +23,11 @@ type BattleReportGroup struct {
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NumberLeft uint `json:"numLeft"`
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ClassName string `json:"className"`
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LoadType string `json:"loadType"`
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LoadQuantity float64 `json:"loadQuantity"`
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Drive float64 `json:"drive"`
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Weapons float64 `json:"wwapons"`
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Shields float64 `json:"shields"`
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Cargo float64 `json:"cargo"`
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LoadQuantity Float `json:"loadQuantity"`
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Drive Float `json:"drive"`
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Weapons Float `json:"wwapons"`
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Shields Float `json:"shields"`
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Cargo Float `json:"cargo"`
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}
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type BattleActionReport struct {
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