feat(game): race exit warnings in the turn report (#12)
Surface the inactivity-removal countdown the rules promise but the engine never reported. A race within five turns of being auto-removed for inactivity gets a personal warning in its own report; every race within three turns is listed publicly to all participants. - model: Report.PersonalExitWarning + RacesLeavingSoon ([]RaceExitNotice) - fbs: RaceExitNotice table + Report.personal_exit_warning / races_leaving_soon (regenerated Go + TS bindings) - transcoder: encode/decode both fields - engine: ReportExitWarnings fills the recipient's TTL (1..5) and lists other non-extinct races with TTL 1..3, excluding the recipient itself - ui: danger-styled personal banner + "races leaving soon" section (hidden when empty), wired into the report view, EN/RU i18n - docs: rules.txt report-section list, FUNCTIONAL.md 6.4 + RU mirror Voluntary quit and idle timeout share the TTL countdown and are not distinguished, per the agreed scope.
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@@ -129,6 +129,9 @@ func (c *Cache) ReportRace(ri int, rep *mr.Report, battles []*mr.BattleReport, b
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rep.Player[i].Relation = "-"
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}
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// race exit warnings
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c.ReportExitWarnings(ri, rep)
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// sciences
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c.ReportLocalScience(ri, rep)
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c.ReportOtherScience(ri, rep)
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@@ -177,6 +180,36 @@ func (c *Cache) ReportRace(ri int, rep *mr.Report, battles []*mr.BattleReport, b
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c.ReportUnidentifiedGroup(ri, rep)
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}
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// ReportExitWarnings fills the inactivity-removal warnings. A race's TTL at
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// report time equals the number of turns remaining before it is auto-removed
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// (it is wiped at the start of turn T+TTL). The recipient gets a personal
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// countdown once it is 5 turns out (rep.PersonalExitWarning); every other
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// non-extinct race within 3 turns of removal is listed publicly
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// (rep.RacesLeavingSoon). Voluntary quit and idle timeout share the TTL
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// countdown and are intentionally not distinguished here.
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func (c *Cache) ReportExitWarnings(ri int, rep *mr.Report) {
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c.validateRaceIndex(ri)
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rep.PersonalExitWarning = 0
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if ttl := c.g.Race[ri].TTL; ttl > 0 && ttl <= 5 {
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rep.PersonalExitWarning = ttl
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}
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rep.RacesLeavingSoon = rep.RacesLeavingSoon[:0]
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for i := range c.g.Race {
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r := &c.g.Race[i]
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if i == ri || r.Extinct {
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continue
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}
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if r.TTL > 0 && r.TTL <= 3 {
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rep.RacesLeavingSoon = append(rep.RacesLeavingSoon, mr.RaceExitNotice{
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Race: r.Name,
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TurnsLeft: r.TTL,
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})
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}
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}
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}
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func (c *Cache) ReportLocalScience(ri int, rep *mr.Report) {
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c.validateRaceIndex(ri)
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r := &c.g.Race[ri]
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