fix(ui): redirect app root to lobby/login; evict stale root service worker
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- The app root ("/", i.e. /game/) rendered a dev "workspace skeleton"
  stub, and the layout guard only redirected anonymous users off it, so
  an authenticated visitor stayed on the stub. Redirect "/" to /lobby
  (authenticated) and /login (anonymous), and replace the stub with a
  minimal loading placeholder. Drop the obsolete landing-stub unit test
  (root redirect is covered by the auth-flow e2e).
- Ship a tombstone /service-worker.js on the project site so any old
  root-scoped PWA worker (from when the game lived at the origin root)
  unregisters itself instead of serving a stale cached page at the
  site origin. The game now registers its worker only under /game/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
Ilia Denisov
2026-05-23 18:53:16 +02:00
parent a453b74b04
commit 9cb5097f54
4 changed files with 38 additions and 28 deletions
+10 -14
View File
@@ -1,22 +1,18 @@
<script lang="ts">
import { APP_VERSION } from "$lib/version";
// The app root renders no content of its own. The root layout's auth
// guard redirects "/" to /lobby (authenticated) or /login
// (anonymous); this placeholder only shows for the brief moment
// before that client-side redirect resolves.
import { i18n } from "$lib/i18n/index.svelte";
</script>
<main>
<h1>Galaxy</h1>
<p>Cross-platform UI client — workspace skeleton.</p>
<main class="status">
<p>{i18n.t("common.loading")}</p>
</main>
<footer data-testid="app-version">version {APP_VERSION}</footer>
<style>
main {
padding: 2rem;
font-family: system-ui, sans-serif;
}
footer {
padding: 1rem 2rem;
opacity: 0.6;
font-size: 0.875rem;
.status {
padding: var(--space-6);
font-family: var(--font-sans);
}
</style>