ui/phase-15: planet inspector production controls + order-draft collapse
Adds the second end-to-end command (`setProductionType`) with a collapse-by-`planetNumber` rule on the order draft, the segmented production-controls component on the planet inspector, the FBS encoder/decoder pair for `CommandPlanetProduce`, and the `localShipClass` projection on `GameReport`. Forecast number is deferred and tracked in the new `ui/docs/calc-bridge.md`.
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@@ -133,6 +133,7 @@ const ru: Record<keyof typeof en, string> = {
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"game.sidebar.order.status.rejected": "отклонена",
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"game.sidebar.order.label.placeholder": "{label}",
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"game.sidebar.order.label.planet_rename": "переименовать планету {planet} → {name}",
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"game.sidebar.order.label.planet_production": "сменить производство планеты {planet} → {target}",
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"game.bottom_tabs.map": "карта",
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"game.bottom_tabs.calc": "калк",
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"game.bottom_tabs.order": "приказ",
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@@ -168,6 +169,16 @@ const ru: Record<keyof typeof en, string> = {
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"game.inspector.planet.rename.invalid.consecutive_specials": "слишком много спецсимволов подряд",
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"game.inspector.planet.rename.invalid.whitespace": "имя не может содержать пробелы",
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"game.inspector.planet.rename.invalid.disallowed_character": "имя содержит недопустимые символы",
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"game.inspector.planet.production.title": "производство",
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"game.inspector.planet.production.option.industry": "промышленность",
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"game.inspector.planet.production.option.materials": "сырьё",
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"game.inspector.planet.production.option.research": "исследование",
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"game.inspector.planet.production.option.ship": "корабль",
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"game.inspector.planet.production.research.drive": "двигатель",
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"game.inspector.planet.production.research.weapons": "оружие",
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"game.inspector.planet.production.research.shields": "щиты",
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"game.inspector.planet.production.research.cargo": "трюм",
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"game.inspector.planet.production.ship.no_classes": "классы кораблей ещё не спроектированы",
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};
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export default ru;
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