@@ -0,0 +1,423 @@
|
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package controller_test
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||||
|
||||
import (
|
||||
"slices"
|
||||
"testing"
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||||
|
||||
"galaxy/util"
|
||||
|
||||
e "galaxy/error"
|
||||
|
||||
"github.com/google/uuid"
|
||||
"github.com/iliadenisov/galaxy/server/internal/controller"
|
||||
"github.com/iliadenisov/galaxy/server/internal/model/game"
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func TestPlanetRename(t *testing.T) {
|
||||
c, g := newCache()
|
||||
|
||||
assert.Equal(t, "Planet_0", c.MustPlanet(R0_Planet_0_num).Name)
|
||||
assert.NoError(t, g.PlanetRename(Race_0.Name, int(R0_Planet_0_num), "Home_World"))
|
||||
assert.Equal(t, "Home_World", c.MustPlanet(R0_Planet_0_num).Name)
|
||||
|
||||
assert.ErrorContains(t,
|
||||
g.PlanetRename(UnknownRace, int(R0_Planet_0_num), "Home_World"),
|
||||
e.GenericErrorText(e.ErrInputUnknownRace))
|
||||
assert.ErrorContains(t,
|
||||
g.PlanetRename(Race_Extinct.Name, int(R0_Planet_0_num), "Home_World"),
|
||||
e.GenericErrorText(e.ErrRaceExinct))
|
||||
assert.ErrorContains(t,
|
||||
g.PlanetRename(Race_0.Name, -1, "Home_World"),
|
||||
e.GenericErrorText(e.ErrInputPlanetNumber))
|
||||
assert.ErrorContains(t,
|
||||
g.PlanetRename(Race_0.Name, 500, "Home_World"),
|
||||
e.GenericErrorText(e.ErrInputEntityNotExists))
|
||||
assert.ErrorContains(t,
|
||||
g.PlanetRename(Race_0.Name, int(R1_Planet_1_num), "Home_World"),
|
||||
e.GenericErrorText(e.ErrInputEntityNotOwned))
|
||||
}
|
||||
|
||||
func TestPlanetProduce(t *testing.T) {
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||||
c, g := newCache()
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||||
|
||||
scienceName := "Drive_Shields"
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||||
assert.NoError(t, g.ScienceCreate(Race_0.Name, scienceName, 0.4, 0, 0.6, 0))
|
||||
assert.Len(t, c.RaceScience(Race_0_idx), 1)
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||||
scID := c.RaceScience(Race_0_idx)[0].ID
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||||
|
||||
assert.Equal(t, "-", c.PlanetProductionDisplayName(3))
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||||
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||||
pn := int(R0_Planet_0_num)
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||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "MAT", ""))
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||||
assert.Equal(t, game.ProductionMaterial, c.MustPlanet(R0_Planet_0_num).Production.Type)
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||||
assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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||||
assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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||||
assert.Equal(t, "Material", c.PlanetProductionDisplayName(R0_Planet_0_num))
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||||
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||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "CAP", ""))
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||||
assert.Equal(t, game.ProductionCapital, c.MustPlanet(R0_Planet_0_num).Production.Type)
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||||
assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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||||
assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.Equal(t, "Capital", c.PlanetProductionDisplayName(R0_Planet_0_num))
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||||
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||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "Weapons", "500"))
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||||
assert.Equal(t, game.ResearchWeapons, c.MustPlanet(R0_Planet_0_num).Production.Type)
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||||
assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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||||
assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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||||
assert.Equal(t, "Weapons", c.PlanetProductionDisplayName(R0_Planet_0_num))
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||||
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||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "cargo", ""))
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||||
assert.Equal(t, game.ResearchCargo, c.MustPlanet(R0_Planet_0_num).Production.Type)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.Equal(t, "Cargo", c.PlanetProductionDisplayName(R0_Planet_0_num))
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assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SHIELDS", scienceName))
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assert.Equal(t, game.ResearchShields, c.MustPlanet(R0_Planet_0_num).Production.Type)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.Equal(t, "Shields", c.PlanetProductionDisplayName(R0_Planet_0_num))
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assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "DrivE", ""))
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assert.Equal(t, game.ResearchDrive, c.MustPlanet(R0_Planet_0_num).Production.Type)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.Equal(t, "Drive", c.PlanetProductionDisplayName(R0_Planet_0_num))
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assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "Science", scienceName))
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assert.Equal(t, game.ResearchScience, c.MustPlanet(R0_Planet_0_num).Production.Type)
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assert.Nil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.NotNil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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assert.Equal(t, scID, *c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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assert.Equal(t, scienceName, c.PlanetProductionDisplayName(R0_Planet_0_num))
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assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SHIP", Race_0_Gunship))
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assert.Equal(t, game.ProductionShip, c.MustPlanet(R0_Planet_0_num).Production.Type)
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assert.NotNil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.NotNil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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st := c.MustShipClass(Race_0_idx, Race_0_Gunship)
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assert.Equal(t, st.ID, *c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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assert.Equal(t, st.Name, c.PlanetProductionDisplayName(R0_Planet_0_num))
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pn = int(R0_Planet_2_num)
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assert.ErrorContains(t,
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g.PlanetProduce(UnknownRace, pn, "DRIVE", ""),
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e.GenericErrorText(e.ErrInputUnknownRace))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_Extinct.Name, pn, "DRIVE", ""),
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e.GenericErrorText(e.ErrRaceExinct))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, pn, "Hyperdrive", ""),
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e.GenericErrorText(e.ErrInputProductionInvalid))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, -1, "DRIVE", ""),
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e.GenericErrorText(e.ErrInputPlanetNumber))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, 500, "DRIVE", ""),
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e.GenericErrorText(e.ErrInputEntityNotExists))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, int(R1_Planet_1_num), "DRIVE", ""),
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e.GenericErrorText(e.ErrInputEntityNotOwned))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, pn, "Science", ""),
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e.GenericErrorText(e.ErrInputEntityTypeNameInvalid))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, pn, "SHIP", ""),
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e.GenericErrorText(e.ErrInputEntityTypeNameInvalid))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, pn, "Science", "Winning"),
|
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e.GenericErrorText(e.ErrInputEntityNotExists))
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assert.ErrorContains(t,
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g.PlanetProduce(Race_0.Name, pn, "SHIP", "Drone"),
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e.GenericErrorText(e.ErrInputEntityNotExists))
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}
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func TestPlanetProductionCapacity(t *testing.T) {
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c, _ := newCache()
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assert.NoError(t, c.CreateShips(Race_0_idx, ShipType_Cruiser, R0_Planet_0_num, 1))
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assert.Equal(t, 100., c.PlanetProductionCapacity(R0_Planet_0_num))
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c.UpgradeShipGroup(0, game.TechDrive, 1.6)
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assert.Equal(t, 53.125, c.PlanetProductionCapacity(R0_Planet_0_num))
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}
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func TestProduceShips(t *testing.T) {
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c, g := newCache()
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pn := int(R0_Planet_0_num)
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assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SHIP", Race_0_Gunship))
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assert.Equal(t, game.ProductionShip, c.MustPlanet(R0_Planet_0_num).Production.Type)
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assert.NotNil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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assert.NotNil(t, c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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st := c.MustShipClass(Race_0_idx, Race_0_Gunship)
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assert.Equal(t, st.ID, *c.MustPlanet(R0_Planet_0_num).Production.SubjectID)
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c.MustPlanet(R0_Planet_0_num).Size = 1000.
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c.MustPlanet(R0_Planet_0_num).Population = 1000.
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c.MustPlanet(R0_Planet_0_num).Industry = 1000.
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c.MustPlanet(R0_Planet_0_num).Resources = 10.
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shipMass := st.EmptyMass()
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c.TurnPlanetProductions()
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assert.Len(t, slices.Collect(c.RaceShipGroups(Race_0_idx)), 0)
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assert.NotNil(t, c.MustPlanet(R0_Planet_0_num).Production.Progress)
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progress := *c.MustPlanet(R0_Planet_0_num).Production.Progress
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assert.InDelta(t, 0.45, progress.F(), 0.001)
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assert.NoError(t, c.ShipClassCreate(Race_0_idx, "Drone", 1, 0, 0, 0, 0))
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assert.NoError(t, c.CreateShips(Race_0_idx, "Drone", uint(pn), 7))
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assert.Len(t, slices.Collect(c.RaceShipGroups(Race_0_idx)), 1)
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assert.Equal(t, uint(7), c.ShipGroup(0).Number)
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assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SHIP", "Drone"))
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assert.InDelta(t, shipMass*progress.F(), c.MustPlanet(R0_Planet_0_num).Material.F(), 0.00001) // 99.(0099) material build
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c.MustPlanet(R0_Planet_0_num).Material = 0
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c.MustPlanet(R0_Planet_0_num).Colonists = 0
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c.TurnPlanetProductions()
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assert.Len(t, slices.Collect(c.RaceShipGroups(Race_0_idx)), 1)
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assert.Equal(t, uint(106), c.ShipGroup(0).Number)
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progress = *c.MustPlanet(R0_Planet_0_num).Production.Progress
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assert.InDelta(t, 0.0099, progress.F(), 0.00001) // 1.(0099) drones with no CAP on planet
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//
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// groups is upgrade state
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//
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assert.NoError(t, g.PlanetProduce(Race_0.Name, int(R0_Planet_0_num), "MAT", ""))
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assert.NoError(t, g.PlanetProduce(Race_0.Name, int(R0_Planet_2_num), "CAP", ""))
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assert.NoError(t, c.CreateShips(Race_0_idx, "Drone", R0_Planet_2_num, 5))
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c.MustPlanet(R0_Planet_2_num).Resources = 5
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c.MustPlanet(R0_Planet_2_num).Population = 100
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c.MustPlanet(R0_Planet_2_num).Industry = 100
|
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c.RaceTechLevel(Race_0_idx, game.TechDrive, 1.5)
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assert.NoError(t, g.ShipGroupUpgrade(Race_0.Name, c.ShipGroup(1).ID, "Drive", 0))
|
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assert.NoError(t, g.ShipGroupUpgrade(Race_0.Name, c.ShipGroup(0).ID, "Drive", 0))
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assert.Equal(t, game.StateUpgrade, c.ShipGroup(0).State())
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||||
assert.Equal(t, game.StateUpgrade, c.ShipGroup(1).State())
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c.MustPlanet(R0_Planet_2_num).Free() // wipe planet as battle result
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c.TurnPlanetProductions()
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||||
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||||
assert.Equal(t, game.StateInOrbit, c.ShipGroup(1).State())
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||||
assert.Equal(t, 1.1, c.ShipGroup(1).TechLevel(game.TechDrive).F())
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||||
|
||||
assert.Equal(t, game.StateInOrbit, c.ShipGroup(0).State())
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||||
assert.Equal(t, 1.5, c.ShipGroup(0).TechLevel(game.TechDrive).F())
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||||
|
||||
assert.Equal(t, 4346.676567656759, c.MustPlanet(R0_Planet_0_num).Material.F())
|
||||
}
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||||
|
||||
func TestProduceShip(t *testing.T) {
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||||
Drone := game.ShipType{
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||||
Name: "Drone",
|
||||
Drive: 1,
|
||||
Armament: 0,
|
||||
Weapons: 0,
|
||||
Shields: 0,
|
||||
Cargo: 0,
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||||
}
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||||
BattleShip := game.ShipType{
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||||
Name: "BattleShip",
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||||
Drive: 25,
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||||
Armament: 1,
|
||||
Weapons: 30,
|
||||
Shields: 35,
|
||||
Cargo: 0,
|
||||
}
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TestShipCargo1 := game.ShipType{
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||||
Name: "Cargo1",
|
||||
Drive: 30.18,
|
||||
Armament: 0,
|
||||
Weapons: 0.,
|
||||
Shields: 0.,
|
||||
Cargo: 19.,
|
||||
}
|
||||
TestShipDROCOLZ := game.ShipType{
|
||||
Name: "DROCOLZ",
|
||||
Drive: 11.32,
|
||||
Armament: 0,
|
||||
Weapons: 0,
|
||||
Shields: 0,
|
||||
Cargo: 1,
|
||||
}
|
||||
TestShipElephant := game.ShipType{
|
||||
Name: "ElEphant",
|
||||
Drive: 80,
|
||||
Armament: 30,
|
||||
Weapons: 50,
|
||||
Shields: 100,
|
||||
Cargo: 0,
|
||||
}
|
||||
|
||||
id := uuid.New()
|
||||
var r uint
|
||||
hw := controller.NewPlanet(0, "Planet_0", &id, 1, 1, 1000, 1000, 1000, 10, game.ProductionShip.AsType(uuid.Nil))
|
||||
|
||||
//
|
||||
// documented data
|
||||
//
|
||||
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), Drone.EmptyMass())
|
||||
assert.Equal(t, uint(99), r)
|
||||
assert.InDelta(t, 0.0099, (*hw.Production.Progress).F(), 0.000001)
|
||||
assert.Equal(t, 0.009900990099, (*hw.Production.Progress).F()) // 0.0099 % = 99.0099 mass production per turn
|
||||
|
||||
(&hw).Production = game.ProductionShip.AsType(uuid.Nil)
|
||||
(&hw).Material = 100. // no material deficit
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), Drone.EmptyMass())
|
||||
assert.Equal(t, uint(100), r)
|
||||
assert.Equal(t, 0., (*hw.Production.Progress).F())
|
||||
assert.Equal(t, 0., hw.Material.F())
|
||||
|
||||
(&hw).Production = game.ProductionShip.AsType(uuid.Nil)
|
||||
(&hw).Material = 0.
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), BattleShip.EmptyMass())
|
||||
assert.Equal(t, uint(1), r)
|
||||
assert.InDelta(t, 0.1, (*hw.Production.Progress).F(), 0.001)
|
||||
|
||||
(&hw).Production = game.ProductionShip.AsType(uuid.Nil)
|
||||
(&hw).Material = 900. // no material deficit
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), BattleShip.EmptyMass())
|
||||
assert.Equal(t, uint(1), r)
|
||||
assert.Equal(t, util.Fixed12(1./9.), (*hw.Production.Progress).F())
|
||||
|
||||
//
|
||||
// real report data
|
||||
//
|
||||
|
||||
dw1 := controller.NewPlanet(0, "DW2", &id, 1, 1, 500, 500, 500, 10, game.ProductionShip.AsType(uuid.Nil))
|
||||
dw2 := controller.NewPlanet(0, "DW1", &id, 1, 1, 500, 500, 500, 10, game.ProductionShip.AsType(uuid.Nil))
|
||||
|
||||
(&dw1).Material = 0.0
|
||||
r = controller.ProduceShip(&dw1, dw1.ProductionCapacity(), TestShipDROCOLZ.EmptyMass())
|
||||
assert.Equal(t, uint(4), r)
|
||||
assert.Equal(t, 2.272, (*dw1.Production.ProdUsed).F())
|
||||
|
||||
(&dw2).Material = 0.0
|
||||
r = controller.ProduceShip(&dw2, dw2.ProductionCapacity(), TestShipCargo1.EmptyMass())
|
||||
assert.Equal(t, uint(1), r)
|
||||
assert.Equal(t, 3.282, (*dw2.Production.ProdUsed).F())
|
||||
|
||||
// production stopped and extra MAT released
|
||||
(&dw2).ReleaseMaterial(TestShipCargo1.EmptyMass())
|
||||
assert.Equal(t, 0.32495049505, (&dw2).Material.F()) // from report: 0.32
|
||||
|
||||
// building new ship with extra MAT
|
||||
r = controller.ProduceShip(&dw2, dw2.ProductionCapacity(), TestShipDROCOLZ.EmptyMass())
|
||||
assert.Equal(t, uint(4), r)
|
||||
assert.Equal(t, 2.304495049505, (*dw2.Production.ProdUsed).F()) // from report: 2.3
|
||||
|
||||
//
|
||||
// insufficient production capacity to produce single ship at one turn
|
||||
//
|
||||
|
||||
assert.Greater(t, TestShipElephant.EmptyMass(), 100.)
|
||||
|
||||
// one turn
|
||||
(&hw).Production = game.ProductionShip.AsType(uuid.Nil)
|
||||
(&hw).Material = 0.
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), TestShipElephant.EmptyMass())
|
||||
assert.Equal(t, uint(0), r)
|
||||
assert.Equal(t, 0., (&hw).Material.F())
|
||||
assert.InDelta(t, 0.1, (*hw.Production.Progress).F(), 0.01)
|
||||
(&hw).ReleaseMaterial(TestShipElephant.EmptyMass())
|
||||
assert.Equal(t, 99.009900990099, (&hw).Material.F())
|
||||
|
||||
// two turns
|
||||
(&hw).Production = game.ProductionShip.AsType(uuid.Nil)
|
||||
(&hw).Material = 0.
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), TestShipElephant.EmptyMass())
|
||||
assert.Equal(t, uint(0), r)
|
||||
assert.Equal(t, 0., (&hw).Material.F())
|
||||
assert.InDelta(t, 0.1, (*hw.Production.Progress).F(), 0.01)
|
||||
r = controller.ProduceShip(&hw, hw.ProductionCapacity(), TestShipElephant.EmptyMass())
|
||||
assert.Equal(t, uint(0), r)
|
||||
assert.Equal(t, 0., (&hw).Material.F())
|
||||
assert.InDelta(t, 0.2, (*hw.Production.Progress).F(), 0.01)
|
||||
|
||||
(&hw).ReleaseMaterial(TestShipElephant.EmptyMass())
|
||||
assert.Equal(t, 198.019801980198, (&hw).Material.F())
|
||||
}
|
||||
|
||||
func TestListProducingPlanets(t *testing.T) {
|
||||
c, g := newCache()
|
||||
|
||||
c.MustPlanet(0).Production = game.ProductionNone.AsType(uuid.Nil)
|
||||
c.MustPlanet(1).Production = game.ProductionNone.AsType(uuid.Nil)
|
||||
c.MustPlanet(2).Production = game.ProductionNone.AsType(uuid.Nil)
|
||||
|
||||
planets := slices.Collect(c.ListProducingPlanets())
|
||||
assert.Len(t, planets, 0)
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, int(R0_Planet_0_num), "CAP", ""))
|
||||
planets = slices.Collect(c.ListProducingPlanets())
|
||||
assert.Len(t, planets, 1)
|
||||
assert.Equal(t, R0_Planet_0_num, c.MustPlanet(planets[0]).Number)
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, int(R0_Planet_2_num), "SHIP", Race_0_Gunship))
|
||||
planets = slices.Collect(c.ListProducingPlanets())
|
||||
assert.Len(t, planets, 2)
|
||||
assert.Equal(t, R0_Planet_2_num, c.MustPlanet(planets[0]).Number)
|
||||
assert.Equal(t, R0_Planet_0_num, c.MustPlanet(planets[1]).Number)
|
||||
}
|
||||
|
||||
func TestTurnPlanetProductions(t *testing.T) {
|
||||
c, g := newCache()
|
||||
assert.NoError(t, c.ShipClassCreate(Race_0_idx, "Drone", 1, 0, 0, 0, 0))
|
||||
assert.NoError(t, g.ScienceCreate(Race_0.Name, "Equality", 0.25, 0.25, 0.25, 0.25))
|
||||
c.MustPlanet(R0_Planet_0_num).Resources = 10.
|
||||
c.MustPlanet(R0_Planet_0_num).Size = 1000.
|
||||
c.MustPlanet(R0_Planet_0_num).Population = 1000.
|
||||
c.MustPlanet(R0_Planet_0_num).Industry = 1000.
|
||||
|
||||
pn := int(R0_Planet_0_num)
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "CAP", ""))
|
||||
assert.Equal(t, 0.0, c.MustPlanet(R0_Planet_0_num).Capital.F())
|
||||
assert.Equal(t, 0.0, c.MustPlanet(R0_Planet_0_num).Colonists.F())
|
||||
c.TurnPlanetProductions()
|
||||
assert.InDelta(t, 196., c.MustPlanet(R0_Planet_0_num).Capital.F(), 0.1)
|
||||
assert.Equal(t, 10.0, c.MustPlanet(R0_Planet_0_num).Colonists.F())
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "MAT", ""))
|
||||
assert.Equal(t, 0.0, c.MustPlanet(R0_Planet_0_num).Material.F())
|
||||
c.TurnPlanetProductions()
|
||||
assert.Equal(t, 10000., c.MustPlanet(R0_Planet_0_num).Material.F())
|
||||
assert.InDelta(t, 20.0, c.MustPlanet(R0_Planet_0_num).Colonists.F(), 0.000001)
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "DRIVE", ""))
|
||||
assert.Equal(t, 1.1, c.Race(Race_0_idx).TechLevel(game.TechDrive))
|
||||
c.TurnPlanetProductions()
|
||||
assert.Equal(t, 1.3, c.Race(Race_0_idx).TechLevel(game.TechDrive))
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "WEAPONS", ""))
|
||||
assert.Equal(t, 1.2, c.Race(Race_0_idx).TechLevel(game.TechWeapons))
|
||||
c.TurnPlanetProductions()
|
||||
assert.Equal(t, 1.4, c.Race(Race_0_idx).TechLevel(game.TechWeapons))
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SHIELDS", ""))
|
||||
assert.Equal(t, 1.3, c.Race(Race_0_idx).TechLevel(game.TechShields))
|
||||
c.TurnPlanetProductions()
|
||||
assert.Equal(t, 1.5, c.Race(Race_0_idx).TechLevel(game.TechShields))
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "CARGO", ""))
|
||||
assert.Equal(t, 1.4, c.Race(Race_0_idx).TechLevel(game.TechCargo))
|
||||
c.TurnPlanetProductions()
|
||||
assert.Equal(t, 1.6, c.Race(Race_0_idx).TechLevel(game.TechCargo))
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SCIENCE", "Equality"))
|
||||
c.TurnPlanetProductions()
|
||||
assert.Equal(t, 1.35, c.Race(Race_0_idx).TechLevel(game.TechDrive))
|
||||
assert.Equal(t, 1.45, c.Race(Race_0_idx).TechLevel(game.TechWeapons))
|
||||
assert.Equal(t, 1.55, c.Race(Race_0_idx).TechLevel(game.TechShields))
|
||||
assert.Equal(t, 1.65, c.Race(Race_0_idx).TechLevel(game.TechCargo))
|
||||
|
||||
assert.NoError(t, g.PlanetProduce(Race_0.Name, pn, "SHIP", "Drone"))
|
||||
assert.Len(t, slices.Collect(c.RaceShipGroups(Race_0_idx)), 0)
|
||||
c.TurnPlanetProductions()
|
||||
assert.Len(t, slices.Collect(c.RaceShipGroups(Race_0_idx)), 1)
|
||||
assert.Equal(t, uint(100), c.ShipGroup(0).Number)
|
||||
}
|
||||
Reference in New Issue
Block a user