support multi-module (#4)

* add multimodule
* re-package modules
This commit is contained in:
Ilia Denisov
2026-02-22 08:57:19 +02:00
committed by GitHub
parent 9e36d7151e
commit 8f982278d2
132 changed files with 317 additions and 191 deletions
+190
View File
@@ -0,0 +1,190 @@
package controller_test
import (
"math"
"slices"
"testing"
e "galaxy/error"
"github.com/google/uuid"
"github.com/iliadenisov/galaxy/server/internal/model/game"
"github.com/stretchr/testify/assert"
)
func TestShipGroupJoinFleet(t *testing.T) {
c, g := newCache()
groupIndex := uuid.Nil
fleetOne := "R0_Fleet_one"
fleetTwo := "R0_Fleet_two"
assert.ErrorContains(t,
g.ShipGroupJoinFleet(Race_0.Name, BadEntityName, groupIndex),
e.GenericErrorText(e.ErrInputEntityTypeNameInvalid))
assert.ErrorContains(t,
g.ShipGroupJoinFleet(Race_0.Name, "Unnamed", groupIndex),
e.GenericErrorText(e.ErrInputEntityNotExists))
// creating ShipGroup
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 5))
groupIndex = c.ShipGroup(0).ID
assert.ErrorContains(t,
g.ShipGroupJoinFleet(UnknownRace, fleetOne, groupIndex),
e.GenericErrorText(e.ErrInputUnknownRace))
assert.ErrorContains(t,
g.ShipGroupJoinFleet(Race_Extinct.Name, fleetOne, groupIndex),
e.GenericErrorText(e.ErrRaceExinct))
// ensure race has no Fleets
assert.Len(t, slices.Collect(c.ListFleets(Race_0_idx)), 0)
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleetOne, groupIndex))
fleets := slices.Collect(c.ListFleets(Race_0_idx))
groups := slices.Collect(c.RaceShipGroups(Race_0_idx))
assert.Len(t, groups, 1)
gi := 0
assert.Len(t, fleets, 1)
assert.Equal(t, fleets[0].Name, fleetOne)
fleetState := c.FleetState(fleets[0].ID)
assert.Equal(t, game.StateInOrbit, fleetState.State)
assert.NotNil(t, groups[gi].FleetID)
assert.Equal(t, fleets[0].ID, *groups[gi].FleetID)
// create another ShipGroup
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 3))
groupIndex = c.ShipGroup(1).ID
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleetTwo, groupIndex))
fleets = slices.Collect(c.ListFleets(Race_0_idx))
groups = slices.Collect(c.RaceShipGroups(Race_0_idx))
assert.Len(t, groups, 2)
assert.Len(t, fleets, 2)
assert.Equal(t, fleets[1].Name, fleetTwo)
fleetState = c.FleetState(fleets[1].ID)
assert.Equal(t, game.StateInOrbit, fleetState.State)
gi = 1
assert.Len(t, groups, 2)
assert.NotNil(t, groups[gi].FleetID)
assert.Equal(t, fleets[1].ID, *groups[gi].FleetID)
assert.Equal(t, uint(3), groups[gi].Number)
groupIndex = groups[gi].ID
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleetOne, groupIndex))
fleets = slices.Collect(c.ListFleets(Race_0_idx))
assert.Len(t, fleets, 1)
groups = slices.Collect(c.RaceShipGroups(Race_0_idx))
assert.NotNil(t, groups[gi].FleetID)
assert.Equal(t, fleets[0].ID, *groups[gi].FleetID)
fleetState = c.FleetState(fleets[0].ID)
assert.Equal(t, game.StateInOrbit, fleetState.State)
// group not In_Orbit
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 7))
gi = 2
c.ShipGroup(gi).StateInSpace = &InSpace
assert.ErrorContains(t,
g.ShipGroupJoinFleet(Race_0.Name, fleetOne, c.ShipGroup(gi).ID),
e.GenericErrorText(e.ErrShipsBusy))
c.ShipGroup(gi).StateInSpace = nil
// existing fleet not on the same planet or in_orbit
c.ShipGroup(0).StateInSpace = &InSpace
c.ShipGroup(1).StateInSpace = c.ShipGroup(0).StateInSpace
assert.ErrorContains(t,
g.ShipGroupJoinFleet(Race_0.Name, fleetOne, c.ShipGroup(gi).ID),
e.GenericErrorText(e.ErrShipsNotOnSamePlanet))
}
func TestFleetMerge(t *testing.T) {
c, g := newCache()
// creating ShipGroup #1 at Planet_0
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 1)) // group #1
// creating ShipGroup #2 at Planet_2
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_2_num, 2)) // group #2
// creating ShipGroup #3 at Planet_0
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 3)) // group #3
// ensure race has no Fleets
assert.Len(t, slices.Collect(c.ListFleets(Race_0_idx)), 0)
fleetOnPlanet2 := "R0_Fleet_On_Planet_2"
fleetSourceOne := "R0_Fleet_one"
fleetTargetTwo := "R0_Fleet_two"
assert.ErrorContains(t,
g.FleetMerge(Race_0.Name, fleetSourceOne, fleetTargetTwo),
e.GenericErrorText(e.ErrInputEntityNotExists))
assert.ErrorContains(t,
g.FleetMerge(UnknownRace, fleetSourceOne, fleetTargetTwo),
e.GenericErrorText(e.ErrInputUnknownRace))
assert.ErrorContains(t,
g.FleetMerge(Race_Extinct.Name, fleetSourceOne, fleetTargetTwo),
e.GenericErrorText(e.ErrRaceExinct))
assert.ErrorContains(t,
g.ShipGroupJoinFleet(UnknownRace, fleetSourceOne, c.ShipGroup(0).ID),
e.GenericErrorText(e.ErrInputUnknownRace))
assert.ErrorContains(t,
g.ShipGroupJoinFleet(Race_Extinct.Name, fleetSourceOne, c.ShipGroup(0).ID),
e.GenericErrorText(e.ErrRaceExinct))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleetSourceOne, c.ShipGroup(0).ID))
assert.ErrorContains(t,
g.FleetMerge(Race_0.Name, fleetSourceOne, fleetTargetTwo),
e.GenericErrorText(e.ErrInputEntityNotExists))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleetTargetTwo, c.ShipGroup(2).ID))
assert.NoError(t, g.FleetMerge(Race_0.Name, fleetSourceOne, fleetTargetTwo))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleetOnPlanet2, c.ShipGroup(1).ID))
assert.ErrorContains(t,
g.FleetMerge(Race_0.Name, fleetOnPlanet2, fleetTargetTwo),
e.GenericErrorText(e.ErrShipsNotOnSamePlanet))
}
func TestFleetSpeedAndMass(t *testing.T) {
c, g := newCache()
c.MustPlanet(R0_Planet_0_num).Material = 100.
c.MustPlanet(R0_Planet_0_num).Capital = 100.
fleet := "Fleet"
var speed, mass float64
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Gunship, R0_Planet_0_num, 3)) // 1
s := c.ShipGroup(0).Speed(c.MustShipClass(Race_0_idx, Race_0_Gunship))
m := c.ShipGroup(0).FullMass(c.MustShipClass(Race_0_idx, Race_0_Gunship))
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 5)) // 2
assert.NoError(t, g.ShipGroupLoad(Race_0.Name, c.ShipGroup(1).ID, "MAT", 10.))
assert.NoError(t, c.CreateShips(Race_0_idx, Race_0_Freighter, R0_Planet_0_num, 7)) // 3
assert.NoError(t, g.ShipGroupLoad(Race_0.Name, c.ShipGroup(2).ID, "CAP", 10.))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleet, c.ShipGroup(0).ID))
fleetIndex := 0
speed, mass = c.FleetSpeedAndMass(fleetIndex)
assert.Equal(t, s, speed)
assert.Equal(t, m, mass)
s = math.Min(s, c.ShipGroup(1).Speed(c.MustShipClass(Race_0_idx, Race_0_Freighter)))
m += c.ShipGroup(1).FullMass(c.MustShipClass(Race_0_idx, Race_0_Freighter))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleet, c.ShipGroup(1).ID))
speed, mass = c.FleetSpeedAndMass(fleetIndex)
assert.Equal(t, s, speed)
assert.Equal(t, m, mass)
s = math.Min(s, c.ShipGroup(2).Speed(c.MustShipClass(Race_0_idx, Race_0_Freighter)))
m += c.ShipGroup(2).FullMass(c.MustShipClass(Race_0_idx, Race_0_Freighter))
assert.NoError(t, g.ShipGroupJoinFleet(Race_0.Name, fleet, c.ShipGroup(2).ID))
speed, mass = c.FleetSpeedAndMass(fleetIndex)
assert.Equal(t, s, speed)
assert.Equal(t, m, mass)
}