feat(ui): error & state UX — error surface, view states, map selection, sheet gestures (F4)
- lib/error/: classify any caught error into a stable ErrorKind from the transport signal (HTTP status / Connect Code / fetch TypeError / navigator.onLine); map to translated error.* messages via reportError (sticky Retry toast for retryable kinds) or errorMessageKey (inline). Mail compose now surfaces the translated 403/error inline. - lib/ui/view-state.svelte: shared loading/empty/error placeholder with the right live-region role + optional action; entity tables (races/sciences/ship-classes) migrated, rest adopt incrementally. - map/selection-ring.ts: accent ring around the selected planet, fed into the map buildExtras alongside the reach circles. - lib/ui/sheet-dismiss.ts: tap-outside + drag-handle swipe-down dismissal for the planet/ship-group bottom-sheets (hand-rolled pointer events). Tests: error, view-state, selection-ring, sheet-dismiss (761 total). Docs: ui/docs/error-state-ux.md (+ index); F4 marked done. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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/**
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* Error classification.
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*
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* Server `result_code`s are downstream-opaque (only `"ok"` is a stable
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* contract — see `docs/ARCHITECTURE.md`), so the client cannot key UX off
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* them. Instead every caught error is collapsed into a small, stable set
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* of client-side kinds, derived from the transport-level signal that IS
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* reliable: HTTP status (`AuthError`), the Connect `Code`, a fetch
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* `TypeError`, or the live `navigator.onLine` flag.
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*/
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import { ConnectError, Code } from "@connectrpc/connect";
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import { AuthError } from "../../api/auth";
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/** A stable, user-facing classification of any caught error. */
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export type ErrorKind =
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| "offline"
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| "network"
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| "auth"
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| "forbidden"
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| "conflict"
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| "notFound"
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| "rateLimit"
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| "server"
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| "unknown";
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function fromHttpStatus(status: number): ErrorKind {
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if (status === 401) return "auth";
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if (status === 403) return "forbidden";
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if (status === 404) return "notFound";
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if (status === 409) return "conflict";
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if (status === 429) return "rateLimit";
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if (status >= 500) return "server";
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return "unknown";
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}
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function fromConnectCode(code: Code): ErrorKind {
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switch (code) {
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case Code.Unauthenticated:
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return "auth";
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case Code.PermissionDenied:
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return "forbidden";
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case Code.NotFound:
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return "notFound";
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case Code.AlreadyExists:
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case Code.Aborted:
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case Code.FailedPrecondition:
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return "conflict";
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case Code.ResourceExhausted:
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return "rateLimit";
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case Code.Unavailable:
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return "network";
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case Code.Internal:
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case Code.DataLoss:
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case Code.Unknown:
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return "server";
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default:
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return "unknown";
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}
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}
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function hasNumericStatus(err: unknown): err is { status: number } {
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return (
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typeof err === "object" &&
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err !== null &&
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typeof (err as { status?: unknown }).status === "number"
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);
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}
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/** Collapse any caught value into a stable {@link ErrorKind}. */
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export function classifyError(err: unknown): ErrorKind {
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if (typeof navigator !== "undefined" && navigator.onLine === false) {
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return "offline";
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}
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if (err instanceof AuthError) return fromHttpStatus(err.status);
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if (err instanceof ConnectError) return fromConnectCode(err.code);
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if (err instanceof TypeError && /fetch|network|load failed/i.test(err.message)) {
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return "network";
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}
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if (hasNumericStatus(err)) return fromHttpStatus(err.status);
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return "unknown";
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}
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const RETRYABLE: ReadonlySet<ErrorKind> = new Set<ErrorKind>([
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"offline",
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"network",
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"server",
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]);
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/** Whether retrying the same operation could plausibly succeed. */
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export function isRetryable(kind: ErrorKind): boolean {
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return RETRYABLE.has(kind);
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}
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