cmd: rename planet

This commit is contained in:
Ilia Denisov
2025-10-01 22:42:23 +03:00
parent 2295840efe
commit 8a7e2f57c7
12 changed files with 156 additions and 20 deletions
+9 -3
View File
@@ -20,7 +20,9 @@ const (
ErrInputUnknownOpponentRace
ErrInputEntityTypeNameInvalid
ErrInputEntityTypeNameDuplicate
ErrInputEntityTypeNameNotExists
ErrInputEntityNotExists
ErrInputEntityNotOwned
ErrInputPlanetNumber
ErrInputDriveValue
ErrInputWeaponsValue
ErrInputShieldsValue
@@ -47,8 +49,12 @@ func GenericErrorText(code int) string {
return "Name has invalid length or symbols"
case ErrInputEntityTypeNameDuplicate:
return "Name already exists"
case ErrInputEntityTypeNameNotExists:
return "Name not exists"
case ErrInputEntityNotExists:
return "Entity does not exists"
case ErrInputEntityNotOwned:
return "Entity is not owned"
case ErrInputPlanetNumber:
return "Invalid Planet number"
case ErrInputDriveValue:
return "Invalid Drive value"
case ErrInputWeaponsValue:
+10 -2
View File
@@ -16,8 +16,16 @@ func NewEntityTypeNameDuplicateError(arg ...any) error {
return newGenericError(ErrInputEntityTypeNameDuplicate, arg...)
}
func NewEntityTypeNameNotExistsError(arg ...any) error {
return newGenericError(ErrInputEntityTypeNameNotExists, arg...)
func NewEntityNotExistsError(arg ...any) error {
return newGenericError(ErrInputEntityNotExists, arg...)
}
func NewEntityNotOwnedError(arg ...any) error {
return newGenericError(ErrInputEntityNotOwned, arg...)
}
func NewPlanetNumberError(arg ...any) error {
return newGenericError(ErrInputPlanetNumber, arg...)
}
func NewDriveValueError(arg ...any) error {
+19
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@@ -0,0 +1,19 @@
package game
import "github.com/iliadenisov/galaxy/pkg/model/game"
func RenamePlanet(configure func(*Param), race string, number int, name string) (err error) {
control(configure, func(c *ctrl) {
c.execute(func(r Repo, g game.Game) {
err = renamePlanet(r, g, race, number, name)
})
})
return
}
func renamePlanet(r Repo, g game.Game, race string, number int, name string) error {
if err := g.RenamePlanet(race, number, name); err != nil {
return err
}
return r.SaveState(g)
}
+57
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@@ -0,0 +1,57 @@
package game_test
import (
"slices"
"testing"
e "github.com/iliadenisov/galaxy/pkg/error"
"github.com/google/uuid"
"github.com/iliadenisov/galaxy/pkg/game"
mg "github.com/iliadenisov/galaxy/pkg/model/game"
"github.com/stretchr/testify/assert"
)
func TestRenamePlanet(t *testing.T) {
g(t, func(p func(*game.Param), g func() mg.Game) {
cg := g()
var number int
var owner uuid.UUID
for pl := range cg.Map.Planet {
if cg.Map.Planet[pl].Owner != uuid.Nil {
number = int(cg.Map.Planet[pl].Number)
owner = cg.Map.Planet[pl].Owner
break
}
}
var race string
for r := range cg.Race {
if cg.Race[r].ID == owner {
race = cg.Race[r].Name
break
}
}
newName := "Some-New-Name"
err := game.RenamePlanet(p, race, number, newName)
assert.NoError(t, err)
cg = g()
pi := slices.IndexFunc(cg.Map.Planet, func(pl mg.Planet) bool { return pl.Owner == owner && pl.Number == uint(number) })
assert.GreaterOrEqual(t, pi, 0)
assert.Equal(t, "Some-New-Name", cg.Map.Planet[pi].Name)
ri := slices.IndexFunc(cg.Race, func(r mg.Race) bool { return r.Name != race })
assert.GreaterOrEqual(t, ri, 0)
otherRace := cg.Race[ri].Name
err = game.RenamePlanet(p, unknownRaceName, number, newName) // TODO: test actual rip race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
err = game.RenamePlanet(p, race, number, "")
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityTypeNameInvalid))
err = game.RenamePlanet(p, race, -1, newName)
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputPlanetNumber))
err = game.RenamePlanet(p, race, 100500, newName)
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityNotExists))
err = game.RenamePlanet(p, otherRace, number, newName)
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityNotOwned))
})
}
+5 -1
View File
@@ -15,7 +15,9 @@ func TestCreateScience(t *testing.T) {
typeName := "First Step"
g(t, func(p func(*game.Param), g func() mg.Game) {
err := game.DeleteScience(p, race, typeName)
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityTypeNameNotExists))
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityNotExists))
err = game.CreateScience(p, unknownRaceName, " "+typeName+" ", 1, 0, 0, 0) // TODO: test on dead race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
err = game.CreateScience(p, race, " "+typeName+" ", 1, 0, 0, 0)
assert.NoError(t, err)
sc, err := g().Sciences(race)
@@ -27,6 +29,8 @@ func TestCreateScience(t *testing.T) {
assert.Equal(t, sc[0].Shields, 0.)
assert.Equal(t, sc[0].Cargo, 0.)
// TODO: test with existing ship group
err = game.DeleteScience(p, unknownRaceName, typeName) // TODO: test with actial rip race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
err = game.DeleteScience(p, race, typeName)
assert.NoError(t, err)
sc, err = g().Sciences(race)
+5 -1
View File
@@ -15,7 +15,9 @@ func TestCreateShipType(t *testing.T) {
typeName := "Drone"
g(t, func(p func(*game.Param), g func() mg.Game) {
err := game.DeleteShipType(p, race, typeName)
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityTypeNameNotExists))
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputEntityNotExists))
err = game.CreateShipType(p, unknownRaceName, " "+typeName+" ", 1, 0, 0, 0, 0) // TODO: test on dead race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
err = game.CreateShipType(p, race, " "+typeName+" ", 1, 0, 0, 0, 0)
assert.NoError(t, err)
st, err := g().ShipTypes(race)
@@ -28,6 +30,8 @@ func TestCreateShipType(t *testing.T) {
assert.Equal(t, st[0].Cargo, 0.)
assert.Equal(t, st[0].Armament, uint(0))
// TODO: test with existing ship group
err = game.DeleteShipType(p, unknownRaceName, typeName) // TODO: test on dead race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
err = game.DeleteShipType(p, race, typeName)
assert.NoError(t, err)
st, err = g().ShipTypes(race)
@@ -3,6 +3,8 @@ package game_test
import (
"testing"
e "github.com/iliadenisov/galaxy/pkg/error"
"github.com/iliadenisov/galaxy/pkg/game"
mg "github.com/iliadenisov/galaxy/pkg/model/game"
"github.com/stretchr/testify/assert"
@@ -17,6 +19,11 @@ func TestDeclarePeaceAndWarSingle(t *testing.T) {
assert.NoError(t, err)
assert.Equal(t, mg.RelationWar, r.Relation)
r, err = g().Relation(unknownRaceName, opponentRace) // TODO: test on dead race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownHostRace))
r, err = g().Relation(hostRace, unknownRaceName) // TODO: test on dead race
assert.ErrorContains(t, err, e.GenericErrorText(e.ErrInputUnknownOpponentRace))
assert.NoError(t, game.DeclarePeace(f, hostRace, opponentRace))
r, err = g().Relation(hostRace, opponentRace)
assert.NoError(t, err)
+2 -1
View File
@@ -11,7 +11,8 @@ import (
)
const (
testRaceCount = 20
testRaceCount = 20
unknownRaceName = "Race_RIP"
)
func raceNum(i int) string {
+30
View File
@@ -4,6 +4,7 @@ import (
"math"
"github.com/google/uuid"
e "github.com/iliadenisov/galaxy/pkg/error"
)
type UnidentifiedPlanet struct {
@@ -74,3 +75,32 @@ func (p *Planet) IncreasePopulation() {
p.Population -= extraPopulation
}
}
func (g Game) RenamePlanet(raceName string, planetNumber int, typeName string) error {
raceID, err := g.hostRaceID(raceName)
if err != nil {
return err
}
return g.renamePlanetInternal(raceID, planetNumber, typeName)
}
func (g Game) renamePlanetInternal(race uuid.UUID, number int, name string) error {
n, ok := validateTypeName(name)
if !ok {
return e.NewEntityTypeNameValidationError("%q", n)
}
if number < 0 {
return e.NewPlanetNumberError(number)
}
num := uint(number)
for pl := range g.Map.Planet {
if g.Map.Planet[pl].Number == num {
if g.Map.Planet[pl].Owner != race {
return e.NewEntityNotOwnedError("planet %#d", num)
}
g.Map.Planet[pl].Name = n
return nil
}
}
return e.NewEntityNotExistsError("planet #%d", number)
}
+6 -6
View File
@@ -64,7 +64,7 @@ func (g Game) deleteScienceInternal(race uuid.UUID, name string) error {
return nil
}
}
return e.NewEntityTypeNameNotExistsError("science %w", name)
return e.NewEntityNotExistsError("science %w", name)
}
}
return e.NewGameStateError("DeleteScience: race %v not found", race)
@@ -78,10 +78,10 @@ func (g Game) CreateScience(raceName, typeName string, d, w, s, c float64) error
return g.createScienceInternal(raceID, typeName, d, w, s, c)
}
func (g Game) createScienceInternal(race uuid.UUID, n string, d, w, s, c float64) error {
name, ok := validateTypeName(n)
func (g Game) createScienceInternal(race uuid.UUID, name string, d, w, s, c float64) error {
n, ok := validateTypeName(name)
if !ok {
return e.NewEntityTypeNameValidationError("%q", name)
return e.NewEntityTypeNameValidationError("%q", n)
}
if d < 0 {
return e.NewDriveValueError(d)
@@ -102,7 +102,7 @@ func (g Game) createScienceInternal(race uuid.UUID, n string, d, w, s, c float64
for r := range g.Race {
if g.Race[r].ID == race {
for sc := range g.Race[r].Sciences {
if g.Race[r].Sciences[sc].Name == name {
if g.Race[r].Sciences[sc].Name == n {
return e.NewEntityTypeNameDuplicateError("science %w", g.Race[r].Sciences[sc].Name)
}
}
@@ -110,7 +110,7 @@ func (g Game) createScienceInternal(race uuid.UUID, n string, d, w, s, c float64
g.Race[r].Sciences = append(g.Race[r].Sciences, Science{
ID: id,
ScienceReport: ScienceReport{
Name: name,
Name: n,
Drive: d,
Weapons: w,
Shields: s,
+6 -6
View File
@@ -177,7 +177,7 @@ func (g Game) deleteShipTypeInternal(race uuid.UUID, name string) error {
return nil
}
}
return e.NewEntityTypeNameNotExistsError("ship type %w", name)
return e.NewEntityNotExistsError("ship type %w", name)
}
}
return e.NewGameStateError("DeleteShipType: race %v not found", race)
@@ -191,18 +191,18 @@ func (g Game) CreateShipType(raceName, typeName string, d, w, s, c float64, a in
return g.createShipTypeInternal(raceID, typeName, d, w, s, c, a)
}
func (g Game) createShipTypeInternal(race uuid.UUID, n string, d, w, s, c float64, a int) error {
func (g Game) createShipTypeInternal(race uuid.UUID, name string, d, w, s, c float64, a int) error {
if err := checkShipTypeValues(d, w, s, c, a); err != nil {
return err
}
name, ok := validateTypeName(n)
n, ok := validateTypeName(name)
if !ok {
return e.NewEntityTypeNameValidationError("%q", name)
return e.NewEntityTypeNameValidationError("%q", n)
}
for r := range g.Race {
if g.Race[r].ID == race {
for st := range g.Race[r].ShipTypes {
if g.Race[r].ShipTypes[st].Name == name {
if g.Race[r].ShipTypes[st].Name == n {
return e.NewEntityTypeNameDuplicateError("ship type %w", g.Race[r].ShipTypes[st].Name)
}
}
@@ -210,7 +210,7 @@ func (g Game) createShipTypeInternal(race uuid.UUID, n string, d, w, s, c float6
g.Race[r].ShipTypes = append(g.Race[r].ShipTypes, ShipType{
ID: id,
ShipTypeReport: ShipTypeReport{
Name: name,
Name: n,
Drive: d,
Weapons: w,
Shields: s,