feat: turn generate api
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@@ -61,6 +61,7 @@ func buildGameOnMap(races []string, m generator.Map) (*game.Game, error) {
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ID: raceID,
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Name: races[i],
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VoteFor: raceID,
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TTL: 10,
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Tech: game.NewTechSet(),
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}
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gameMap.Planet = append(gameMap.Planet, NewPlanet(
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